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Unified Diff: ui/gl/test/gl_test_helper.h

Issue 1390083002: Revert of ui: Add GLImage unit test framework. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 2 months ago
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Index: ui/gl/test/gl_test_helper.h
diff --git a/ui/gl/test/gl_test_helper.h b/ui/gl/test/gl_test_helper.h
deleted file mode 100644
index f566525cb25cf6d35b9de951ac3d7185100716c5..0000000000000000000000000000000000000000
--- a/ui/gl/test/gl_test_helper.h
+++ /dev/null
@@ -1,49 +0,0 @@
-// Copyright 2015 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef UI_GL_TEST_GL_TEST_HELPER_H_
-#define UI_GL_TEST_GL_TEST_HELPER_H_
-
-#include "base/basictypes.h"
-#include "ui/gl/gl_bindings.h"
-
-namespace gfx {
-
-class GLTestHelper {
- public:
- // Creates a texture object.
- // Does not check for errors, always returns texture.
- static GLuint CreateTexture(GLenum target);
-
- // Compiles a shader.
- // Does not check for errors, always returns shader.
- static GLuint CompileShader(GLenum type, const char* src);
-
- // Compiles a shader and checks for compilation errors.
- // Returns shader, 0 on failure.
- static GLuint LoadShader(GLenum type, const char* src);
-
- // Attaches 2 shaders and links them to a program.
- // Does not check for errors, always returns program.
- static GLuint LinkProgram(GLuint vertex_shader, GLuint fragment_shader);
-
- // Attaches 2 shaders, links them to a program, and checks for errors.
- // Returns program, 0 on failure.
- static GLuint SetupProgram(GLuint vertex_shader, GLuint fragment_shader);
-
- // Creates a framebuffer, attaches a color buffer, and checks for errors.
- // Returns framebuffer, 0 on failure.
- static GLuint SetupFramebuffer(int width, int height);
-
- // Checks an area of pixels for a color.
- static bool CheckPixels(GLint x,
- GLint y,
- GLsizei width,
- GLsizei height,
- const uint8_t expected_color[4]);
-};
-
-} // namespace gfx
-
-#endif // UI_GL_TEST_GL_TEST_HELPER_H_
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