Index: src/gpu/effects/GrSimpleTextureEffect.cpp |
diff --git a/src/gpu/effects/GrSimpleTextureEffect.cpp b/src/gpu/effects/GrSimpleTextureEffect.cpp |
index 89b354632a23a672789f79317328c24568802561..c1bc6dff306769ccff0014e2b93d6fecb33378ad 100644 |
--- a/src/gpu/effects/GrSimpleTextureEffect.cpp |
+++ b/src/gpu/effects/GrSimpleTextureEffect.cpp |
@@ -11,14 +11,15 @@ |
#include "gl/GrGLCaps.h" |
#include "gl/GrGLFragmentProcessor.h" |
#include "gl/GrGLTexture.h" |
-#include "gl/builders/GrGLProgramBuilder.h" |
+#include "glsl/GrGLSLFragmentShaderBuilder.h" |
+#include "glsl/GrGLSLProgramBuilder.h" |
class GrGLSimpleTextureEffect : public GrGLFragmentProcessor { |
public: |
GrGLSimpleTextureEffect(const GrProcessor&) {} |
virtual void emitCode(EmitArgs& args) override { |
- GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder(); |
+ GrGLSLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder(); |
fsBuilder->codeAppendf("\t%s = ", args.fOutputColor); |
fsBuilder->appendTextureLookupAndModulate(args.fInputColor, |
args.fSamplers[0], |
@@ -38,7 +39,7 @@ void GrSimpleTextureEffect::onComputeInvariantOutput(GrInvariantOutput* inout) c |
} |
void GrSimpleTextureEffect::onGetGLProcessorKey(const GrGLSLCaps& caps, |
- GrProcessorKeyBuilder* b) const { |
+ GrProcessorKeyBuilder* b) const { |
GrGLSimpleTextureEffect::GenKey(*this, caps, b); |
} |