Index: Source/core/rendering/FlowThreadController.h |
diff --git a/Source/core/rendering/FlowThreadController.h b/Source/core/rendering/FlowThreadController.h |
deleted file mode 100644 |
index 7f56615d7dec0ca3add99d5a434076d01a20e1c5..0000000000000000000000000000000000000000 |
--- a/Source/core/rendering/FlowThreadController.h |
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@@ -1,100 +0,0 @@ |
-/* |
- * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
- * |
- * Redistribution and use in source and binary forms, with or without |
- * modification, are permitted provided that the following conditions |
- * are met: |
- * |
- * 1. Redistributions of source code must retain the above |
- * copyright notice, this list of conditions and the following |
- * disclaimer. |
- * 2. Redistributions in binary form must reproduce the above |
- * copyright notice, this list of conditions and the following |
- * disclaimer in the documentation and/or other materials |
- * provided with the distribution. |
- * |
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY |
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE |
- * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, |
- * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR |
- * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF |
- * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
- * SUCH DAMAGE. |
- */ |
- |
-#ifndef FlowThreadController_h |
-#define FlowThreadController_h |
- |
-#include "core/rendering/RenderView.h" |
-#include "wtf/ListHashSet.h" |
-#include "wtf/OwnPtr.h" |
- |
-namespace WebCore { |
- |
-class RenderFlowThread; |
-class RenderNamedFlowThread; |
- |
-typedef ListHashSet<RenderNamedFlowThread*> RenderNamedFlowThreadList; |
- |
-class FlowThreadController { |
- WTF_MAKE_FAST_ALLOCATED; |
-public: |
- static PassOwnPtr<FlowThreadController> create(RenderView*); |
- ~FlowThreadController(); |
- |
- RenderFlowThread* currentRenderFlowThread() const { return m_currentRenderFlowThread; } |
- void setCurrentRenderFlowThread(RenderFlowThread* flowThread) { m_currentRenderFlowThread = flowThread; } |
- |
- bool isRenderNamedFlowThreadOrderDirty() const { return m_isRenderNamedFlowThreadOrderDirty; } |
- void setIsRenderNamedFlowThreadOrderDirty(bool dirty) |
- { |
- m_isRenderNamedFlowThreadOrderDirty = dirty; |
- if (dirty) |
- m_view->setNeedsLayout(); |
- } |
- |
- RenderNamedFlowThread* ensureRenderFlowThreadWithName(const AtomicString&); |
- const RenderNamedFlowThreadList* renderNamedFlowThreadList() const { return m_renderNamedFlowThreadList.get(); } |
- bool hasRenderNamedFlowThreads() const { return m_renderNamedFlowThreadList && !m_renderNamedFlowThreadList->isEmpty(); } |
- void layoutRenderNamedFlowThreads(); |
- void styleDidChange(); |
- |
- void registerNamedFlowContentNode(Node*, RenderNamedFlowThread*); |
- void unregisterNamedFlowContentNode(Node*); |
- bool isContentNodeRegisteredWithAnyNamedFlow(const Node*) const; |
- |
- bool hasFlowThreadsWithAutoLogicalHeightRegions() const { return m_flowThreadsWithAutoLogicalHeightRegions; } |
- void incrementFlowThreadsWithAutoLogicalHeightRegions() { ++m_flowThreadsWithAutoLogicalHeightRegions; } |
- void decrementFlowThreadsWithAutoLogicalHeightRegions() { ASSERT(m_flowThreadsWithAutoLogicalHeightRegions > 0); --m_flowThreadsWithAutoLogicalHeightRegions; } |
- |
- bool updateFlowThreadsNeedingLayout(); |
- bool updateFlowThreadsNeedingTwoStepLayout(); |
- void updateFlowThreadsIntoConstrainedPhase(); |
- |
-#ifndef NDEBUG |
- bool isAutoLogicalHeightRegionsCountConsistent() const; |
-#endif |
- |
-protected: |
- FlowThreadController(RenderView*); |
- void updateFlowThreadsChainIfNecessary(); |
- void resetFlowThreadsWithAutoHeightRegions(); |
- |
-private: |
- RenderView* m_view; |
- RenderFlowThread* m_currentRenderFlowThread; |
- bool m_isRenderNamedFlowThreadOrderDirty; |
- unsigned m_flowThreadsWithAutoLogicalHeightRegions; |
- OwnPtr<RenderNamedFlowThreadList> m_renderNamedFlowThreadList; |
- // maps a content node to its render flow thread. |
- HashMap<const Node*, RenderNamedFlowThread*> m_mapNamedFlowContentNodes; |
-}; |
- |
-} |
- |
-#endif |