DescriptionImplement SkGifCodec::onSkipScanlines()
This should give a performance improvment because we are able to skip
swizzling pixels.
This should also fix valgrind failures caused by color table lookups
with uninitialized memory.
BUG=skia:4270
Committed: https://skia.googlesource.com/skia/+/72261c0afd4f1b0718bda05213a769120baa55c9
Patch Set 1 : #
Total comments: 15
Patch Set 2 : Check fFrameIsSubset inside handleScanlineFrame #Patch Set 3 : onSkipScanlines() returns a bool #
Depends on Patchset: Messages
Total messages: 15 (7 generated)
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