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Side by Side Diff: Source/core/rendering/RenderGeometryMap.cpp

Issue 143323014: *** DO NOT LAND *** Attempt to understand Regions complexity Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 11 months ago
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1 /* 1 /*
2 * Copyright (C) 2012 Apple Inc. All rights reserved. 2 * Copyright (C) 2012 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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194 ASSERT(m_mapping.isEmpty() || isTopmostRenderView(m_mapping[0].m_renderer)); 194 ASSERT(m_mapping.isEmpty() || isTopmostRenderView(m_mapping[0].m_renderer));
195 } 195 }
196 196
197 static bool canMapBetweenRenderers(const RenderObject* renderer, const RenderObj ect* ancestor) 197 static bool canMapBetweenRenderers(const RenderObject* renderer, const RenderObj ect* ancestor)
198 { 198 {
199 for (const RenderObject* current = renderer; ; current = current->parent()) { 199 for (const RenderObject* current = renderer; ; current = current->parent()) {
200 const RenderStyle* style = current->style(); 200 const RenderStyle* style = current->style();
201 if (style->position() == FixedPosition || style->isFlippedBlocksWritingM ode()) 201 if (style->position() == FixedPosition || style->isFlippedBlocksWritingM ode())
202 return false; 202 return false;
203 203
204 if (current->hasColumns() || current->hasTransform() || current->isRende rFlowThread() || current->isSVGRoot()) 204 if (current->hasColumns() || current->hasTransform() || current->isSVGRo ot())
205 return false; 205 return false;
206 206
207 if (current == ancestor) 207 if (current == ancestor)
208 break; 208 break;
209 } 209 }
210 210
211 return true; 211 return true;
212 } 212 }
213 213
214 void RenderGeometryMap::pushMappingsToAncestor(const RenderLayer* layer, const R enderLayer* ancestorLayer) 214 void RenderGeometryMap::pushMappingsToAncestor(const RenderLayer* layer, const R enderLayer* ancestorLayer)
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337 // If we're not working with multiple RenderViews, then any view is consider ed 337 // If we're not working with multiple RenderViews, then any view is consider ed
338 // "topmost" (to preserve original behavior). 338 // "topmost" (to preserve original behavior).
339 if (!(m_mapCoordinatesFlags & TraverseDocumentBoundaries)) 339 if (!(m_mapCoordinatesFlags & TraverseDocumentBoundaries))
340 return true; 340 return true;
341 341
342 return renderer->frame()->isMainFrame(); 342 return renderer->frame()->isMainFrame();
343 } 343 }
344 #endif 344 #endif
345 345
346 } // namespace WebCore 346 } // namespace WebCore
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