| Index: Source/core/rendering/RenderReplica.cpp
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| diff --git a/Source/core/rendering/RenderReplica.cpp b/Source/core/rendering/RenderReplica.cpp
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| index d7885c279094e452cb80df9c7907d20909f9415a..5b2bb6141bbe08951c389aa01103f7a1316d7824 100644
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| --- a/Source/core/rendering/RenderReplica.cpp
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| +++ b/Source/core/rendering/RenderReplica.cpp
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| @@ -84,7 +84,7 @@ void RenderReplica::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
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|          // Turn around and paint the parent layer. Use temporary clipRects, so that the layer doesn't end up caching clip rects
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|          // computing using the wrong rootLayer
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|          RenderLayer* rootPaintingLayer = layer()->transform() ? layer()->parent() : layer()->enclosingTransformedAncestor();
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| -        LayerPaintingInfo paintingInfo(rootPaintingLayer, paintInfo.rect, PaintBehaviorNormal, LayoutSize(), 0, paintInfo.renderRegion);
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| +        LayerPaintingInfo paintingInfo(rootPaintingLayer, paintInfo.rect, PaintBehaviorNormal, LayoutSize(), 0);
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|          PaintLayerFlags flags = PaintLayerHaveTransparency | PaintLayerAppliedTransform | PaintLayerTemporaryClipRects | PaintLayerPaintingReflection;
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|          layer()->parent()->paintLayer(paintInfo.context, paintingInfo, flags);
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|      } else if (paintInfo.phase == PaintPhaseMask)
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| 
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