| Index: bench/GLVec4ScalarBench.cpp
|
| diff --git a/bench/GLVec4ScalarBench.cpp b/bench/GLVec4ScalarBench.cpp
|
| index 490b55ab529b91b5f53365cce569b65726ad35fb..ed61ce0fbd4ce9106f5e5754a6ed51ac9220c0d8 100644
|
| --- a/bench/GLVec4ScalarBench.cpp
|
| +++ b/bench/GLVec4ScalarBench.cpp
|
| @@ -93,7 +93,7 @@
|
| ///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
| GrGLuint GLVec4ScalarBench::setupShader(const GrGLContext* ctx) {
|
| - const char* version = ctx->caps()->glslCaps()->versionDeclString();
|
| + const char* version = GrGLGetGLSLVersionDecl(*ctx);
|
|
|
| // this shader draws fNumStages overlapping circles of increasing opacity (coverage) and
|
| // decreasing size, with the center of each subsequent circle closer to the bottom-right
|
|
|