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Side by Side Diff: src/gpu/effects/GrTextureDomain.cpp

Issue 1425013003: Remove GrGLProcessor and create GrGLSLTextureSampler class. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: remove grglprocessor from gyp Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrTextureDomain.h" 8 #include "GrTextureDomain.h"
9 #include "GrInvariantOutput.h" 9 #include "GrInvariantOutput.h"
10 #include "GrSimpleTextureEffect.h" 10 #include "GrSimpleTextureEffect.h"
11 #include "SkFloatingPoint.h" 11 #include "SkFloatingPoint.h"
12 #include "gl/GrGLContext.h" 12 #include "gl/GrGLContext.h"
13 #include "gl/GrGLFragmentProcessor.h" 13 #include "gl/GrGLFragmentProcessor.h"
14 #include "gl/builders/GrGLProgramBuilder.h" 14 #include "gl/builders/GrGLProgramBuilder.h"
15 #include "glsl/GrGLSLProgramDataManager.h" 15 #include "glsl/GrGLSLProgramDataManager.h"
16 #include "glsl/GrGLSLTextureSampler.h"
16 17
17 GrTextureDomain::GrTextureDomain(const SkRect& domain, Mode mode, int index) 18 GrTextureDomain::GrTextureDomain(const SkRect& domain, Mode mode, int index)
18 : fIndex(index) { 19 : fIndex(index) {
19 20
20 static const SkRect kFullRect = {0, 0, SK_Scalar1, SK_Scalar1}; 21 static const SkRect kFullRect = {0, 0, SK_Scalar1, SK_Scalar1};
21 if (domain.contains(kFullRect) && kClamp_Mode == mode) { 22 if (domain.contains(kFullRect) && kClamp_Mode == mode) {
22 fMode = kIgnore_Mode; 23 fMode = kIgnore_Mode;
23 } else { 24 } else {
24 fMode = mode; 25 fMode = mode;
25 } 26 }
(...skipping 12 matching lines...) Expand all
38 SkASSERT(fDomain.fTop <= fDomain.fBottom); 39 SkASSERT(fDomain.fTop <= fDomain.fBottom);
39 } 40 }
40 } 41 }
41 42
42 ////////////////////////////////////////////////////////////////////////////// 43 //////////////////////////////////////////////////////////////////////////////
43 44
44 void GrTextureDomain::GLDomain::sampleTexture(GrGLShaderBuilder* builder, 45 void GrTextureDomain::GLDomain::sampleTexture(GrGLShaderBuilder* builder,
45 const GrTextureDomain& textureDoma in, 46 const GrTextureDomain& textureDoma in,
46 const char* outColor, 47 const char* outColor,
47 const SkString& inCoords, 48 const SkString& inCoords,
48 const GrGLProcessor::TextureSample r sampler, 49 const GrGLSLTextureSampler& sample r,
49 const char* inModulateColor) { 50 const char* inModulateColor) {
50 SkASSERT((Mode)-1 == fMode || textureDomain.mode() == fMode); 51 SkASSERT((Mode)-1 == fMode || textureDomain.mode() == fMode);
51 SkDEBUGCODE(fMode = textureDomain.mode();) 52 SkDEBUGCODE(fMode = textureDomain.mode();)
52 53
53 GrGLProgramBuilder* program = builder->getProgramBuilder(); 54 GrGLProgramBuilder* program = builder->getProgramBuilder();
54 55
55 if (textureDomain.mode() != kIgnore_Mode && !fDomainUni.isValid()) { 56 if (textureDomain.mode() != kIgnore_Mode && !fDomainUni.isValid()) {
56 const char* name; 57 const char* name;
57 SkString uniName("TexDom"); 58 SkString uniName("TexDom");
58 if (textureDomain.fIndex >= 0) { 59 if (textureDomain.fIndex >= 0) {
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291 bool bilerp = mode != GrTextureDomain::kRepeat_Mode ? d->fRandom->nextBool() : false; 292 bool bilerp = mode != GrTextureDomain::kRepeat_Mode ? d->fRandom->nextBool() : false;
292 GrCoordSet coords = d->fRandom->nextBool() ? kLocal_GrCoordSet : kDevice_GrC oordSet; 293 GrCoordSet coords = d->fRandom->nextBool() ? kLocal_GrCoordSet : kDevice_GrC oordSet;
293 return GrTextureDomainEffect::Create( 294 return GrTextureDomainEffect::Create(
294 d->fTextures[texIdx], 295 d->fTextures[texIdx],
295 matrix, 296 matrix,
296 domain, 297 domain,
297 mode, 298 mode,
298 bilerp ? GrTextureParams::kBilerp_FilterMode : GrTextureParams::kNone_Fi lterMode, 299 bilerp ? GrTextureParams::kBilerp_FilterMode : GrTextureParams::kNone_Fi lterMode,
299 coords); 300 coords);
300 } 301 }
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