Index: src/gpu/glsl/GrGLSLGeometryProcessor.h |
diff --git a/src/gpu/glsl/GrGLSLGeometryProcessor.h b/src/gpu/glsl/GrGLSLGeometryProcessor.h |
index 1d9c51267bb8021ff0db72242e44f782f8d6c0e8..4c586a790004a6f4927f0a611ce6359b65a25f42 100644 |
--- a/src/gpu/glsl/GrGLSLGeometryProcessor.h |
+++ b/src/gpu/glsl/GrGLSLGeometryProcessor.h |
@@ -44,16 +44,18 @@ protected: |
// Emit a uniform matrix for each coord transform. |
void emitTransforms(GrGLSLGPBuilder* gp, |
GrGLSLVertexBuilder* vb, |
+ GrGLSLVaryingHandler* varyingHandler, |
const GrShaderVar& posVar, |
const char* localCoords, |
const TransformsIn& tin, |
TransformsOut* tout) { |
- this->emitTransforms(gp, vb, posVar, localCoords, SkMatrix::I(), tin, tout); |
+ this->emitTransforms(gp, vb, varyingHandler, posVar, localCoords, SkMatrix::I(), tin, tout); |
} |
// Emit pre-transformed coords as a vertex attribute per coord-transform. |
void emitTransforms(GrGLSLGPBuilder*, |
GrGLSLVertexBuilder*, |
+ GrGLSLVaryingHandler*, |
const GrShaderVar& posVar, |
const char* localCoords, |
const SkMatrix& localMatrix, |
@@ -63,6 +65,7 @@ protected: |
// caller has emitted transforms via attributes |
void emitTransforms(GrGLSLGPBuilder*, |
GrGLSLVertexBuilder*, |
+ GrGLSLVaryingHandler*, |
const char* localCoords, |
const TransformsIn& tin, |
TransformsOut* tout); |