| Index: src/gpu/glsl/GrGLSLCaps.h
|
| diff --git a/src/gpu/glsl/GrGLSLCaps.h b/src/gpu/glsl/GrGLSLCaps.h
|
| index e703fb852384c7b4193b6fb66d6e5fa7ad9e2c8a..f93ef2766d18f376a0e65c1399ebf6151fbb4502 100755
|
| --- a/src/gpu/glsl/GrGLSLCaps.h
|
| +++ b/src/gpu/glsl/GrGLSLCaps.h
|
| @@ -82,15 +82,6 @@
|
| return fShaderDerivativeExtensionString;
|
| }
|
|
|
| - bool mustSwizzleInShader() const { return fMustSwizzleInShader; }
|
| -
|
| - /**
|
| - * Returns a string which represents how to map from an internal GLFormat to a given
|
| - * GrPixelConfig. The function mustSwizzleInShader determines whether this swizzle is applied
|
| - * in the generated shader code or using sample state in the 3D API.
|
| - */
|
| - const char* getSwizzleMap(GrPixelConfig config) const { return fConfigSwizzle[config]; }
|
| -
|
| GrGLSLGeneration generation() const { return fGLSLGeneration; }
|
|
|
| /**
|
| @@ -99,8 +90,6 @@
|
| SkString dump() const override;
|
|
|
| private:
|
| - void onApplyOptionsOverrides(const GrContextOptions& options) override;
|
| -
|
| GrGLSLGeneration fGLSLGeneration;
|
|
|
| bool fDropsTileOnZeroDivide : 1;
|
| @@ -120,9 +109,6 @@
|
|
|
| AdvBlendEqInteraction fAdvBlendEqInteraction;
|
|
|
| - bool fMustSwizzleInShader;
|
| - const char* fConfigSwizzle[kGrPixelConfigCnt];
|
| -
|
| friend class GrGLCaps; // For initialization.
|
|
|
| typedef GrShaderCaps INHERITED;
|
|
|