Index: content/common/gpu/media/avda_codec_image.h |
diff --git a/content/common/gpu/media/avda_codec_image.h b/content/common/gpu/media/avda_codec_image.h |
index 0ced55c5a58ec6fbd53cd3122fc039073a20fcc6..cba3416d349b1fe6193ecf8b1337cdfc3006d30a 100644 |
--- a/content/common/gpu/media/avda_codec_image.h |
+++ b/content/common/gpu/media/avda_codec_image.h |
@@ -12,7 +12,7 @@ namespace content { |
// GLImage that renders MediaCodec buffers to a SurfaceTexture as needed |
// in order to draw them. |
-class AVDACodecImage : public gfx::GLImage { |
+class AVDACodecImage : public gl::GLImage { |
public: |
AVDACodecImage(const scoped_refptr<AVDASharedState>&, |
media::VideoCodecBridge* codec, |
@@ -23,7 +23,7 @@ class AVDACodecImage : public gfx::GLImage { |
~AVDACodecImage() override; |
public: |
- // gfx::GLImage implementation |
+ // gl::GLImage implementation |
void Destroy(bool have_context) override; |
gfx::Size GetSize() override; |
unsigned GetInternalFormat() override; |