| Index: src/gpu/effects/GrTextureDomain.cpp
|
| diff --git a/src/gpu/effects/GrTextureDomain.cpp b/src/gpu/effects/GrTextureDomain.cpp
|
| index 760fd575072c86ddb15e8fd67ae75eed1a7172ba..29d5fc9453d54f0aefb3e950410303d7952afefd 100644
|
| --- a/src/gpu/effects/GrTextureDomain.cpp
|
| +++ b/src/gpu/effects/GrTextureDomain.cpp
|
| @@ -13,6 +13,7 @@
|
| #include "gl/GrGLFragmentProcessor.h"
|
| #include "gl/builders/GrGLProgramBuilder.h"
|
| #include "glsl/GrGLSLProgramDataManager.h"
|
| +#include "glsl/GrGLSLTextureSampler.h"
|
|
|
| GrTextureDomain::GrTextureDomain(const SkRect& domain, Mode mode, int index)
|
| : fIndex(index) {
|
| @@ -45,7 +46,7 @@ void GrTextureDomain::GLDomain::sampleTexture(GrGLShaderBuilder* builder,
|
| const GrTextureDomain& textureDomain,
|
| const char* outColor,
|
| const SkString& inCoords,
|
| - const GrGLProcessor::TextureSampler sampler,
|
| + const GrGLSLTextureSampler& sampler,
|
| const char* inModulateColor) {
|
| SkASSERT((Mode)-1 == fMode || textureDomain.mode() == fMode);
|
| SkDEBUGCODE(fMode = textureDomain.mode();)
|
|
|