Index: src/gpu/glsl/GrGLSLFragmentShaderBuilder.h |
diff --git a/src/gpu/glsl/GrGLSLFragmentShaderBuilder.h b/src/gpu/glsl/GrGLSLFragmentShaderBuilder.h |
index 924e3110dfddc217d2260679aa2021d83c82eada..e8746878eb4a01b0b476cc83491747a58bc297ca 100644 |
--- a/src/gpu/glsl/GrGLSLFragmentShaderBuilder.h |
+++ b/src/gpu/glsl/GrGLSLFragmentShaderBuilder.h |
@@ -33,6 +33,7 @@ public: |
*/ |
enum GLSLFeature { |
kStandardDerivatives_GLSLFeature = 0, |
+ kExternalSampler_GLSLFeature = 1, |
egdaniel
2015/11/20 21:57:43
is this public feature enum needed?
bsalomon
2015/11/20 22:43:55
Done.
|
kLastGLSLFeature = kStandardDerivatives_GLSLFeature |
}; |
@@ -172,6 +173,7 @@ private: |
kFragCoordConventions_GLSLPrivateFeature = kLastGLSLFeature + 1, |
kBlendEquationAdvanced_GLSLPrivateFeature, |
kBlendFuncExtended_GLSLPrivateFeature, |
+ kExternalTexture_GLSLPrivateFeature, |
kLastGLSLPrivateFeature = kBlendFuncExtended_GLSLPrivateFeature |
}; |