Index: ui/gl/test/gl_test_helper.h |
diff --git a/ui/gl/test/gl_test_helper.h b/ui/gl/test/gl_test_helper.h |
deleted file mode 100644 |
index f566525cb25cf6d35b9de951ac3d7185100716c5..0000000000000000000000000000000000000000 |
--- a/ui/gl/test/gl_test_helper.h |
+++ /dev/null |
@@ -1,49 +0,0 @@ |
-// Copyright 2015 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef UI_GL_TEST_GL_TEST_HELPER_H_ |
-#define UI_GL_TEST_GL_TEST_HELPER_H_ |
- |
-#include "base/basictypes.h" |
-#include "ui/gl/gl_bindings.h" |
- |
-namespace gfx { |
- |
-class GLTestHelper { |
- public: |
- // Creates a texture object. |
- // Does not check for errors, always returns texture. |
- static GLuint CreateTexture(GLenum target); |
- |
- // Compiles a shader. |
- // Does not check for errors, always returns shader. |
- static GLuint CompileShader(GLenum type, const char* src); |
- |
- // Compiles a shader and checks for compilation errors. |
- // Returns shader, 0 on failure. |
- static GLuint LoadShader(GLenum type, const char* src); |
- |
- // Attaches 2 shaders and links them to a program. |
- // Does not check for errors, always returns program. |
- static GLuint LinkProgram(GLuint vertex_shader, GLuint fragment_shader); |
- |
- // Attaches 2 shaders, links them to a program, and checks for errors. |
- // Returns program, 0 on failure. |
- static GLuint SetupProgram(GLuint vertex_shader, GLuint fragment_shader); |
- |
- // Creates a framebuffer, attaches a color buffer, and checks for errors. |
- // Returns framebuffer, 0 on failure. |
- static GLuint SetupFramebuffer(int width, int height); |
- |
- // Checks an area of pixels for a color. |
- static bool CheckPixels(GLint x, |
- GLint y, |
- GLsizei width, |
- GLsizei height, |
- const uint8_t expected_color[4]); |
-}; |
- |
-} // namespace gfx |
- |
-#endif // UI_GL_TEST_GL_TEST_HELPER_H_ |