Chromium Code Reviews| Index: ui/gl/gl_image_surface_texture.h |
| diff --git a/ui/gl/gl_image_surface_texture.h b/ui/gl/gl_image_surface_texture.h |
| index 808f85b7d5dccb4b8a6df27a2a886abad1b644d4..9bbde27162af9e1bcf2e848b526e82dac18e9115 100644 |
| --- a/ui/gl/gl_image_surface_texture.h |
| +++ b/ui/gl/gl_image_surface_texture.h |
| @@ -7,7 +7,6 @@ |
| #include "base/memory/ref_counted.h" |
| #include "base/threading/thread_checker.h" |
| -#include "ui/gl/gl_bindings.h" |
| #include "ui/gl/gl_image.h" |
| namespace gfx { |
| @@ -47,8 +46,12 @@ class GL_EXPORT GLImageSurfaceTexture : public GLImage { |
| private: |
| scoped_refptr<gfx::SurfaceTexture> surface_texture_; |
| const gfx::Size size_; |
| - GLint texture_id_; |
| base::ThreadChecker thread_checker_; |
| + unsigned framebuffer_ = 0; |
|
Daniele Castagna
2015/11/03 19:57:34
Should we try to share this state before this CL?
reveman
2015/12/05 23:09:08
Long term that would be nice but there are some op
|
| + unsigned vertex_shader_ = 0; |
| + unsigned fragment_shader_ = 0; |
| + unsigned program_ = 0; |
| + unsigned vertex_buffer_ = 0; |
| DISALLOW_COPY_AND_ASSIGN(GLImageSurfaceTexture); |
| }; |