Index: src/gpu/gl/builders/GrGLGeometryShaderBuilder.h |
diff --git a/src/gpu/gl/builders/GrGLGeometryShaderBuilder.h b/src/gpu/gl/builders/GrGLGeometryShaderBuilder.h |
index 4fe8a239616d18a01ad08de33ff95a0971599e72..7691666a601b1799250b8a15a0c610064b59df38 100644 |
--- a/src/gpu/gl/builders/GrGLGeometryShaderBuilder.h |
+++ b/src/gpu/gl/builders/GrGLGeometryShaderBuilder.h |
@@ -22,7 +22,7 @@ private: |
*/ |
void addVarying(const char* name, GrSLPrecision precision, GrGLVarying*); |
- bool compileAndAttachShaders(GrGLuint programId, SkTDArray<GrGLuint>* shaderIds); |
+ void onFinalize() override {} |
friend class GrGLProgramBuilder; |