| Index: gpu/command_buffer/service/texture_manager.cc
|
| diff --git a/gpu/command_buffer/service/texture_manager.cc b/gpu/command_buffer/service/texture_manager.cc
|
| index 84cc266494ce81dd5ac8bf0dcc19a4e3bc3dfd11..e4b6e03ba00d17fedb261e8ea8d6c741dc179882 100644
|
| --- a/gpu/command_buffer/service/texture_manager.cc
|
| +++ b/gpu/command_buffer/service/texture_manager.cc
|
| @@ -1972,6 +1972,59 @@ void TextureManager::ValidateAndDoTexImage(
|
| return;
|
| }
|
|
|
| + // ValidateTexImage is passed already.
|
| + Texture* texture = texture_ref->texture();
|
| + bool need_cube_map_workaround =
|
| + texture->target() == GL_TEXTURE_CUBE_MAP &&
|
| + (texture_state->force_cube_complete ||
|
| + (texture_state->force_cube_map_positive_x_allocation &&
|
| + args.target != GL_TEXTURE_CUBE_MAP_POSITIVE_X));
|
| + if (need_cube_map_workaround) {
|
| + std::vector<GLenum> undefined_faces;
|
| + if (texture_state->force_cube_complete) {
|
| + int width = 0;
|
| + int height = 0;
|
| + for (unsigned i = 0; i < 6; i++) {
|
| + bool defined =
|
| + texture->GetLevelSize(GL_TEXTURE_CUBE_MAP_POSITIVE_X + i,
|
| + args.level, &width, &height, nullptr);
|
| + if (!defined || GL_TEXTURE_CUBE_MAP_POSITIVE_X + i == args.target)
|
| + undefined_faces.push_back(GL_TEXTURE_CUBE_MAP_POSITIVE_X + i);
|
| + }
|
| + } else if (texture_state->force_cube_map_positive_x_allocation &&
|
| + args.target != GL_TEXTURE_CUBE_MAP_POSITIVE_X) {
|
| + int width = 0;
|
| + int height = 0;
|
| + if (!texture->GetLevelSize(GL_TEXTURE_CUBE_MAP_POSITIVE_X, args.level,
|
| + &width, &height, nullptr)) {
|
| + undefined_faces.push_back(GL_TEXTURE_CUBE_MAP_POSITIVE_X);
|
| + }
|
| + undefined_faces.push_back(args.target);
|
| + }
|
| +
|
| + DCHECK(undefined_faces.size());
|
| + if (!memory_tracker_managed_->EnsureGPUMemoryAvailable(
|
| + undefined_faces.size() * args.pixels_size)) {
|
| + ERRORSTATE_SET_GL_ERROR(state->GetErrorState(), GL_OUT_OF_MEMORY,
|
| + function_name, "out of memory");
|
| + return;
|
| + }
|
| + DoTexImageArguments new_args = args;
|
| + scoped_ptr<char[]> zero(new char[args.pixels_size]);
|
| + memset(zero.get(), 0, args.pixels_size);
|
| + for (GLenum face : undefined_faces) {
|
| + new_args.target = face;
|
| + if (face == args.target) {
|
| + new_args.pixels = args.pixels;
|
| + } else {
|
| + new_args.pixels = zero.get();
|
| + }
|
| + DoTexImage(texture_state, state->GetErrorState(), framebuffer_state,
|
| + function_name, texture_ref, new_args);
|
| + }
|
| + return;
|
| + }
|
| +
|
| DoTexImage(texture_state, state->GetErrorState(), framebuffer_state,
|
| function_name, texture_ref, args);
|
| }
|
|
|