Index: src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp |
diff --git a/src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp b/src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp |
index f8e6389735774ff935890023baf3f99f87bb5bc6..159b904f2c47488e4d499b8cf11e5b4c91a3f5a2 100644 |
--- a/src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp |
+++ b/src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp |
@@ -37,8 +37,3 @@ void GrGLGeometryBuilder::addVarying(const char* name, GrSLPrecision precision, |
} |
} |
-bool GrGLGeometryBuilder::compileAndAttachShaders(GrGLuint programId, |
- SkTDArray<GrGLuint>* shaderIds) { |
- SkFAIL("Geometry shaders are not currently supported"); |
- return false; |
-} |