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Side by Side Diff: content/browser/gamepad/gamepad_platform_data_fetcher.cc

Issue 133943002: Gamepad API support for chrome on android (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Created 6 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/gamepad/gamepad_platform_data_fetcher.h" 5 #include "content/browser/gamepad/gamepad_platform_data_fetcher.h"
6 6
7 #include "third_party/WebKit/public/platform/WebGamepads.h" 7 #include "third_party/WebKit/public/platform/WebGamepads.h"
8 8
9 #if !defined(OS_WIN) && !defined(OS_MACOSX) && !defined(OS_LINUX)
10 #if !defined(OS_ANDROID)
scottmg 2014/02/06 21:17:07 nit; merge with the others
SaurabhK 2014/02/10 12:50:47 Done
11
9 namespace content { 12 namespace content {
10 13
11 GamepadDataFetcherEmpty::GamepadDataFetcherEmpty() { 14 GamepadDataFetcherEmpty::GamepadDataFetcherEmpty() {
12 } 15 }
13 16
14 void GamepadDataFetcherEmpty::GetGamepadData(blink::WebGamepads* pads, 17 void GamepadDataFetcherEmpty::GetGamepadData(blink::WebGamepads* pads,
15 bool devices_changed_hint) { 18 bool devices_changed_hint) {
16 pads->length = 0; 19 pads->length = 0;
17 } 20 }
18 21
19 } // namespace content 22 } // namespace content
23
24 #endif
25 #endif
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