| Index: src/gpu/effects/GrConvexPolyEffect.cpp
|
| diff --git a/src/gpu/effects/GrConvexPolyEffect.cpp b/src/gpu/effects/GrConvexPolyEffect.cpp
|
| index 69dbafda8271a54c3a150783c13154998a7fd562..13df7bc4bd6fbf14cac1d4cb6e9ac90926bc65b1 100644
|
| --- a/src/gpu/effects/GrConvexPolyEffect.cpp
|
| +++ b/src/gpu/effects/GrConvexPolyEffect.cpp
|
| @@ -111,32 +111,32 @@ void GLAARectEffect::emitCode(EmitArgs& args) {
|
| "rect",
|
| &rectName);
|
|
|
| - GrGLSLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder();
|
| - const char* fragmentPos = fsBuilder->fragmentPosition();
|
| + GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
|
| + const char* fragmentPos = fragBuilder->fragmentPosition();
|
| if (GrProcessorEdgeTypeIsAA(aare.getEdgeType())) {
|
| // The amount of coverage removed in x and y by the edges is computed as a pair of negative
|
| // numbers, xSub and ySub.
|
| - fsBuilder->codeAppend("\t\tfloat xSub, ySub;\n");
|
| - fsBuilder->codeAppendf("\t\txSub = min(%s.x - %s.x, 0.0);\n", fragmentPos, rectName);
|
| - fsBuilder->codeAppendf("\t\txSub += min(%s.z - %s.x, 0.0);\n", rectName, fragmentPos);
|
| - fsBuilder->codeAppendf("\t\tySub = min(%s.y - %s.y, 0.0);\n", fragmentPos, rectName);
|
| - fsBuilder->codeAppendf("\t\tySub += min(%s.w - %s.y, 0.0);\n", rectName, fragmentPos);
|
| + fragBuilder->codeAppend("\t\tfloat xSub, ySub;\n");
|
| + fragBuilder->codeAppendf("\t\txSub = min(%s.x - %s.x, 0.0);\n", fragmentPos, rectName);
|
| + fragBuilder->codeAppendf("\t\txSub += min(%s.z - %s.x, 0.0);\n", rectName, fragmentPos);
|
| + fragBuilder->codeAppendf("\t\tySub = min(%s.y - %s.y, 0.0);\n", fragmentPos, rectName);
|
| + fragBuilder->codeAppendf("\t\tySub += min(%s.w - %s.y, 0.0);\n", rectName, fragmentPos);
|
| // Now compute coverage in x and y and multiply them to get the fraction of the pixel
|
| // covered.
|
| - fsBuilder->codeAppendf("\t\tfloat alpha = (1.0 + max(xSub, -1.0)) * (1.0 + max(ySub, -1.0));\n");
|
| + fragBuilder->codeAppendf("\t\tfloat alpha = (1.0 + max(xSub, -1.0)) * (1.0 + max(ySub, -1.0));\n");
|
| } else {
|
| - fsBuilder->codeAppendf("\t\tfloat alpha = 1.0;\n");
|
| - fsBuilder->codeAppendf("\t\talpha *= (%s.x - %s.x) > -0.5 ? 1.0 : 0.0;\n", fragmentPos, rectName);
|
| - fsBuilder->codeAppendf("\t\talpha *= (%s.z - %s.x) > -0.5 ? 1.0 : 0.0;\n", rectName, fragmentPos);
|
| - fsBuilder->codeAppendf("\t\talpha *= (%s.y - %s.y) > -0.5 ? 1.0 : 0.0;\n", fragmentPos, rectName);
|
| - fsBuilder->codeAppendf("\t\talpha *= (%s.w - %s.y) > -0.5 ? 1.0 : 0.0;\n", rectName, fragmentPos);
|
| + fragBuilder->codeAppendf("\t\tfloat alpha = 1.0;\n");
|
| + fragBuilder->codeAppendf("\t\talpha *= (%s.x - %s.x) > -0.5 ? 1.0 : 0.0;\n", fragmentPos, rectName);
|
| + fragBuilder->codeAppendf("\t\talpha *= (%s.z - %s.x) > -0.5 ? 1.0 : 0.0;\n", rectName, fragmentPos);
|
| + fragBuilder->codeAppendf("\t\talpha *= (%s.y - %s.y) > -0.5 ? 1.0 : 0.0;\n", fragmentPos, rectName);
|
| + fragBuilder->codeAppendf("\t\talpha *= (%s.w - %s.y) > -0.5 ? 1.0 : 0.0;\n", rectName, fragmentPos);
|
| }
|
|
|
| if (GrProcessorEdgeTypeIsInverseFill(aare.getEdgeType())) {
|
| - fsBuilder->codeAppend("\t\talpha = 1.0 - alpha;\n");
|
| + fragBuilder->codeAppend("\t\talpha = 1.0 - alpha;\n");
|
| }
|
| - fsBuilder->codeAppendf("\t\t%s = %s;\n", args.fOutputColor,
|
| - (GrGLSLExpr4(args.fInputColor) * GrGLSLExpr1("alpha")).c_str());
|
| + fragBuilder->codeAppendf("\t\t%s = %s;\n", args.fOutputColor,
|
| + (GrGLSLExpr4(args.fInputColor) * GrGLSLExpr1("alpha")).c_str());
|
| }
|
|
|
| void GLAARectEffect::onSetData(const GrGLSLProgramDataManager& pdman,
|
| @@ -197,26 +197,26 @@ void GrGLConvexPolyEffect::emitCode(EmitArgs& args) {
|
| "edges",
|
| cpe.getEdgeCount(),
|
| &edgeArrayName);
|
| - GrGLSLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder();
|
| - fsBuilder->codeAppend("\t\tfloat alpha = 1.0;\n");
|
| - fsBuilder->codeAppend("\t\tfloat edge;\n");
|
| - const char* fragmentPos = fsBuilder->fragmentPosition();
|
| + GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
|
| + fragBuilder->codeAppend("\t\tfloat alpha = 1.0;\n");
|
| + fragBuilder->codeAppend("\t\tfloat edge;\n");
|
| + const char* fragmentPos = fragBuilder->fragmentPosition();
|
| for (int i = 0; i < cpe.getEdgeCount(); ++i) {
|
| - fsBuilder->codeAppendf("\t\tedge = dot(%s[%d], vec3(%s.x, %s.y, 1));\n",
|
| - edgeArrayName, i, fragmentPos, fragmentPos);
|
| + fragBuilder->codeAppendf("\t\tedge = dot(%s[%d], vec3(%s.x, %s.y, 1));\n",
|
| + edgeArrayName, i, fragmentPos, fragmentPos);
|
| if (GrProcessorEdgeTypeIsAA(cpe.getEdgeType())) {
|
| - fsBuilder->codeAppend("\t\tedge = clamp(edge, 0.0, 1.0);\n");
|
| + fragBuilder->codeAppend("\t\tedge = clamp(edge, 0.0, 1.0);\n");
|
| } else {
|
| - fsBuilder->codeAppend("\t\tedge = edge >= 0.5 ? 1.0 : 0.0;\n");
|
| + fragBuilder->codeAppend("\t\tedge = edge >= 0.5 ? 1.0 : 0.0;\n");
|
| }
|
| - fsBuilder->codeAppend("\t\talpha *= edge;\n");
|
| + fragBuilder->codeAppend("\t\talpha *= edge;\n");
|
| }
|
|
|
| if (GrProcessorEdgeTypeIsInverseFill(cpe.getEdgeType())) {
|
| - fsBuilder->codeAppend("\talpha = 1.0 - alpha;\n");
|
| + fragBuilder->codeAppend("\talpha = 1.0 - alpha;\n");
|
| }
|
| - fsBuilder->codeAppendf("\t%s = %s;\n", args.fOutputColor,
|
| - (GrGLSLExpr4(args.fInputColor) * GrGLSLExpr1("alpha")).c_str());
|
| + fragBuilder->codeAppendf("\t%s = %s;\n", args.fOutputColor,
|
| + (GrGLSLExpr4(args.fInputColor) * GrGLSLExpr1("alpha")).c_str());
|
| }
|
|
|
| void GrGLConvexPolyEffect::onSetData(const GrGLSLProgramDataManager& pdman,
|
|
|