| Index: src/gpu/GrOvalRenderer.cpp
|
| diff --git a/src/gpu/GrOvalRenderer.cpp b/src/gpu/GrOvalRenderer.cpp
|
| index 4f51c03a4e75df73cc2c9f5cbbefcba886c34faf..c5d807c8e8081d89932cfff9bf689935f9c6b64d 100644
|
| --- a/src/gpu/GrOvalRenderer.cpp
|
| +++ b/src/gpu/GrOvalRenderer.cpp
|
| @@ -23,8 +23,10 @@
|
| #include "effects/GrRRectEffect.h"
|
| #include "gl/GrGLUtil.h"
|
| #include "gl/GrGLGeometryProcessor.h"
|
| -#include "gl/builders/GrGLProgramBuilder.h"
|
| +#include "glsl/GrGLSLFragmentShaderBuilder.h"
|
| +#include "glsl/GrGLSLProgramBuilder.h"
|
| #include "glsl/GrGLSLProgramDataManager.h"
|
| +#include "glsl/GrGLSLVertexShaderBuilder.h"
|
|
|
| // TODO(joshualitt) - Break this file up during GrBatch post implementation cleanup
|
|
|
| @@ -96,7 +98,7 @@ public:
|
| void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override{
|
| const CircleEdgeEffect& ce = args.fGP.cast<CircleEdgeEffect>();
|
| GrGLSLGPBuilder* pb = args.fPB;
|
| - GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
|
| + GrGLSLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
|
|
|
| // emit attributes
|
| vsBuilder->emitAttributes(ce);
|
| @@ -117,7 +119,7 @@ public:
|
| this->emitTransforms(args.fPB, gpArgs->fPositionVar, ce.inPosition()->fName,
|
| ce.localMatrix(), args.fTransformsIn, args.fTransformsOut);
|
|
|
| - GrGLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
|
| + GrGLSLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
|
| fsBuilder->codeAppendf("float d = length(%s.xy);", v.fsIn());
|
| fsBuilder->codeAppendf("float edgeAlpha = clamp(%s.z * (1.0 - d), 0.0, 1.0);", v.fsIn());
|
| if (ce.isStroked()) {
|
| @@ -244,7 +246,7 @@ public:
|
| void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override{
|
| const EllipseEdgeEffect& ee = args.fGP.cast<EllipseEdgeEffect>();
|
| GrGLSLGPBuilder* pb = args.fPB;
|
| - GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
|
| + GrGLSLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
|
|
|
| // emit attributes
|
| vsBuilder->emitAttributes(ee);
|
| @@ -272,7 +274,7 @@ public:
|
| ee.localMatrix(), args.fTransformsIn, args.fTransformsOut);
|
|
|
| // for outer curve
|
| - GrGLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
|
| + GrGLSLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
|
| fsBuilder->codeAppendf("vec2 scaledOffset = %s*%s.xy;", ellipseOffsets.fsIn(),
|
| ellipseRadii.fsIn());
|
| fsBuilder->codeAppend("float test = dot(scaledOffset, scaledOffset) - 1.0;");
|
| @@ -419,7 +421,7 @@ public:
|
| void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
|
| const DIEllipseEdgeEffect& ee = args.fGP.cast<DIEllipseEdgeEffect>();
|
| GrGLSLGPBuilder* pb = args.fPB;
|
| - GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
|
| + GrGLSLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
|
|
|
| // emit attributes
|
| vsBuilder->emitAttributes(ee);
|
| @@ -447,9 +449,9 @@ public:
|
| this->emitTransforms(args.fPB, gpArgs->fPositionVar, ee.inPosition()->fName,
|
| args.fTransformsIn, args.fTransformsOut);
|
|
|
| - GrGLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
|
| + GrGLSLFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
|
| SkAssertResult(fsBuilder->enableFeature(
|
| - GrGLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature));
|
| + GrGLSLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature));
|
| // for outer curve
|
| fsBuilder->codeAppendf("vec2 scaledOffset = %s.xy;", offsets0.fsIn());
|
| fsBuilder->codeAppend("float test = dot(scaledOffset, scaledOffset) - 1.0;");
|
|
|