Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLSLFragmentShaderBuilder_DEFINED | 8 #ifndef GrGLSLFragmentShaderBuilder_DEFINED |
| 9 #define GrGLSLFragmentShaderBuilder_DEFINED | 9 #define GrGLSLFragmentShaderBuilder_DEFINED |
| 10 | 10 |
| (...skipping 15 matching lines...) Expand all Loading... | |
| 26 , fHasSecondaryOutput(false) { | 26 , fHasSecondaryOutput(false) { |
| 27 fSubstageIndices.push_back(0); | 27 fSubstageIndices.push_back(0); |
| 28 } | 28 } |
| 29 virtual ~GrGLSLFragmentBuilder() {} | 29 virtual ~GrGLSLFragmentBuilder() {} |
| 30 /** | 30 /** |
| 31 * Use of these features may require a GLSL extension to be enabled. Shaders may not compile | 31 * Use of these features may require a GLSL extension to be enabled. Shaders may not compile |
| 32 * if code is added that uses one of these features without calling enableFe ature() | 32 * if code is added that uses one of these features without calling enableFe ature() |
| 33 */ | 33 */ |
| 34 enum GLSLFeature { | 34 enum GLSLFeature { |
| 35 kStandardDerivatives_GLSLFeature = 0, | 35 kStandardDerivatives_GLSLFeature = 0, |
| 36 kExternalSampler_GLSLFeature = 1, | |
|
egdaniel
2015/11/20 21:57:43
is this public feature enum needed?
bsalomon
2015/11/20 22:43:55
Done.
| |
| 36 kLastGLSLFeature = kStandardDerivatives_GLSLFeature | 37 kLastGLSLFeature = kStandardDerivatives_GLSLFeature |
| 37 }; | 38 }; |
| 38 | 39 |
| 39 /** | 40 /** |
| 40 * If the feature is supported then true is returned and any necessary #exte nsion declarations | 41 * If the feature is supported then true is returned and any necessary #exte nsion declarations |
| 41 * are added to the shaders. If the feature is not supported then false will be returned. | 42 * are added to the shaders. If the feature is not supported then false will be returned. |
| 42 */ | 43 */ |
| 43 virtual bool enableFeature(GLSLFeature) = 0; | 44 virtual bool enableFeature(GLSLFeature) = 0; |
| 44 | 45 |
| 45 /** | 46 /** |
| (...skipping 119 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 165 | 166 |
| 166 void onFinalize() override; | 167 void onFinalize() override; |
| 167 | 168 |
| 168 /** | 169 /** |
| 169 * Features that should only be enabled by GrGLSLFragmentShaderBuilder itsel f. | 170 * Features that should only be enabled by GrGLSLFragmentShaderBuilder itsel f. |
| 170 */ | 171 */ |
| 171 enum GLSLPrivateFeature { | 172 enum GLSLPrivateFeature { |
| 172 kFragCoordConventions_GLSLPrivateFeature = kLastGLSLFeature + 1, | 173 kFragCoordConventions_GLSLPrivateFeature = kLastGLSLFeature + 1, |
| 173 kBlendEquationAdvanced_GLSLPrivateFeature, | 174 kBlendEquationAdvanced_GLSLPrivateFeature, |
| 174 kBlendFuncExtended_GLSLPrivateFeature, | 175 kBlendFuncExtended_GLSLPrivateFeature, |
| 176 kExternalTexture_GLSLPrivateFeature, | |
| 175 kLastGLSLPrivateFeature = kBlendFuncExtended_GLSLPrivateFeature | 177 kLastGLSLPrivateFeature = kBlendFuncExtended_GLSLPrivateFeature |
| 176 }; | 178 }; |
| 177 | 179 |
| 178 // Interpretation of FragPosKey when generating code | 180 // Interpretation of FragPosKey when generating code |
| 179 enum { | 181 enum { |
| 180 kNoFragPosRead_FragPosKey = 0, // The fragment positition wil l not be needed. | 182 kNoFragPosRead_FragPosKey = 0, // The fragment positition wil l not be needed. |
| 181 kTopLeftFragPosRead_FragPosKey = 0x1,// Read frag pos relative to t op-left. | 183 kTopLeftFragPosRead_FragPosKey = 0x1,// Read frag pos relative to t op-left. |
| 182 kBottomLeftFragPosRead_FragPosKey = 0x2,// Read frag pos relative to b ottom-left. | 184 kBottomLeftFragPosRead_FragPosKey = 0x2,// Read frag pos relative to b ottom-left. |
| 183 }; | 185 }; |
| 184 | 186 |
| 185 static const char* kDstTextureColorName; | 187 static const char* kDstTextureColorName; |
| 186 | 188 |
| 187 bool fSetupFragPosition; | 189 bool fSetupFragPosition; |
| 188 bool fTopLeftFragPosRead; | 190 bool fTopLeftFragPosRead; |
| 189 int fCustomColorOutputIndex; | 191 int fCustomColorOutputIndex; |
| 190 | 192 |
| 191 // some state to verify shaders and effects are consistent, this is reset be tween effects by | 193 // some state to verify shaders and effects are consistent, this is reset be tween effects by |
| 192 // the program creator | 194 // the program creator |
| 193 bool fHasReadDstColor; | 195 bool fHasReadDstColor; |
| 194 bool fHasReadFragmentPosition; | 196 bool fHasReadFragmentPosition; |
| 195 | 197 |
| 196 friend class GrGLProgramBuilder; | 198 friend class GrGLProgramBuilder; |
| 197 | 199 |
| 198 typedef GrGLSLXPFragmentBuilder INHERITED; | 200 typedef GrGLSLXPFragmentBuilder INHERITED; |
| 199 }; | 201 }; |
| 200 | 202 |
| 201 #endif | 203 #endif |
| OLD | NEW |