Index: mojo/services/network/public/interfaces/network_service.mojom |
diff --git a/mojo/services/network/public/interfaces/network_service.mojom b/mojo/services/network/public/interfaces/network_service.mojom |
deleted file mode 100644 |
index 2ca4bf6e59d9df0e75d6a8c430209dc5bbc20732..0000000000000000000000000000000000000000 |
--- a/mojo/services/network/public/interfaces/network_service.mojom |
+++ /dev/null |
@@ -1,87 +0,0 @@ |
-// Copyright 2014 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-[DartPackage="mojo_services"] |
-module mojo; |
- |
-import "mojo/public/interfaces/network/network_error.mojom"; |
-import "network/public/interfaces/cookie_store.mojom"; |
-import "network/public/interfaces/host_resolver.mojom"; |
-import "network/public/interfaces/http_server.mojom"; |
-import "network/public/interfaces/net_address.mojom"; |
-import "network/public/interfaces/tcp_bound_socket.mojom"; |
-import "network/public/interfaces/tcp_connected_socket.mojom"; |
-import "network/public/interfaces/udp_socket.mojom"; |
-import "network/public/interfaces/url_loader.mojom"; |
-import "network/public/interfaces/url_loader_interceptor.mojom"; |
-import "network/public/interfaces/web_socket.mojom"; |
- |
-// TODO Darin suggests that this should probably be two classes. One for |
-// high-level origin-build requests like WebSockets and HTTP, and the other for |
-// non-origin-bound low-level stuff like DNS, UDP, and TCP. |
-interface NetworkService { |
- CreateURLLoader(URLLoader& loader); |
- |
- GetCookieStore(CookieStore& cookie_store); |
- |
- CreateWebSocket(WebSocket& socket); |
- |
- // Creates a TCP socket bound to a given local address. This bound socket |
- // can be used for creating a client or server socket on that local address. |
- // |
- // If you want to create a client socket to connect to a server and are in |
- // the common case where you don't care about the local address it's bound |
- // to, use CreateTCPConnectedSocket. |
- // |
- // The local address can specify 0 for the port to specify that the OS should |
- // pick an available port for the given address, or it can pass 0 for the |
- // address and port for the OS to pick both the local address and port. In |
- // all success cases, the resulting local address will be passed to the |
- // callback as bound_to. |
- CreateTCPBoundSocket(NetAddress? local_address, |
- TCPBoundSocket& bound_socket) |
- => (NetworkError result, NetAddress? bound_to); |
- |
- // Creates a client socket connected to the given remote address. A local |
- // address and port will be allocated for the connection and passed to the |
- // callback on success. |
- // |
- // If you want control over the local address and port, instead use |
- // CreateTCPBoundSocket. |
- // |
- // IMPORTANT: This does not work yet! We need to add a new parameter to |
- // indicate the protocol type (IPv4 or IPv6) actually be able to create the |
- // right type of socket. We also need to figure out how the client is supposed |
- // to decide between IPv4 and IPv6 on a given system. |
- CreateTCPConnectedSocket(NetAddress remote_address, |
- handle<data_pipe_consumer> send_stream, |
- handle<data_pipe_producer> receive_stream, |
- TCPConnectedSocket& client_socket) |
- => (NetworkError result, |
- NetAddress? local_address); |
- |
- CreateUDPSocket(UDPSocket& socket); |
- |
- // Starts an HTTP server running on the given local address. The delegate will |
- // be notified with incoming connections. |
- // |
- // The local address can specify 0 for the port to specify that the OS should |
- // pick an available port for the given address, or it can pass 0 for the |
- // address and port for the OS to pick both the local address and port. In |
- // all success cases, the resulting local address will be passed to the |
- // callback as bound_to. |
- CreateHttpServer(NetAddress local_address, |
- HttpServerDelegate delegate) |
- => (NetworkError result, |
- NetAddress? bound_to); |
- |
- // Register a new url loader interceptor that will be used on any new |
- // URLLoader created with the current connection to the network service. |
- // Interceptors are chained. The last registered interceptor will received the |
- // requests first and the responses last. |
- RegisterURLLoaderInterceptor(URLLoaderInterceptorFactory factory); |
- |
- // Create a HostResolver that can be used to do ip <-> host lookups. |
- CreateHostResolver(HostResolver& host_resolver); |
-}; |