| Index: ui/gl/test/gl_test_helper.h
|
| diff --git a/ui/gl/test/gl_test_helper.h b/ui/gl/test/gl_test_helper.h
|
| deleted file mode 100644
|
| index f566525cb25cf6d35b9de951ac3d7185100716c5..0000000000000000000000000000000000000000
|
| --- a/ui/gl/test/gl_test_helper.h
|
| +++ /dev/null
|
| @@ -1,49 +0,0 @@
|
| -// Copyright 2015 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef UI_GL_TEST_GL_TEST_HELPER_H_
|
| -#define UI_GL_TEST_GL_TEST_HELPER_H_
|
| -
|
| -#include "base/basictypes.h"
|
| -#include "ui/gl/gl_bindings.h"
|
| -
|
| -namespace gfx {
|
| -
|
| -class GLTestHelper {
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| - public:
|
| - // Creates a texture object.
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| - // Does not check for errors, always returns texture.
|
| - static GLuint CreateTexture(GLenum target);
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| -
|
| - // Compiles a shader.
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| - // Does not check for errors, always returns shader.
|
| - static GLuint CompileShader(GLenum type, const char* src);
|
| -
|
| - // Compiles a shader and checks for compilation errors.
|
| - // Returns shader, 0 on failure.
|
| - static GLuint LoadShader(GLenum type, const char* src);
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| -
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| - // Attaches 2 shaders and links them to a program.
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| - // Does not check for errors, always returns program.
|
| - static GLuint LinkProgram(GLuint vertex_shader, GLuint fragment_shader);
|
| -
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| - // Attaches 2 shaders, links them to a program, and checks for errors.
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| - // Returns program, 0 on failure.
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| - static GLuint SetupProgram(GLuint vertex_shader, GLuint fragment_shader);
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| -
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| - // Creates a framebuffer, attaches a color buffer, and checks for errors.
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| - // Returns framebuffer, 0 on failure.
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| - static GLuint SetupFramebuffer(int width, int height);
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| -
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| - // Checks an area of pixels for a color.
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| - static bool CheckPixels(GLint x,
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| - GLint y,
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| - GLsizei width,
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| - GLsizei height,
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| - const uint8_t expected_color[4]);
|
| -};
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| -
|
| -} // namespace gfx
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| -
|
| -#endif // UI_GL_TEST_GL_TEST_HELPER_H_
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|
|