| Index: src/gpu/gl/GrGLFragmentProcessor.cpp
|
| diff --git a/src/gpu/gl/GrGLFragmentProcessor.cpp b/src/gpu/gl/GrGLFragmentProcessor.cpp
|
| index 5f30262508b5fa1fae916628c33e8bc6d9dfb5a7..dcc6cb10dc19460f0c10be7269b4ea4bbfbf8c82 100644
|
| --- a/src/gpu/gl/GrGLFragmentProcessor.cpp
|
| +++ b/src/gpu/gl/GrGLFragmentProcessor.cpp
|
| @@ -7,6 +7,7 @@
|
|
|
| #include "GrGLFragmentProcessor.h"
|
| #include "GrFragmentProcessor.h"
|
| +#include "GrProcessor.h"
|
| #include "builders/GrGLFragmentShaderBuilder.h"
|
| #include "builders/GrGLProgramBuilder.h"
|
|
|
| @@ -79,7 +80,7 @@ void GrGLFragmentProcessor::internalEmitChild(int childIndex, const char* inputC
|
| firstCoordAt += args.fFp.childProcessor(i).numTransforms();
|
| firstSamplerAt += args.fFp.childProcessor(i).numTextures();
|
| }
|
| - TransformedCoordsArray childCoords;
|
| + GrGLSLTransformedCoordsArray childCoords;
|
| TextureSamplerArray childSamplers;
|
| if (childProc.numTransforms() > 0) {
|
| childCoords.push_back_n(childProc.numTransforms(), &args.fCoords[firstCoordAt]);
|
|
|