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Unified Diff: tests/ReadPixelsTest.cpp

Issue 1448873002: Generate list of GPU contexts outside tests (Closed) Base URL: https://skia.googlesource.com/skia.git@commandbuffer-as-api-01-gpu-test-context-support
Patch Set: make blurtest for all rendering contexts Created 5 years, 1 month ago
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Index: tests/ReadPixelsTest.cpp
diff --git a/tests/ReadPixelsTest.cpp b/tests/ReadPixelsTest.cpp
index 97088b703e1d11f0638ed9c5b62059f8a6dc0dc3..0ab25caf7e5ec53d11bbb49d8d27efee1e2e708b 100644
--- a/tests/ReadPixelsTest.cpp
+++ b/tests/ReadPixelsTest.cpp
@@ -13,11 +13,12 @@
#include "Test.h"
#if SK_SUPPORT_GPU
-#include "GrContextFactory.h"
-#include "SkGpuDevice.h"
+#include "GrContext.h"
#include "SkGr.h"
#endif
+#include <initializer_list>
+
static const int DEV_W = 100, DEV_H = 100;
static const SkIRect DEV_RECT = SkIRect::MakeWH(DEV_W, DEV_H);
static const SkRect DEV_RECT_S = SkRect::MakeWH(DEV_W * SK_Scalar1,
@@ -257,190 +258,193 @@ static void init_bitmap(SkBitmap* bitmap, const SkIRect& rect, BitmapInit init,
}
}
-DEF_GPUTEST(ReadPixels, reporter, factory) {
- const SkIRect testRects[] = {
- // entire thing
- DEV_RECT,
- // larger on all sides
- SkIRect::MakeLTRB(-10, -10, DEV_W + 10, DEV_H + 10),
- // fully contained
- SkIRect::MakeLTRB(DEV_W / 4, DEV_H / 4, 3 * DEV_W / 4, 3 * DEV_H / 4),
- // outside top left
- SkIRect::MakeLTRB(-10, -10, -1, -1),
- // touching top left corner
- SkIRect::MakeLTRB(-10, -10, 0, 0),
- // overlapping top left corner
- SkIRect::MakeLTRB(-10, -10, DEV_W / 4, DEV_H / 4),
- // overlapping top left and top right corners
- SkIRect::MakeLTRB(-10, -10, DEV_W + 10, DEV_H / 4),
- // touching entire top edge
- SkIRect::MakeLTRB(-10, -10, DEV_W + 10, 0),
- // overlapping top right corner
- SkIRect::MakeLTRB(3 * DEV_W / 4, -10, DEV_W + 10, DEV_H / 4),
- // contained in x, overlapping top edge
- SkIRect::MakeLTRB(DEV_W / 4, -10, 3 * DEV_W / 4, DEV_H / 4),
- // outside top right corner
- SkIRect::MakeLTRB(DEV_W + 1, -10, DEV_W + 10, -1),
- // touching top right corner
- SkIRect::MakeLTRB(DEV_W, -10, DEV_W + 10, 0),
- // overlapping top left and bottom left corners
- SkIRect::MakeLTRB(-10, -10, DEV_W / 4, DEV_H + 10),
- // touching entire left edge
- SkIRect::MakeLTRB(-10, -10, 0, DEV_H + 10),
- // overlapping bottom left corner
- SkIRect::MakeLTRB(-10, 3 * DEV_H / 4, DEV_W / 4, DEV_H + 10),
- // contained in y, overlapping left edge
- SkIRect::MakeLTRB(-10, DEV_H / 4, DEV_W / 4, 3 * DEV_H / 4),
- // outside bottom left corner
- SkIRect::MakeLTRB(-10, DEV_H + 1, -1, DEV_H + 10),
- // touching bottom left corner
- SkIRect::MakeLTRB(-10, DEV_H, 0, DEV_H + 10),
- // overlapping bottom left and bottom right corners
- SkIRect::MakeLTRB(-10, 3 * DEV_H / 4, DEV_W + 10, DEV_H + 10),
- // touching entire left edge
- SkIRect::MakeLTRB(0, DEV_H, DEV_W, DEV_H + 10),
- // overlapping bottom right corner
- SkIRect::MakeLTRB(3 * DEV_W / 4, 3 * DEV_H / 4, DEV_W + 10, DEV_H + 10),
- // overlapping top right and bottom right corners
- SkIRect::MakeLTRB(3 * DEV_W / 4, -10, DEV_W + 10, DEV_H + 10),
- };
-
- for (int dtype = 0; dtype < 3; ++dtype) {
- int glCtxTypeCnt = 1;
-#if SK_SUPPORT_GPU
- // On the GPU we will also try reading back from a non-renderable texture.
- SkAutoTUnref<GrTexture> texture;
+static const struct {
+ SkColorType fColorType;
+ SkAlphaType fAlphaType;
+} gReadPixelsConfigs[] = {
+ { kRGBA_8888_SkColorType, kPremul_SkAlphaType },
+ { kRGBA_8888_SkColorType, kUnpremul_SkAlphaType },
+ { kBGRA_8888_SkColorType, kPremul_SkAlphaType },
+ { kBGRA_8888_SkColorType, kUnpremul_SkAlphaType },
+};
+const SkIRect gReadPixelsTestRects[] = {
+ // entire thing
+ DEV_RECT,
+ // larger on all sides
+ SkIRect::MakeLTRB(-10, -10, DEV_W + 10, DEV_H + 10),
+ // fully contained
+ SkIRect::MakeLTRB(DEV_W / 4, DEV_H / 4, 3 * DEV_W / 4, 3 * DEV_H / 4),
+ // outside top left
+ SkIRect::MakeLTRB(-10, -10, -1, -1),
+ // touching top left corner
+ SkIRect::MakeLTRB(-10, -10, 0, 0),
+ // overlapping top left corner
+ SkIRect::MakeLTRB(-10, -10, DEV_W / 4, DEV_H / 4),
+ // overlapping top left and top right corners
+ SkIRect::MakeLTRB(-10, -10, DEV_W + 10, DEV_H / 4),
+ // touching entire top edge
+ SkIRect::MakeLTRB(-10, -10, DEV_W + 10, 0),
+ // overlapping top right corner
+ SkIRect::MakeLTRB(3 * DEV_W / 4, -10, DEV_W + 10, DEV_H / 4),
+ // contained in x, overlapping top edge
+ SkIRect::MakeLTRB(DEV_W / 4, -10, 3 * DEV_W / 4, DEV_H / 4),
+ // outside top right corner
+ SkIRect::MakeLTRB(DEV_W + 1, -10, DEV_W + 10, -1),
+ // touching top right corner
+ SkIRect::MakeLTRB(DEV_W, -10, DEV_W + 10, 0),
+ // overlapping top left and bottom left corners
+ SkIRect::MakeLTRB(-10, -10, DEV_W / 4, DEV_H + 10),
+ // touching entire left edge
+ SkIRect::MakeLTRB(-10, -10, 0, DEV_H + 10),
+ // overlapping bottom left corner
+ SkIRect::MakeLTRB(-10, 3 * DEV_H / 4, DEV_W / 4, DEV_H + 10),
+ // contained in y, overlapping left edge
+ SkIRect::MakeLTRB(-10, DEV_H / 4, DEV_W / 4, 3 * DEV_H / 4),
+ // outside bottom left corner
+ SkIRect::MakeLTRB(-10, DEV_H + 1, -1, DEV_H + 10),
+ // touching bottom left corner
+ SkIRect::MakeLTRB(-10, DEV_H, 0, DEV_H + 10),
+ // overlapping bottom left and bottom right corners
+ SkIRect::MakeLTRB(-10, 3 * DEV_H / 4, DEV_W + 10, DEV_H + 10),
+ // touching entire left edge
+ SkIRect::MakeLTRB(0, DEV_H, DEV_W, DEV_H + 10),
+ // overlapping bottom right corner
+ SkIRect::MakeLTRB(3 * DEV_W / 4, 3 * DEV_H / 4, DEV_W + 10, DEV_H + 10),
+ // overlapping top right and bottom right corners
+ SkIRect::MakeLTRB(3 * DEV_W / 4, -10, DEV_W + 10, DEV_H + 10),
+};
- if (0 != dtype) {
- glCtxTypeCnt = GrContextFactory::kGLContextTypeCnt;
- }
-#endif
- const SkImageInfo info = SkImageInfo::MakeN32Premul(DEV_W, DEV_H);
- for (int glCtxType = 0; glCtxType < glCtxTypeCnt; ++glCtxType) {
- SkAutoTUnref<SkSurface> surface;
- if (0 == dtype) {
- surface.reset(SkSurface::NewRaster(info));
- } else {
-#if SK_SUPPORT_GPU
- GrContextFactory::GLContextType type =
- static_cast<GrContextFactory::GLContextType>(glCtxType);
- if (!GrContextFactory::IsRenderingGLContext(type)) {
- continue;
+static void test_readpixels(skiatest::Reporter* reporter, SkSurface* surface) {
+ SkCanvas* canvas = surface->getCanvas();
+ fill_src_canvas(canvas);
+ for (size_t rect = 0; rect < SK_ARRAY_COUNT(gReadPixelsTestRects); ++rect) {
+ const SkIRect& srcRect = gReadPixelsTestRects[rect];
+ for (BitmapInit bmi = kFirstBitmapInit; bmi < kBitmapInitCnt; bmi = nextBMI(bmi)) {
+ for (size_t c = 0; c < SK_ARRAY_COUNT(gReadPixelsConfigs); ++c) {
+ SkBitmap bmp;
+ init_bitmap(&bmp, srcRect, bmi,
+ gReadPixelsConfigs[c].fColorType, gReadPixelsConfigs[c].fAlphaType);
+
+ // if the bitmap has pixels allocated before the readPixels,
+ // note that and fill them with pattern
+ bool startsWithPixels = !bmp.isNull();
+ if (startsWithPixels) {
+ fill_dst_bmp_with_init_data(&bmp);
}
- GrContext* context = factory->get(type);
- if (nullptr == context) {
- continue;
+ uint32_t idBefore = surface->generationID();
+ bool success = canvas->readPixels(&bmp, srcRect.fLeft, srcRect.fTop);
+ uint32_t idAfter = surface->generationID();
+
+ // we expect to succeed when the read isn't fully clipped
+ // out.
+ bool expectSuccess = SkIRect::Intersects(srcRect, DEV_RECT);
+ // determine whether we expected the read to succeed.
+ REPORTER_ASSERT(reporter, success == expectSuccess);
+ // read pixels should never change the gen id
+ REPORTER_ASSERT(reporter, idBefore == idAfter);
+
+ if (success || startsWithPixels) {
+ check_read(reporter, bmp, srcRect.fLeft, srcRect.fTop,
+ success, startsWithPixels);
+ } else {
+ // if we had no pixels beforehand and the readPixels
+ // failed then our bitmap should still not have pixels
+ REPORTER_ASSERT(reporter, bmp.isNull());
}
- GrSurfaceDesc desc;
- desc.fFlags = kRenderTarget_GrSurfaceFlag;
- desc.fWidth = DEV_W;
- desc.fHeight = DEV_H;
- desc.fConfig = kSkia8888_GrPixelConfig;
- desc.fOrigin = 1 == dtype ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOrigin;
- SkAutoTUnref<GrTexture> surfaceTexture(
- context->textureProvider()->createTexture(desc, false));
- surface.reset(SkSurface::NewRenderTargetDirect(surfaceTexture->asRenderTarget()));
- desc.fFlags = kNone_GrSurfaceFlags;
-
- texture.reset(context->textureProvider()->createTexture(desc, false));
-#else
- continue;
-#endif
}
- SkCanvas& canvas = *surface->getCanvas();
- fill_src_canvas(&canvas);
-
-#if SK_SUPPORT_GPU
- if (texture) {
- fill_src_texture(texture);
+ // check the old webkit version of readPixels that clips the
+ // bitmap size
+ SkBitmap wkbmp;
+ bool success = canvas->readPixels(srcRect, &wkbmp);
+ SkIRect clippedRect = DEV_RECT;
+ if (clippedRect.intersect(srcRect)) {
+ REPORTER_ASSERT(reporter, success);
+ REPORTER_ASSERT(reporter, kN32_SkColorType == wkbmp.colorType());
+ REPORTER_ASSERT(reporter, kPremul_SkAlphaType == wkbmp.alphaType());
+ check_read(reporter, wkbmp, clippedRect.fLeft,
+ clippedRect.fTop, true, false);
+ } else {
+ REPORTER_ASSERT(reporter, !success);
}
+ }
+ }
+}
+DEF_TEST(ReadPixels, reporter) {
+ const SkImageInfo info = SkImageInfo::MakeN32Premul(DEV_W, DEV_H);
+ SkAutoTUnref<SkSurface> surface(SkSurface::NewRaster(info));
+ test_readpixels(reporter, surface);
+}
+#if SK_SUPPORT_GPU
+DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadPixels_Gpu, reporter, context) {
+ for (auto& origin : {kBottomLeft_GrSurfaceOrigin, kTopLeft_GrSurfaceOrigin}) {
+ GrSurfaceDesc desc;
+ desc.fFlags = kRenderTarget_GrSurfaceFlag;
+ desc.fWidth = DEV_W;
+ desc.fHeight = DEV_H;
+ desc.fConfig = kSkia8888_GrPixelConfig;
+ desc.fOrigin = origin;
+ SkAutoTUnref<GrTexture> surfaceTexture(
+ context->textureProvider()->createTexture(desc, false));
+ SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(surfaceTexture->asRenderTarget()));
+ desc.fFlags = kNone_GrSurfaceFlags;
+ test_readpixels(reporter, surface);
+ }
+}
#endif
- static const struct {
- SkColorType fColorType;
- SkAlphaType fAlphaType;
- } gReadConfigs[] = {
- { kRGBA_8888_SkColorType, kPremul_SkAlphaType },
- { kRGBA_8888_SkColorType, kUnpremul_SkAlphaType },
- { kBGRA_8888_SkColorType, kPremul_SkAlphaType },
- { kBGRA_8888_SkColorType, kUnpremul_SkAlphaType },
- };
- for (size_t rect = 0; rect < SK_ARRAY_COUNT(testRects); ++rect) {
- const SkIRect& srcRect = testRects[rect];
- for (BitmapInit bmi = kFirstBitmapInit; bmi < kBitmapInitCnt; bmi = nextBMI(bmi)) {
- for (size_t c = 0; c < SK_ARRAY_COUNT(gReadConfigs); ++c) {
- SkBitmap bmp;
- init_bitmap(&bmp, srcRect, bmi,
- gReadConfigs[c].fColorType, gReadConfigs[c].fAlphaType);
-
- // if the bitmap has pixels allocated before the readPixels,
- // note that and fill them with pattern
- bool startsWithPixels = !bmp.isNull();
- if (startsWithPixels) {
- fill_dst_bmp_with_init_data(&bmp);
- }
- uint32_t idBefore = surface->generationID();
- bool success = canvas.readPixels(&bmp, srcRect.fLeft, srcRect.fTop);
- uint32_t idAfter = surface->generationID();
-
- // we expect to succeed when the read isn't fully clipped
- // out.
- bool expectSuccess = SkIRect::Intersects(srcRect, DEV_RECT);
- // determine whether we expected the read to succeed.
- REPORTER_ASSERT(reporter, success == expectSuccess);
- // read pixels should never change the gen id
- REPORTER_ASSERT(reporter, idBefore == idAfter);
-
- if (success || startsWithPixels) {
- check_read(reporter, bmp, srcRect.fLeft, srcRect.fTop,
- success, startsWithPixels);
- } else {
- // if we had no pixels beforehand and the readPixels
- // failed then our bitmap should still not have pixels
- REPORTER_ASSERT(reporter, bmp.isNull());
- }
#if SK_SUPPORT_GPU
- // Try doing the read directly from a non-renderable texture
- if (texture && startsWithPixels) {
- fill_dst_bmp_with_init_data(&bmp);
- GrPixelConfig dstConfig =
- SkImageInfo2GrPixelConfig(gReadConfigs[c].fColorType,
- gReadConfigs[c].fAlphaType,
- kLinear_SkColorProfileType);
- uint32_t flags = 0;
- if (gReadConfigs[c].fAlphaType == kUnpremul_SkAlphaType) {
- flags = GrContext::kUnpremul_PixelOpsFlag;
- }
- bmp.lockPixels();
- success = texture->readPixels(srcRect.fLeft, srcRect.fTop, bmp.width(),
- bmp.height(), dstConfig, bmp.getPixels(),
- bmp.rowBytes(), flags);
- bmp.unlockPixels();
- check_read(reporter, bmp, srcRect.fLeft, srcRect.fTop,
- success, true);
- }
-#endif
- }
- // check the old webkit version of readPixels that clips the
- // bitmap size
- SkBitmap wkbmp;
- bool success = canvas.readPixels(srcRect, &wkbmp);
- SkIRect clippedRect = DEV_RECT;
- if (clippedRect.intersect(srcRect)) {
- REPORTER_ASSERT(reporter, success);
- REPORTER_ASSERT(reporter, kN32_SkColorType == wkbmp.colorType());
- REPORTER_ASSERT(reporter, kPremul_SkAlphaType == wkbmp.alphaType());
- check_read(reporter, wkbmp, clippedRect.fLeft,
- clippedRect.fTop, true, false);
- } else {
- REPORTER_ASSERT(reporter, !success);
+static void test_readpixels_texture(skiatest::Reporter* reporter, GrTexture* texture) {
+ fill_src_texture(texture);
+ for (size_t rect = 0; rect < SK_ARRAY_COUNT(gReadPixelsTestRects); ++rect) {
+ const SkIRect& srcRect = gReadPixelsTestRects[rect];
+ for (BitmapInit bmi = kFirstBitmapInit; bmi < kBitmapInitCnt; bmi = nextBMI(bmi)) {
+ for (size_t c = 0; c < SK_ARRAY_COUNT(gReadPixelsConfigs); ++c) {
+ SkBitmap bmp;
+ init_bitmap(&bmp, srcRect, bmi,
+ gReadPixelsConfigs[c].fColorType, gReadPixelsConfigs[c].fAlphaType);
+
+ // if the bitmap has pixels allocated before the readPixels,
+ // note that and fill them with pattern
+ bool startsWithPixels = !bmp.isNull();
+ // Try doing the read directly from a non-renderable texture
+ if (startsWithPixels) {
+ fill_dst_bmp_with_init_data(&bmp);
+ GrPixelConfig dstConfig =
+ SkImageInfo2GrPixelConfig(gReadPixelsConfigs[c].fColorType,
+ gReadPixelsConfigs[c].fAlphaType,
+ kLinear_SkColorProfileType);
+ uint32_t flags = 0;
+ if (gReadPixelsConfigs[c].fAlphaType == kUnpremul_SkAlphaType) {
+ flags = GrContext::kUnpremul_PixelOpsFlag;
}
+ bmp.lockPixels();
+ bool success = texture->readPixels(srcRect.fLeft, srcRect.fTop, bmp.width(),
+ bmp.height(), dstConfig, bmp.getPixels(),
+ bmp.rowBytes(), flags);
+ bmp.unlockPixels();
+ check_read(reporter, bmp, srcRect.fLeft, srcRect.fTop,
+ success, true);
}
}
}
}
}
-
+DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadPixels_Texture, reporter, context) {
+ // On the GPU we will also try reading back from a non-renderable texture.
+ for (auto& origin : {kBottomLeft_GrSurfaceOrigin, kTopLeft_GrSurfaceOrigin}) {
+ SkAutoTUnref<GrTexture> texture;
+ GrSurfaceDesc desc;
+ desc.fFlags = kRenderTarget_GrSurfaceFlag;
+ desc.fWidth = DEV_W;
+ desc.fHeight = DEV_H;
+ desc.fConfig = kSkia8888_GrPixelConfig;
+ desc.fOrigin = origin;
+ desc.fFlags = kNone_GrSurfaceFlags;
+ texture.reset(context->textureProvider()->createTexture(desc, false));
+ test_readpixels_texture(reporter, texture);
+ }
+}
+#endif
/////////////////////
#if SK_SUPPORT_GPU
@@ -560,13 +564,7 @@ static void dump_to_file(const char name[], SkData* data) {
*
* https://bug.skia.org/4351
*/
-DEF_GPUTEST(ReadPixels_Subset_Gpu, reporter, factory) {
- GrContext* ctx = factory->get(GrContextFactory::kNative_GLContextType);
- if (!ctx) {
- REPORTER_ASSERT(reporter, false);
- return;
- }
-
+DEF_GPUTEST_FOR_NATIVE_CONTEXT(ReadPixels_Subset_Gpu, reporter, context) {
SkBitmap bitmap;
make_ringed_bitmap(&bitmap, 6, 6);
const SkIRect subset = SkIRect::MakeLTRB(2, 2, 4, 4);
@@ -575,7 +573,7 @@ DEF_GPUTEST(ReadPixels_Subset_Gpu, reporter, factory) {
SkBitmap bm_subset, tx_subset;
// ... one from a texture-subset
- SkAutoTUnref<GrTexture> fullTx(GrRefCachedBitmapTexture(ctx, bitmap,
+ SkAutoTUnref<GrTexture> fullTx(GrRefCachedBitmapTexture(context, bitmap,
GrTextureParams::ClampNoFilter()));
SkBitmap tx_full;
GrWrapTextureInBitmap(fullTx, bitmap.width(), bitmap.height(), true, &tx_full);
@@ -584,7 +582,7 @@ DEF_GPUTEST(ReadPixels_Subset_Gpu, reporter, factory) {
// ... one from a bitmap-subset
SkBitmap tmp_subset;
bitmap.extractSubset(&tmp_subset, subset);
- SkAutoTUnref<GrTexture> subsetTx(GrRefCachedBitmapTexture(ctx, tmp_subset,
+ SkAutoTUnref<GrTexture> subsetTx(GrRefCachedBitmapTexture(context, tmp_subset,
GrTextureParams::ClampNoFilter()));
GrWrapTextureInBitmap(subsetTx, tmp_subset.width(), tmp_subset.height(), true, &bm_subset);
@@ -593,8 +591,8 @@ DEF_GPUTEST(ReadPixels_Subset_Gpu, reporter, factory) {
// do they draw the same?
const SkImageInfo info = SkImageInfo::MakeN32Premul(128, 128);
- SkAutoTUnref<SkSurface> surfA(SkSurface::NewRenderTarget(ctx, SkSurface::kNo_Budgeted, info, 0));
- SkAutoTUnref<SkSurface> surfB(SkSurface::NewRenderTarget(ctx, SkSurface::kNo_Budgeted, info, 0));
+ SkAutoTUnref<SkSurface> surfA(SkSurface::NewRenderTarget(context, SkSurface::kNo_Budgeted, info, 0));
+ SkAutoTUnref<SkSurface> surfB(SkSurface::NewRenderTarget(context, SkSurface::kNo_Budgeted, info, 0));
if (false) {
//
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