Index: src/gpu/gl/GrGLFragmentProcessor.cpp |
diff --git a/src/gpu/gl/GrGLFragmentProcessor.cpp b/src/gpu/gl/GrGLFragmentProcessor.cpp |
index 5f30262508b5fa1fae916628c33e8bc6d9dfb5a7..dcc6cb10dc19460f0c10be7269b4ea4bbfbf8c82 100644 |
--- a/src/gpu/gl/GrGLFragmentProcessor.cpp |
+++ b/src/gpu/gl/GrGLFragmentProcessor.cpp |
@@ -7,6 +7,7 @@ |
#include "GrGLFragmentProcessor.h" |
#include "GrFragmentProcessor.h" |
+#include "GrProcessor.h" |
#include "builders/GrGLFragmentShaderBuilder.h" |
#include "builders/GrGLProgramBuilder.h" |
@@ -79,7 +80,7 @@ void GrGLFragmentProcessor::internalEmitChild(int childIndex, const char* inputC |
firstCoordAt += args.fFp.childProcessor(i).numTransforms(); |
firstSamplerAt += args.fFp.childProcessor(i).numTextures(); |
} |
- TransformedCoordsArray childCoords; |
+ GrGLSLTransformedCoordsArray childCoords; |
TextureSamplerArray childSamplers; |
if (childProc.numTransforms() > 0) { |
childCoords.push_back_n(childProc.numTransforms(), &args.fCoords[firstCoordAt]); |