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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 [DartPackage="mojo_services"] | |
6 module mojo; | |
7 | |
8 import "mojo/public/interfaces/network/network_error.mojom"; | |
9 import "network/public/interfaces/cookie_store.mojom"; | |
10 import "network/public/interfaces/host_resolver.mojom"; | |
11 import "network/public/interfaces/http_server.mojom"; | |
12 import "network/public/interfaces/net_address.mojom"; | |
13 import "network/public/interfaces/tcp_bound_socket.mojom"; | |
14 import "network/public/interfaces/tcp_connected_socket.mojom"; | |
15 import "network/public/interfaces/udp_socket.mojom"; | |
16 import "network/public/interfaces/url_loader.mojom"; | |
17 import "network/public/interfaces/url_loader_interceptor.mojom"; | |
18 import "network/public/interfaces/web_socket.mojom"; | |
19 | |
20 // TODO Darin suggests that this should probably be two classes. One for | |
21 // high-level origin-build requests like WebSockets and HTTP, and the other for | |
22 // non-origin-bound low-level stuff like DNS, UDP, and TCP. | |
23 interface NetworkService { | |
24 CreateURLLoader(URLLoader& loader); | |
25 | |
26 GetCookieStore(CookieStore& cookie_store); | |
27 | |
28 CreateWebSocket(WebSocket& socket); | |
29 | |
30 // Creates a TCP socket bound to a given local address. This bound socket | |
31 // can be used for creating a client or server socket on that local address. | |
32 // | |
33 // If you want to create a client socket to connect to a server and are in | |
34 // the common case where you don't care about the local address it's bound | |
35 // to, use CreateTCPConnectedSocket. | |
36 // | |
37 // The local address can specify 0 for the port to specify that the OS should | |
38 // pick an available port for the given address, or it can pass 0 for the | |
39 // address and port for the OS to pick both the local address and port. In | |
40 // all success cases, the resulting local address will be passed to the | |
41 // callback as bound_to. | |
42 CreateTCPBoundSocket(NetAddress? local_address, | |
43 TCPBoundSocket& bound_socket) | |
44 => (NetworkError result, NetAddress? bound_to); | |
45 | |
46 // Creates a client socket connected to the given remote address. A local | |
47 // address and port will be allocated for the connection and passed to the | |
48 // callback on success. | |
49 // | |
50 // If you want control over the local address and port, instead use | |
51 // CreateTCPBoundSocket. | |
52 // | |
53 // IMPORTANT: This does not work yet! We need to add a new parameter to | |
54 // indicate the protocol type (IPv4 or IPv6) actually be able to create the | |
55 // right type of socket. We also need to figure out how the client is supposed | |
56 // to decide between IPv4 and IPv6 on a given system. | |
57 CreateTCPConnectedSocket(NetAddress remote_address, | |
58 handle<data_pipe_consumer> send_stream, | |
59 handle<data_pipe_producer> receive_stream, | |
60 TCPConnectedSocket& client_socket) | |
61 => (NetworkError result, | |
62 NetAddress? local_address); | |
63 | |
64 CreateUDPSocket(UDPSocket& socket); | |
65 | |
66 // Starts an HTTP server running on the given local address. The delegate will | |
67 // be notified with incoming connections. | |
68 // | |
69 // The local address can specify 0 for the port to specify that the OS should | |
70 // pick an available port for the given address, or it can pass 0 for the | |
71 // address and port for the OS to pick both the local address and port. In | |
72 // all success cases, the resulting local address will be passed to the | |
73 // callback as bound_to. | |
74 CreateHttpServer(NetAddress local_address, | |
75 HttpServerDelegate delegate) | |
76 => (NetworkError result, | |
77 NetAddress? bound_to); | |
78 | |
79 // Register a new url loader interceptor that will be used on any new | |
80 // URLLoader created with the current connection to the network service. | |
81 // Interceptors are chained. The last registered interceptor will received the | |
82 // requests first and the responses last. | |
83 RegisterURLLoaderInterceptor(URLLoaderInterceptorFactory factory); | |
84 | |
85 // Create a HostResolver that can be used to do ip <-> host lookups. | |
86 CreateHostResolver(HostResolver& host_resolver); | |
87 }; | |
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