Index: content/browser/gamepad/gamepad_platform_data_fetcher_android.h |
diff --git a/content/browser/gamepad/gamepad_platform_data_fetcher_android.h b/content/browser/gamepad/gamepad_platform_data_fetcher_android.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..bbbdc1f2c0589ba055f4f0bb3385140d2bea1840 |
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+++ b/content/browser/gamepad/gamepad_platform_data_fetcher_android.h |
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+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+// Define the data fetcher that GamepadProvider will use for android port. |
+// (GamepadPlatformDataFetcher). |
+ |
+#ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_ANDROID_H_ |
+#define CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_ANDROID_H_ |
+ |
+#include <jni.h> |
+ |
+#include "base/android/jni_android.h" |
+#include "content/browser/gamepad/gamepad_data_fetcher.h" |
+#include "content/browser/gamepad/gamepad_provider.h" |
+#include "content/browser/gamepad/gamepad_standard_mappings.h" |
+#include "third_party/WebKit/public/platform/WebGamepads.h" |
+ |
+namespace content { |
+ |
+class GamepadPlatformDataFetcherAndroid : public GamepadDataFetcher { |
+ public: |
+ GamepadPlatformDataFetcherAndroid(); |
+ virtual ~GamepadPlatformDataFetcherAndroid(); |
+ |
+ virtual void PauseHint(bool paused) OVERRIDE; |
+ |
+ virtual void GetGamepadData(blink::WebGamepads* pads, |
+ bool devices_changed_hint) OVERRIDE; |
+ |
+ // Registers the JNI methods for GamepadsReader. |
+ static bool RegisterGamepadPlatformDataFetcherAndroid(JNIEnv* env); |
+ |
+ private: |
+ DISALLOW_COPY_AND_ASSIGN(GamepadPlatformDataFetcherAndroid); |
+}; |
+ |
+} // namespace content |
+ |
+#endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_ANDROID_H_ |