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Unified Diff: src/gpu/gl/GrGLCaps.cpp

Issue 144003006: Turn NVPR on by default (but off in tools). (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: fix vs 2010 x86 debugger builds Created 6 years, 11 months ago
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Index: src/gpu/gl/GrGLCaps.cpp
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp
index 153be6a4be80d7ca8ced8257f9fda0cce022ea68..bdb19e2e3a52e4eca288c0c4f9430cef15857594 100644
--- a/src/gpu/gl/GrGLCaps.cpp
+++ b/src/gpu/gl/GrGLCaps.cpp
@@ -309,8 +309,7 @@ void GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
// attachment, hence this min:
fMaxRenderTargetSize = GrMin(fMaxTextureSize, fMaxRenderTargetSize);
- fPathRenderingSupport = GR_GL_USE_NV_PATH_RENDERING &&
- ctxInfo.hasExtension("GL_NV_path_rendering");
+ fPathRenderingSupport = ctxInfo.hasExtension("GL_NV_path_rendering");
SkASSERT(!fPathRenderingSupport || fFixedFunctionSupport);
fDstReadInShaderSupport = kNone_FBFetchType != fFBFetchType;
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