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Unified Diff: Source/core/rendering/RenderMultiColumnFlowThread.cpp

Issue 143323014: *** DO NOT LAND *** Attempt to understand Regions complexity Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 11 months ago
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Index: Source/core/rendering/RenderMultiColumnFlowThread.cpp
diff --git a/Source/core/rendering/RenderMultiColumnFlowThread.cpp b/Source/core/rendering/RenderMultiColumnFlowThread.cpp
deleted file mode 100644
index 1a2fc6f74b2def7b33634f373588b4b9dffea524..0000000000000000000000000000000000000000
--- a/Source/core/rendering/RenderMultiColumnFlowThread.cpp
+++ /dev/null
@@ -1,119 +0,0 @@
-/*
- * Copyright (C) 2012 Apple Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS IN..0TERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "config.h"
-#include "core/rendering/RenderMultiColumnFlowThread.h"
-
-#include "core/rendering/RenderMultiColumnBlock.h"
-#include "core/rendering/RenderMultiColumnSet.h"
-
-namespace WebCore {
-
-RenderMultiColumnFlowThread::RenderMultiColumnFlowThread()
-{
- setFlowThreadState(InsideInFlowThread);
-}
-
-RenderMultiColumnFlowThread::~RenderMultiColumnFlowThread()
-{
-}
-
-RenderMultiColumnFlowThread* RenderMultiColumnFlowThread::createAnonymous(Document* document)
-{
- RenderMultiColumnFlowThread* renderer = new RenderMultiColumnFlowThread();
- renderer->setDocumentForAnonymous(document);
- return renderer;
-}
-
-const char* RenderMultiColumnFlowThread::renderName() const
-{
- return "RenderMultiColumnFlowThread";
-}
-
-void RenderMultiColumnFlowThread::computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues& computedValues) const
-{
- // We simply remain at our intrinsic height.
- computedValues.m_extent = logicalHeight;
- computedValues.m_position = logicalTop;
-}
-
-LayoutUnit RenderMultiColumnFlowThread::initialLogicalWidth() const
-{
- RenderMultiColumnBlock* parentBlock = toRenderMultiColumnBlock(parent());
- return parentBlock->columnWidth();
-}
-
-void RenderMultiColumnFlowThread::autoGenerateRegionsToBlockOffset(LayoutUnit /*offset*/)
-{
- // This function ensures we have the correct column set information at all times.
- // For a simple multi-column layout in continuous media, only one column set child is required.
- // Once a column is nested inside an enclosing pagination context, the number of column sets
- // required becomes 2n-1, where n is the total number of nested pagination contexts. For example:
- //
- // Column layout with no enclosing pagination model = 2 * 1 - 1 = 1 column set.
- // Columns inside pages = 2 * 2 - 1 = 3 column sets (bottom of first page, all the subsequent pages, then the last page).
- // Columns inside columns inside pages = 2 * 3 - 1 = 5 column sets.
- //
- // In addition, column spans will force a column set to "split" into before/after sets around the spanning element.
- //
- // Finally, we will need to deal with columns inside regions. If regions have variable widths, then there will need
- // to be unique column sets created inside any region whose width is different from its surrounding regions. This is
- // actually pretty similar to the spanning case, in that we break up the column sets whenever the width varies.
- //
- // FIXME: For now just make one column set. This matches the old multi-column code.
- // Right now our goal is just feature parity with the old multi-column code so that we can switch over to the
- // new code as soon as possible.
- RenderMultiColumnSet* firstSet = toRenderMultiColumnSet(firstRegion());
- if (firstSet)
- return;
-
- invalidateRegions();
-
- RenderMultiColumnBlock* parentBlock = toRenderMultiColumnBlock(parent());
- firstSet = RenderMultiColumnSet::createAnonymous(this);
- firstSet->setStyle(RenderStyle::createAnonymousStyleWithDisplay(parentBlock->style(), BLOCK));
- parentBlock->RenderBlock::addChild(firstSet);
-
- // Even though we aren't placed yet, we can go ahead and set up our size. At this point we're
- // typically in the middle of laying out the thread, attempting to paginate, and we need to do
- // some rudimentary "layout" of the set now, so that pagination will work.
- firstSet->prepareForLayout();
-
- validateRegions();
-}
-
-void RenderMultiColumnFlowThread::setPageBreak(LayoutUnit offset, LayoutUnit spaceShortage)
-{
- if (RenderMultiColumnSet* multicolSet = toRenderMultiColumnSet(regionAtBlockOffset(offset)))
- multicolSet->recordSpaceShortage(spaceShortage);
-}
-
-void RenderMultiColumnFlowThread::updateMinimumPageHeight(LayoutUnit offset, LayoutUnit minHeight)
-{
- if (RenderMultiColumnSet* multicolSet = toRenderMultiColumnSet(regionAtBlockOffset(offset)))
- multicolSet->updateMinimumColumnHeight(minHeight);
-}
-
-}
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