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Unified Diff: bench/GLInstancedArraysBench.cpp

Issue 1420033002: Revert of Add version string and force highp NDS transfrom to GLSLCaps (Closed) Base URL: https://skia.googlesource.com/skia.git@renameShaderVar
Patch Set: Created 5 years, 2 months ago
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Index: bench/GLInstancedArraysBench.cpp
diff --git a/bench/GLInstancedArraysBench.cpp b/bench/GLInstancedArraysBench.cpp
index ea780f4c4cde9cddf16e31c651b2371d913bbe4a..bf9aaac0bc836cfd138eb081cf4001006e97e2f1 100644
--- a/bench/GLInstancedArraysBench.cpp
+++ b/bench/GLInstancedArraysBench.cpp
@@ -107,7 +107,7 @@
///////////////////////////////////////////////////////////////////////////////////////////////////
GrGLuint GLCpuPosInstancedArraysBench::setupShader(const GrGLContext* ctx) {
- const char* version = ctx->caps()->glslCaps()->versionDeclString();
+ const char* version = GrGLGetGLSLVersionDecl(*ctx);
// setup vertex shader
GrGLSLShaderVar aPosition("a_position", kVec2f_GrSLType, GrShaderVar::kAttribute_TypeModifier);
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