Index: Source/core/rendering/RenderRegionSet.cpp |
diff --git a/Source/core/rendering/RenderRegionSet.cpp b/Source/core/rendering/RenderRegionSet.cpp |
deleted file mode 100644 |
index 933611547d93613fe3d24514e49fe5d97e708d6a..0000000000000000000000000000000000000000 |
--- a/Source/core/rendering/RenderRegionSet.cpp |
+++ /dev/null |
@@ -1,63 +0,0 @@ |
-/* |
- * Copyright (C) 2012 Apple Inc. All rights reserved. |
- * |
- * Redistribution and use in source and binary forms, with or without |
- * modification, are permitted provided that the following conditions |
- * are met: |
- * 1. Redistributions of source code must retain the above copyright |
- * notice, this list of conditions and the following disclaimer. |
- * 2. Redistributions in binary form must reproduce the above copyright |
- * notice, this list of conditions and the following disclaimer in the |
- * documentation and/or other materials provided with the distribution. |
- * |
- * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
- */ |
- |
-#include "config.h" |
-#include "core/rendering/RenderRegionSet.h" |
- |
-#include "core/rendering/RenderFlowThread.h" |
- |
-namespace WebCore { |
- |
-RenderRegionSet::RenderRegionSet(Element* element, RenderFlowThread* flowThread) |
- : RenderRegion(element, flowThread) |
-{ |
-} |
- |
-void RenderRegionSet::installFlowThread() |
-{ |
- // We don't have to do anything, since we were able to connect the flow thread |
- // in the constructor. |
-} |
- |
-void RenderRegionSet::expandToEncompassFlowThreadContentsIfNeeded() |
-{ |
- // Whenever the last region is a set, it always expands its region rect to consume all |
- // of the flow thread content. This is because it is always capable of generating an |
- // infinite number of boxes in order to hold all of the remaining content. |
- LayoutRect rect(flowThreadPortionRect()); |
- |
- // Get the offset within the flow thread in its block progression direction. Then get the |
- // flow thread's remaining logical height including its overflow and expand our rect |
- // to encompass that remaining height and overflow. The idea is that we will generate |
- // additional columns and pages to hold that overflow, since people do write bad |
- // content like <body style="height:0px"> in multi-column layouts. |
- bool isHorizontal = flowThread()->isHorizontalWritingMode(); |
- LayoutUnit logicalTopOffset = isHorizontal ? rect.y() : rect.x(); |
- LayoutRect layoutRect = flowThread()->layoutOverflowRect(); |
- LayoutUnit logicalHeightWithOverflow = (isHorizontal ? layoutRect.maxY() : layoutRect.maxX()) - logicalTopOffset; |
- setFlowThreadPortionRect(LayoutRect(rect.x(), rect.y(), isHorizontal ? rect.width() : logicalHeightWithOverflow, isHorizontal ? logicalHeightWithOverflow : rect.height())); |
-} |
- |
-} |