Index: Source/core/html/canvas/WebGLFramebuffer.cpp |
diff --git a/Source/core/html/canvas/WebGLFramebuffer.cpp b/Source/core/html/canvas/WebGLFramebuffer.cpp |
index 14eaae23fa2cb01157da64665e799ed4b80bb9b8..2ebf094e3c74d004cd1044e0d4b065e5c5e8abcc 100644 |
--- a/Source/core/html/canvas/WebGLFramebuffer.cpp |
+++ b/Source/core/html/canvas/WebGLFramebuffer.cpp |
@@ -39,24 +39,24 @@ namespace { |
return object ? object->object() : 0; |
} |
- class WebGLRenderbufferAttachment : public WebGLFramebuffer::WebGLAttachment { |
+ class WebGLRenderbufferAttachment FINAL : public WebGLFramebuffer::WebGLAttachment { |
public: |
static PassRefPtr<WebGLFramebuffer::WebGLAttachment> create(WebGLRenderbuffer*); |
private: |
WebGLRenderbufferAttachment(WebGLRenderbuffer*); |
- virtual GLsizei width() const; |
- virtual GLsizei height() const; |
- virtual GLenum format() const; |
- virtual GLenum type() const; |
- virtual WebGLSharedObject* object() const; |
- virtual bool isSharedObject(WebGLSharedObject*) const; |
- virtual bool valid() const; |
- virtual bool initialized() const; |
- virtual void setInitialized(); |
- virtual void onDetached(GraphicsContext3D*); |
- virtual void attach(GraphicsContext3D*, GLenum attachment); |
- virtual void unattach(GraphicsContext3D*, GLenum attachment); |
+ virtual GLsizei width() const OVERRIDE; |
+ virtual GLsizei height() const OVERRIDE; |
+ virtual GLenum format() const OVERRIDE; |
+ virtual GLenum type() const OVERRIDE; |
+ virtual WebGLSharedObject* object() const OVERRIDE; |
+ virtual bool isSharedObject(WebGLSharedObject*) const OVERRIDE; |
+ virtual bool valid() const OVERRIDE; |
+ virtual bool initialized() const OVERRIDE; |
+ virtual void setInitialized() OVERRIDE; |
+ virtual void onDetached(GraphicsContext3D*) OVERRIDE; |
+ virtual void attach(GraphicsContext3D*, GLenum attachment) OVERRIDE; |
+ virtual void unattach(GraphicsContext3D*, GLenum attachment) OVERRIDE; |
WebGLRenderbufferAttachment() { }; |
@@ -152,24 +152,24 @@ namespace { |
return 0; |
} |
- class WebGLTextureAttachment : public WebGLFramebuffer::WebGLAttachment { |
+ class WebGLTextureAttachment FINAL : public WebGLFramebuffer::WebGLAttachment { |
public: |
static PassRefPtr<WebGLFramebuffer::WebGLAttachment> create(WebGLTexture*, GLenum target, GLint level); |
private: |
WebGLTextureAttachment(WebGLTexture*, GLenum target, GLint level); |
- virtual GLsizei width() const; |
- virtual GLsizei height() const; |
- virtual GLenum format() const; |
- virtual GLenum type() const; |
- virtual WebGLSharedObject* object() const; |
- virtual bool isSharedObject(WebGLSharedObject*) const; |
- virtual bool valid() const; |
- virtual bool initialized() const; |
- virtual void setInitialized(); |
- virtual void onDetached(GraphicsContext3D*); |
- virtual void attach(GraphicsContext3D*, GLenum attachment); |
- virtual void unattach(GraphicsContext3D*, GLenum attachment); |
+ virtual GLsizei width() const OVERRIDE; |
+ virtual GLsizei height() const OVERRIDE; |
+ virtual GLenum format() const OVERRIDE; |
+ virtual GLenum type() const OVERRIDE; |
+ virtual WebGLSharedObject* object() const OVERRIDE; |
+ virtual bool isSharedObject(WebGLSharedObject*) const OVERRIDE; |
+ virtual bool valid() const OVERRIDE; |
+ virtual bool initialized() const OVERRIDE; |
+ virtual void setInitialized() OVERRIDE; |
+ virtual void onDetached(GraphicsContext3D*) OVERRIDE; |
+ virtual void attach(GraphicsContext3D*, GLenum attachment) OVERRIDE; |
+ virtual void unattach(GraphicsContext3D*, GLenum attachment) OVERRIDE; |
WebGLTextureAttachment() { }; |