Index: Source/core/html/canvas/WebGLVertexArrayObjectOES.h |
diff --git a/Source/core/html/canvas/WebGLVertexArrayObjectOES.h b/Source/core/html/canvas/WebGLVertexArrayObjectOES.h |
index 7fbbc9a57adf1c3895b1bec826889df74034ce3c..094a77b8101c50fb8f489c8a30d0261ff68032bc 100644 |
--- a/Source/core/html/canvas/WebGLVertexArrayObjectOES.h |
+++ b/Source/core/html/canvas/WebGLVertexArrayObjectOES.h |
@@ -33,7 +33,7 @@ |
namespace WebCore { |
-class WebGLVertexArrayObjectOES : public WebGLContextObject, public ScriptWrappable { |
+class WebGLVertexArrayObjectOES FINAL : public WebGLContextObject, public ScriptWrappable { |
public: |
enum VaoType { |
VaoTypeDefault, |
@@ -87,9 +87,7 @@ public: |
private: |
WebGLVertexArrayObjectOES(WebGLRenderingContext*, VaoType); |
- virtual void deleteObjectImpl(GraphicsContext3D*, Platform3DObject); |
- |
- virtual bool isVertexArray() const { return true; } |
eseidel
2014/01/10 19:11:22
Dead?
Inactive
2014/01/10 19:18:26
Yes, it does not override anything and it is never
|
+ virtual void deleteObjectImpl(GraphicsContext3D*, Platform3DObject) OVERRIDE; |
VaoType m_type; |
bool m_hasEverBeenBound; |