| Index: src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp
|
| diff --git a/src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp b/src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp
|
| index f8e6389735774ff935890023baf3f99f87bb5bc6..159b904f2c47488e4d499b8cf11e5b4c91a3f5a2 100644
|
| --- a/src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp
|
| +++ b/src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp
|
| @@ -37,8 +37,3 @@ void GrGLGeometryBuilder::addVarying(const char* name, GrSLPrecision precision,
|
| }
|
| }
|
|
|
| -bool GrGLGeometryBuilder::compileAndAttachShaders(GrGLuint programId,
|
| - SkTDArray<GrGLuint>* shaderIds) {
|
| - SkFAIL("Geometry shaders are not currently supported");
|
| - return false;
|
| -}
|
|
|