Index: src/gpu/effects/GrSimpleTextureEffect.cpp |
=================================================================== |
--- src/gpu/effects/GrSimpleTextureEffect.cpp (revision 8241) |
+++ src/gpu/effects/GrSimpleTextureEffect.cpp (working copy) |
@@ -15,41 +15,69 @@ |
class GrGLSimpleTextureEffect : public GrGLEffect { |
public: |
- GrGLSimpleTextureEffect(const GrBackendEffectFactory& factory, const GrEffectRef&) |
- : INHERITED (factory) {} |
+ GrGLSimpleTextureEffect(const GrBackendEffectFactory& factory, const GrDrawEffect& drawEffect) |
+ : INHERITED (factory) { |
+ GrEffect::CoordsType coordsType = |
+ drawEffect.castEffect<GrSimpleTextureEffect>().coordsType(); |
+ if (GrEffect::kCustom_CoordsType != coordsType) { |
+ SkNEW_IN_TLAZY(&fEffectMatrix, GrGLEffectMatrix, (coordsType)); |
+ } |
+ } |
virtual void emitCode(GrGLShaderBuilder* builder, |
- const GrEffectStage&, |
+ const GrDrawEffect& drawEffect, |
EffectKey key, |
- const char* vertexCoords, |
const char* outputColor, |
const char* inputColor, |
const TextureSamplerArray& samplers) SK_OVERRIDE { |
- const char* coordName; |
- GrSLType coordType = fEffectMatrix.emitCode(builder, key, vertexCoords, &coordName); |
+ const GrSimpleTextureEffect& ste = drawEffect.castEffect<GrSimpleTextureEffect>(); |
+ const char* fsCoordName; |
+ GrSLType fsCoordSLType; |
+ if (GrEffect::kCustom_CoordsType == ste.coordsType()) { |
+ GrAssert(ste.getMatrix().isIdentity()); |
+ GrAssert(1 == ste.numVertexAttribs()); |
+ fsCoordSLType = kVec2f_GrSLType; |
+ const char* vsVaryingName; |
+ builder->addVarying(kVec2f_GrSLType, "textureCoords", &vsVaryingName, &fsCoordName); |
+ const char* attrName = |
+ builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0])->c_str(); |
+ builder->vsCodeAppendf("\t%s = %s;", vsVaryingName, attrName); |
+ } else { |
+ fsCoordSLType = fEffectMatrix.get()->emitCode(builder, key, &fsCoordName); |
+ } |
builder->fsCodeAppendf("\t%s = ", outputColor); |
builder->appendTextureLookupAndModulate(GrGLShaderBuilder::kFragment_ShaderType, |
inputColor, |
samplers[0], |
- coordName, |
- coordType); |
+ fsCoordName, |
+ fsCoordSLType); |
builder->fsCodeAppend(";\n"); |
} |
- static inline EffectKey GenKey(const GrEffectStage& stage, const GrGLCaps&) { |
- const GrSimpleTextureEffect& ste = GetEffectFromStage<GrSimpleTextureEffect>(stage); |
- return GrGLEffectMatrix::GenKey(ste.getMatrix(), |
- stage.getCoordChangeMatrix(), |
- ste.texture(0)); |
+ static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { |
+ const GrSimpleTextureEffect& ste = drawEffect.castEffect<GrSimpleTextureEffect>(); |
+ if (GrEffect::kCustom_CoordsType == ste.coordsType()) { |
+ return 1 << GrGLEffectMatrix::kKeyBits; |
+ } else { |
+ return GrGLEffectMatrix::GenKey(ste.getMatrix(), |
+ drawEffect, |
+ ste.coordsType(), |
+ ste.texture(0)); |
+ } |
} |
- virtual void setData(const GrGLUniformManager& uman, const GrEffectStage& stage) SK_OVERRIDE { |
- const GrSimpleTextureEffect& ste = GetEffectFromStage<GrSimpleTextureEffect>(stage); |
- fEffectMatrix.setData(uman, ste.getMatrix(), stage.getCoordChangeMatrix(), ste.texture(0)); |
+ virtual void setData(const GrGLUniformManager& uman, |
+ const GrDrawEffect& drawEffect) SK_OVERRIDE { |
+ const GrSimpleTextureEffect& ste = drawEffect.castEffect<GrSimpleTextureEffect>(); |
+ if (GrEffect::kCustom_CoordsType == ste.coordsType()) { |
+ GrAssert(ste.getMatrix().isIdentity()); |
+ } else { |
+ fEffectMatrix.get()->setData(uman, ste.getMatrix(), drawEffect, ste.texture(0)); |
+ } |
} |
private: |
- GrGLEffectMatrix fEffectMatrix; |
+ SkTLazy<GrGLEffectMatrix> fEffectMatrix; |
typedef GrGLEffect INHERITED; |
}; |
@@ -72,6 +100,28 @@ |
GrTexture* textures[]) { |
int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : |
GrEffectUnitTest::kAlphaTextureIdx; |
- const SkMatrix& matrix = GrEffectUnitTest::TestMatrix(random); |
- return GrSimpleTextureEffect::Create(textures[texIdx], matrix); |
+ static const SkShader::TileMode kTileModes[] = { |
+ SkShader::kClamp_TileMode, |
+ SkShader::kRepeat_TileMode, |
+ SkShader::kMirror_TileMode, |
+ }; |
+ SkShader::TileMode tileModes[] = { |
+ kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], |
+ kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], |
+ }; |
+ GrTextureParams params(tileModes, random->nextBool()); |
+ |
+ static const CoordsType kCoordsTypes[] = { |
+ kLocal_CoordsType, |
+ kPosition_CoordsType, |
+ kCustom_CoordsType |
+ }; |
+ CoordsType coordsType = kCoordsTypes[random->nextULessThan(GR_ARRAY_COUNT(kCoordsTypes))]; |
+ |
+ if (kCustom_CoordsType == coordsType) { |
+ return GrSimpleTextureEffect::CreateWithCustomCoords(textures[texIdx], params); |
+ } else { |
+ const SkMatrix& matrix = GrEffectUnitTest::TestMatrix(random); |
+ return GrSimpleTextureEffect::Create(textures[texIdx], matrix); |
+ } |
} |