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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "Benchmark.h" | 8 #include "Benchmark.h" |
9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
10 #include "SkImageEncoder.h" | 10 #include "SkImageEncoder.h" |
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100 uint32_t fDrawDiv; | 100 uint32_t fDrawDiv; |
101 SkTArray<GrGLuint> fBuffers; | 101 SkTArray<GrGLuint> fBuffers; |
102 GrGLuint fProgram; | 102 GrGLuint fProgram; |
103 GrGLuint fVAO; | 103 GrGLuint fVAO; |
104 GrGLuint fTexture; | 104 GrGLuint fTexture; |
105 }; | 105 }; |
106 | 106 |
107 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 107 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
108 | 108 |
109 GrGLuint GLCpuPosInstancedArraysBench::setupShader(const GrGLContext* ctx) { | 109 GrGLuint GLCpuPosInstancedArraysBench::setupShader(const GrGLContext* ctx) { |
110 const char* version = ctx->caps()->glslCaps()->versionDeclString(); | 110 const char* version = GrGLGetGLSLVersionDecl(*ctx); |
111 | 111 |
112 // setup vertex shader | 112 // setup vertex shader |
113 GrGLSLShaderVar aPosition("a_position", kVec2f_GrSLType, GrShaderVar::kAttri
bute_TypeModifier); | 113 GrGLSLShaderVar aPosition("a_position", kVec2f_GrSLType, GrShaderVar::kAttri
bute_TypeModifier); |
114 GrGLSLShaderVar aColor("a_color", kVec3f_GrSLType, GrShaderVar::kAttribute_T
ypeModifier); | 114 GrGLSLShaderVar aColor("a_color", kVec3f_GrSLType, GrShaderVar::kAttribute_T
ypeModifier); |
115 GrGLSLShaderVar oColor("o_color", kVec3f_GrSLType, GrShaderVar::kVaryingOut_
TypeModifier); | 115 GrGLSLShaderVar oColor("o_color", kVec3f_GrSLType, GrShaderVar::kVaryingOut_
TypeModifier); |
116 | 116 |
117 SkString vshaderTxt(version); | 117 SkString vshaderTxt(version); |
118 aPosition.appendDecl(ctx->caps()->glslCaps(), &vshaderTxt); | 118 aPosition.appendDecl(ctx->caps()->glslCaps(), &vshaderTxt); |
119 vshaderTxt.append(";\n"); | 119 vshaderTxt.append(";\n"); |
120 aColor.appendDecl(ctx->caps()->glslCaps(), &vshaderTxt); | 120 aColor.appendDecl(ctx->caps()->glslCaps(), &vshaderTxt); |
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389 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseOne_VboSetup, 1) ) | 389 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseOne_VboSetup, 1) ) |
390 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseTwo_VboSetup, 1) ) | 390 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseTwo_VboSetup, 1) ) |
391 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseOne_VboSetup, 2) ) | 391 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseOne_VboSetup, 2) ) |
392 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseTwo_VboSetup, 2) ) | 392 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseTwo_VboSetup, 2) ) |
393 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseOne_VboSetup, 4) ) | 393 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseOne_VboSetup, 4) ) |
394 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseTwo_VboSetup, 4) ) | 394 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseTwo_VboSetup, 4) ) |
395 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseOne_VboSetup, 8) ) | 395 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseOne_VboSetup, 8) ) |
396 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseTwo_VboSetup, 8) ) | 396 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseTwo_VboSetup, 8) ) |
397 | 397 |
398 #endif | 398 #endif |
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