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1 // Copyright (c) 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 // Define the data fetcher that GamepadProvider will use for android port. | |
6 // (GamepadPlatformDataFetcher). | |
7 | |
8 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_ANDROID_H_ | |
9 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_ANDROID_H_ | |
10 | |
11 #include "content/browser/android/gamepad_reader_impl.h" | |
12 #include "content/browser/gamepad/gamepad_data_fetcher.h" | |
13 #include "content/browser/gamepad/gamepad_provider.h" | |
14 | |
15 #include "third_party/WebKit/public/platform/WebGamepads.h" | |
16 | |
17 #if defined(OS_ANDROID) | |
scottmg
2014/02/06 21:17:07
Remove this, it shouldn't be included elsewhere.
SaurabhK
2014/02/10 12:50:47
On 2014/02/06 21:17:07, scottmg wrote:
Removed
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18 | |
19 namespace content { | |
20 using blink::WebGamepad; | |
21 using blink::WebGamepads; | |
22 | |
23 class GamepadPlatformDataFetcherAndroid : public GamepadDataFetcher { | |
24 public: | |
25 GamepadPlatformDataFetcherAndroid(); | |
26 ~GamepadPlatformDataFetcherAndroid(); | |
27 | |
28 // Method for sending pause hints to the JNI interface. Runs on | |
29 // polling_thread_. | |
30 virtual void PauseHint(bool ispaused) OVERRIDE; | |
31 | |
32 virtual void GetGamepadData(blink::WebGamepads* pads, | |
33 bool devices_changed_hint) OVERRIDE; | |
scottmg
2014/02/06 21:17:07
nit; align at (.
SaurabhK
2014/02/10 12:50:47
On 2014/02/06 21:17:07, scottmg wrote:
Done
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34 }; | |
35 } // namespace content | |
36 | |
37 #endif | |
38 | |
39 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_ANDROID_H_ | |
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