| Index: src/gpu/glsl/GrGLSLVertexShaderBuilder.h
|
| diff --git a/src/gpu/glsl/GrGLSLVertexShaderBuilder.h b/src/gpu/glsl/GrGLSLVertexShaderBuilder.h
|
| index b76721fd00b82cf3e4f5b0e0ddbb707f13693129..7c624cee654e8c4d956174f398c3989ad956bfb4 100644
|
| --- a/src/gpu/glsl/GrGLSLVertexShaderBuilder.h
|
| +++ b/src/gpu/glsl/GrGLSLVertexShaderBuilder.h
|
| @@ -13,6 +13,9 @@
|
|
|
| class GrGLSLVarying;
|
|
|
| +// Enough precision to represent 1 / 2048 accurately in printf
|
| +#define GR_SIGNIFICANT_POW2_DECIMAL_DIG 11
|
| +
|
| class GrGLSLVertexBuilder : public GrGLSLShaderBuilder {
|
| public:
|
| GrGLSLVertexBuilder(GrGLSLProgramBuilder* program);
|
|
|