Index: Source/WebCore/platform/graphics/clutter/GraphicsContext3DPrivate.cpp |
diff --git a/Source/WebCore/platform/graphics/clutter/GraphicsContext3DPrivate.cpp b/Source/WebCore/platform/graphics/clutter/GraphicsContext3DPrivate.cpp |
deleted file mode 100644 |
index 346ae28fb719fba91df502e1435d5827049bcbc5..0000000000000000000000000000000000000000 |
--- a/Source/WebCore/platform/graphics/clutter/GraphicsContext3DPrivate.cpp |
+++ /dev/null |
@@ -1,64 +0,0 @@ |
-/* |
- * Copyright (C) 2011, 2012 Igalia S.L. |
- * |
- * This library is free software; you can redistribute it and/or |
- * modify it under the terms of the GNU Lesser General Public |
- * License as published by the Free Software Foundation; either |
- * version 2 of the License, or (at your option) any later version. |
- * |
- * This library is distributed in the hope that it will be useful, |
- * but WITHOUT ANY WARRANTY; without even the implied warranty of |
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
- * Lesser General Public License for more details. |
- * |
- * You should have received a copy of the GNU Lesser General Public |
- * License along with this library; if not, write to the Free |
- * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
- * Boston, MA 02110-1301 USA |
- */ |
- |
-#include "config.h" |
-#include "GraphicsContext3DPrivate.h" |
- |
-#if USE(3D_GRAPHICS) |
- |
-#include "HostWindow.h" |
-#include "NotImplemented.h" |
-#include "TransformationMatrix.h" |
- |
-namespace WebCore { |
- |
-PassOwnPtr<GraphicsContext3DPrivate> GraphicsContext3DPrivate::create(GraphicsContext3D* context, HostWindow* window) |
-{ |
- return adoptPtr(new GraphicsContext3DPrivate(context, window)); |
-} |
- |
-GraphicsContext3DPrivate::GraphicsContext3DPrivate(GraphicsContext3D* context, HostWindow* window) |
- : m_context(context) |
- , m_window(window) |
-{ |
-} |
- |
-GraphicsContext3DPrivate::~GraphicsContext3DPrivate() |
-{ |
-} |
- |
-bool GraphicsContext3DPrivate::makeContextCurrent() |
-{ |
- return false; |
-} |
- |
-PlatformGraphicsContext3D GraphicsContext3DPrivate::platformContext() |
-{ |
- return 0; |
-} |
- |
-#if USE(ACCELERATED_COMPOSITING) && USE(CLUTTER) |
-void GraphicsContext3DPrivate::paintToGraphicsLayerActor(ClutterActor*, const FloatRect& target, const TransformationMatrix& matrix, float opacity) |
-{ |
-} |
-#endif // USE(ACCELERATED_COMPOSITING) |
- |
-} // namespace WebCore |
- |
-#endif // USE(3D_GRAPHICS) |