| Index: content/common/gpu/media/avda_codec_image.h
|
| diff --git a/content/common/gpu/media/avda_codec_image.h b/content/common/gpu/media/avda_codec_image.h
|
| index 0ced55c5a58ec6fbd53cd3122fc039073a20fcc6..cba3416d349b1fe6193ecf8b1337cdfc3006d30a 100644
|
| --- a/content/common/gpu/media/avda_codec_image.h
|
| +++ b/content/common/gpu/media/avda_codec_image.h
|
| @@ -12,7 +12,7 @@ namespace content {
|
|
|
| // GLImage that renders MediaCodec buffers to a SurfaceTexture as needed
|
| // in order to draw them.
|
| -class AVDACodecImage : public gfx::GLImage {
|
| +class AVDACodecImage : public gl::GLImage {
|
| public:
|
| AVDACodecImage(const scoped_refptr<AVDASharedState>&,
|
| media::VideoCodecBridge* codec,
|
| @@ -23,7 +23,7 @@ class AVDACodecImage : public gfx::GLImage {
|
| ~AVDACodecImage() override;
|
|
|
| public:
|
| - // gfx::GLImage implementation
|
| + // gl::GLImage implementation
|
| void Destroy(bool have_context) override;
|
| gfx::Size GetSize() override;
|
| unsigned GetInternalFormat() override;
|
|
|