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Unified Diff: mojo/services/network/public/interfaces/tcp_bound_socket.mojom

Issue 1404443004: Move //mojo/services/network/public/interfaces to //mojo/services/network/interfaces. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: add some missing dependencies Created 5 years, 2 months ago
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Index: mojo/services/network/public/interfaces/tcp_bound_socket.mojom
diff --git a/mojo/services/network/public/interfaces/tcp_bound_socket.mojom b/mojo/services/network/public/interfaces/tcp_bound_socket.mojom
deleted file mode 100644
index 8b0b22829b76f2af5d54ebd742cc961fa076fc02..0000000000000000000000000000000000000000
--- a/mojo/services/network/public/interfaces/tcp_bound_socket.mojom
+++ /dev/null
@@ -1,40 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-[DartPackage="mojo_services"]
-module mojo;
-
-import "mojo/public/interfaces/network/network_error.mojom";
-import "network/public/interfaces/net_address.mojom";
-import "network/public/interfaces/tcp_connected_socket.mojom";
-import "network/public/interfaces/tcp_server_socket.mojom";
-
-// Represents a TCP socket that is bound to a local address and port, but
-// is not yet in a listening or connected state.
-//
-// A bound socket can be used to create a server socket listening on the
-// local address, or it can be used to create a client socket by connecting to
-// a remote host. Once StartListening or Connect is called on the bound socket,
-// ownership of the underlying socket will be transferred to the connected or
-// server socket, and the bound socket may be closed.
-interface TCPBoundSocket {
- // Puts the socket into server mode, awaiting incoming connections.
- //
- // Once this function is called, neither StartListening nor Connect can be
- // used on this socket again.
- StartListening(TCPServerSocket& server) => (NetworkError result);
-
- // Puts this socket into client mode by connecting to a remote host. If you
- // do not care about the local address or port, you can call
- // NetworkService.CreateTCPConnectedSocket to connect directly and skip the
- // "bound" state.
- //
- // Once this function is called, neither StartListening nor Connect can be
- // used on this socket again.
- Connect(NetAddress remote_address,
- handle<data_pipe_consumer> send_stream,
- handle<data_pipe_producer> receive_stream,
- TCPConnectedSocket& client_socket)
- => (NetworkError result);
-};

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