| Index: chrome/browser/android/compositor/layer/crushed_sprite_layer.h
|
| diff --git a/chrome/browser/android/compositor/layer/crushed_sprite_layer.h b/chrome/browser/android/compositor/layer/crushed_sprite_layer.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..ea7676a1c39a7c93a907cecb3113b8f69570b02d
|
| --- /dev/null
|
| +++ b/chrome/browser/android/compositor/layer/crushed_sprite_layer.h
|
| @@ -0,0 +1,62 @@
|
| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef CHROME_BROWSER_ANDROID_COMPOSITOR_LAYER_CRUSHED_SPRITE_LAYER_H_
|
| +#define CHROME_BROWSER_ANDROID_COMPOSITOR_LAYER_CRUSHED_SPRITE_LAYER_H_
|
| +
|
| +#include "base/macros.h"
|
| +#include "chrome/browser/android/compositor/layer/layer.h"
|
| +
|
| +namespace cc {
|
| +class UIResourceLayer;
|
| +}
|
| +
|
| +namespace ui {
|
| +class CrushedSpriteResource;
|
| +class ResourceManager;
|
| +}
|
| +
|
| +namespace chrome {
|
| +namespace android {
|
| +
|
| +// A layer which manages drawing frames from a CrushedSpriteResource into an
|
| +// SkCanvas backed by an SkBitmap. The final SkBitmap is passed to a
|
| +// UIResourceLayer for display.
|
| +class CrushedSpriteLayer : public Layer {
|
| + public:
|
| + static scoped_refptr<CrushedSpriteLayer> Create();
|
| +
|
| + // Loads the resource, calculates the sprite frame to display based on
|
| + // |completion_percentage|, draws the rectangles for the frame on top
|
| + // of the previous frame and sends to layer_ for display.
|
| + void DrawSpriteFrame(ui::ResourceManager* resource_manager,
|
| + int bitmap_res_id,
|
| + int metadata_res_id,
|
| + float completion_percentage);
|
| +
|
| + // Layer overrides.
|
| + scoped_refptr<cc::Layer> layer() override;
|
| +
|
| + protected:
|
| + CrushedSpriteLayer();
|
| + ~CrushedSpriteLayer() override;
|
| +
|
| + private:
|
| + // Draws the rectangles for |frame| to |canvas|.
|
| + void DrawRectanglesForFrame(ui::CrushedSpriteResource* resource,
|
| + int frame,
|
| + skia::RefPtr<SkCanvas> canvas);
|
| +
|
| + scoped_refptr<cc::UIResourceLayer> layer_;
|
| + int frame_count_;
|
| + int previous_frame_;
|
| + SkBitmap previous_frame_bitmap_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(CrushedSpriteLayer);
|
| +};
|
| +
|
| +} // namespace android
|
| +} // namespace chrome
|
| +
|
| +#endif // CHROME_BROWSER_ANDROID_COMPOSITOR_LAYER_CRUSHED_SPRITE_LAYER_H_
|
|
|