Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(68)

Side by Side Diff: content/common/gpu/media/avda_codec_image.h

Issue 1421903006: ui/gl: Move GLImage into gl namespace. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: ozone demo Created 5 years, 1 month ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_MEDIA_AVDA_CODEC_IMAGE_H_ 5 #ifndef CONTENT_COMMON_GPU_MEDIA_AVDA_CODEC_IMAGE_H_
6 #define CONTENT_COMMON_GPU_MEDIA_AVDA_CODEC_IMAGE_H_ 6 #define CONTENT_COMMON_GPU_MEDIA_AVDA_CODEC_IMAGE_H_
7 7
8 #include "content/common/gpu/media/avda_shared_state.h" 8 #include "content/common/gpu/media/avda_shared_state.h"
9 #include "ui/gl/gl_image.h" 9 #include "ui/gl/gl_image.h"
10 10
11 namespace content { 11 namespace content {
12 12
13 // GLImage that renders MediaCodec buffers to a SurfaceTexture as needed 13 // GLImage that renders MediaCodec buffers to a SurfaceTexture as needed
14 // in order to draw them. 14 // in order to draw them.
15 class AVDACodecImage : public gfx::GLImage { 15 class AVDACodecImage : public gl::GLImage {
16 public: 16 public:
17 AVDACodecImage(const scoped_refptr<AVDASharedState>&, 17 AVDACodecImage(const scoped_refptr<AVDASharedState>&,
18 media::VideoCodecBridge* codec, 18 media::VideoCodecBridge* codec,
19 const base::WeakPtr<gpu::gles2::GLES2Decoder>& decoder, 19 const base::WeakPtr<gpu::gles2::GLES2Decoder>& decoder,
20 const scoped_refptr<gfx::SurfaceTexture>& surface_texture); 20 const scoped_refptr<gfx::SurfaceTexture>& surface_texture);
21 21
22 protected: 22 protected:
23 ~AVDACodecImage() override; 23 ~AVDACodecImage() override;
24 24
25 public: 25 public:
26 // gfx::GLImage implementation 26 // gl::GLImage implementation
27 void Destroy(bool have_context) override; 27 void Destroy(bool have_context) override;
28 gfx::Size GetSize() override; 28 gfx::Size GetSize() override;
29 unsigned GetInternalFormat() override; 29 unsigned GetInternalFormat() override;
30 bool BindTexImage(unsigned target) override; 30 bool BindTexImage(unsigned target) override;
31 void ReleaseTexImage(unsigned target) override; 31 void ReleaseTexImage(unsigned target) override;
32 bool CopyTexImage(unsigned target) override; 32 bool CopyTexImage(unsigned target) override;
33 bool CopyTexSubImage(unsigned target, 33 bool CopyTexSubImage(unsigned target,
34 const gfx::Point& offset, 34 const gfx::Point& offset,
35 const gfx::Rect& rect) override; 35 const gfx::Rect& rect) override;
36 bool ScheduleOverlayPlane(gfx::AcceleratedWidget widget, 36 bool ScheduleOverlayPlane(gfx::AcceleratedWidget widget,
(...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after
84 // Should we detach |surface_texture_| from its GL context when we are 84 // Should we detach |surface_texture_| from its GL context when we are
85 // deleted? This happens when it's using our Texture's texture handle. 85 // deleted? This happens when it's using our Texture's texture handle.
86 bool detach_surface_texture_on_destruction_; 86 bool detach_surface_texture_on_destruction_;
87 87
88 DISALLOW_COPY_AND_ASSIGN(AVDACodecImage); 88 DISALLOW_COPY_AND_ASSIGN(AVDACodecImage);
89 }; 89 };
90 90
91 } // namespace content 91 } // namespace content
92 92
93 #endif // CONTENT_COMMON_GPU_MEDIA_AVDA_CODEC_IMAGE_H_ 93 #endif // CONTENT_COMMON_GPU_MEDIA_AVDA_CODEC_IMAGE_H_
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698