Index: Source/core/rendering/line/LineLayoutState.h |
diff --git a/Source/core/rendering/line/LineLayoutState.h b/Source/core/rendering/line/LineLayoutState.h |
index 963c515d4936dcdc1fc479d5666236504a9bd579..c1ebcdd0c8958f085a02ff0d31b152be431a6e26 100644 |
--- a/Source/core/rendering/line/LineLayoutState.h |
+++ b/Source/core/rendering/line/LineLayoutState.h |
@@ -35,7 +35,7 @@ class RenderBlockFlow; |
// during an entire linebox tree layout pass (aka layoutInlineChildren). |
class LineLayoutState { |
public: |
- LineLayoutState(bool fullLayout, LayoutUnit& repaintLogicalTop, LayoutUnit& repaintLogicalBottom, RenderFlowThread* flowThread) |
+ LineLayoutState(bool fullLayout, LayoutUnit& repaintLogicalTop, LayoutUnit& repaintLogicalBottom) |
: m_lastFloat(0) |
, m_endLine(0) |
, m_floatIndex(0) |
@@ -47,7 +47,6 @@ public: |
, m_repaintLogicalBottom(repaintLogicalBottom) |
, m_adjustedLogicalLineTop(0) |
, m_usesRepaintBounds(false) |
- , m_flowThread(flowThread) |
{ } |
void markForFullLayout() { m_isFullLayout = true; } |
@@ -94,9 +93,6 @@ public: |
LayoutUnit adjustedLogicalLineTop() const { return m_adjustedLogicalLineTop; } |
void setAdjustedLogicalLineTop(LayoutUnit value) { m_adjustedLogicalLineTop = value; } |
- RenderFlowThread* flowThread() const { return m_flowThread; } |
- void setFlowThread(RenderFlowThread* thread) { m_flowThread = thread; } |
- |
private: |
Vector<RenderBlockFlow::FloatWithRect> m_floats; |
FloatingObject* m_lastFloat; |
@@ -116,8 +112,6 @@ private: |
LayoutUnit m_adjustedLogicalLineTop; |
bool m_usesRepaintBounds; |
- |
- RenderFlowThread* m_flowThread; |
}; |
} |