| Index: bench/GLInstancedArraysBench.cpp
|
| diff --git a/bench/GLInstancedArraysBench.cpp b/bench/GLInstancedArraysBench.cpp
|
| index ea780f4c4cde9cddf16e31c651b2371d913bbe4a..bf9aaac0bc836cfd138eb081cf4001006e97e2f1 100644
|
| --- a/bench/GLInstancedArraysBench.cpp
|
| +++ b/bench/GLInstancedArraysBench.cpp
|
| @@ -107,7 +107,7 @@
|
| ///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
| GrGLuint GLCpuPosInstancedArraysBench::setupShader(const GrGLContext* ctx) {
|
| - const char* version = ctx->caps()->glslCaps()->versionDeclString();
|
| + const char* version = GrGLGetGLSLVersionDecl(*ctx);
|
|
|
| // setup vertex shader
|
| GrGLSLShaderVar aPosition("a_position", kVec2f_GrSLType, GrShaderVar::kAttribute_TypeModifier);
|
|
|