Index: src/gpu/effects/GrSimpleTextureEffect.h |
=================================================================== |
--- src/gpu/effects/GrSimpleTextureEffect.h (revision 8241) |
+++ src/gpu/effects/GrSimpleTextureEffect.h (working copy) |
@@ -14,28 +14,53 @@ |
/** |
* The output color of this effect is a modulation of the input color and a sample from a texture. |
- * The coord to sample the texture is determine by a matrix. It allows explicit specification of |
- * the filtering and wrap modes (GrTextureParams). |
+ * It allows explicit specification of the filtering and wrap modes (GrTextureParams). It can use |
+ * local coords, positions, or a custom vertex attribute as input texture coords. The input coords |
+ * can have a matrix applied in the VS in both the local and position cases but not with a custom |
+ * attribute coords at this time. It will add a varying to input interpolate texture coords to the |
+ * FS. |
*/ |
class GrSimpleTextureEffect : public GrSingleTextureEffect { |
public: |
/* unfiltered, clamp mode */ |
- static GrEffectRef* Create(GrTexture* tex, const SkMatrix& matrix) { |
- AutoEffectUnref effect(SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix))); |
+ static GrEffectRef* Create(GrTexture* tex, |
+ const SkMatrix& matrix, |
+ CoordsType coordsType = kLocal_CoordsType) { |
+ GrAssert(kLocal_CoordsType == coordsType || kPosition_CoordsType == coordsType); |
+ AutoEffectUnref effect(SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, false, coordsType))); |
return CreateEffectRef(effect); |
} |
/* clamp mode */ |
- static GrEffectRef* Create(GrTexture* tex, const SkMatrix& matrix, bool bilerp) { |
- AutoEffectUnref effect(SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, bilerp))); |
+ static GrEffectRef* Create(GrTexture* tex, |
+ const SkMatrix& matrix, |
+ bool bilerp, |
+ CoordsType coordsType = kLocal_CoordsType) { |
+ GrAssert(kLocal_CoordsType == coordsType || kPosition_CoordsType == coordsType); |
+ AutoEffectUnref effect( |
+ SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, bilerp, coordsType))); |
return CreateEffectRef(effect); |
} |
- static GrEffectRef* Create(GrTexture* tex, const SkMatrix& matrix, const GrTextureParams& p) { |
- AutoEffectUnref effect(SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, p))); |
+ static GrEffectRef* Create(GrTexture* tex, |
+ const SkMatrix& matrix, |
+ const GrTextureParams& p, |
+ CoordsType coordsType = kLocal_CoordsType) { |
+ GrAssert(kLocal_CoordsType == coordsType || kPosition_CoordsType == coordsType); |
+ AutoEffectUnref effect(SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, p, coordsType))); |
return CreateEffectRef(effect); |
} |
+ /** Variant that requires the client to install a custom kVec2 vertex attribute that will be |
+ the source of the coords. No matrix is allowed in this mode. */ |
+ static GrEffectRef* CreateWithCustomCoords(GrTexture* tex, const GrTextureParams& p) { |
+ AutoEffectUnref effect(SkNEW_ARGS(GrSimpleTextureEffect, (tex, |
+ SkMatrix::I(), |
+ p, |
+ kCustom_CoordsType))); |
+ return CreateEffectRef(effect); |
+ } |
+ |
virtual ~GrSimpleTextureEffect() {} |
static const char* Name() { return "Texture"; } |
@@ -47,16 +72,28 @@ |
virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; |
private: |
- GrSimpleTextureEffect(GrTexture* texture, const SkMatrix& matrix) |
- : GrSingleTextureEffect(texture, matrix) {} |
- GrSimpleTextureEffect(GrTexture* texture, const SkMatrix& matrix, bool bilerp) |
- : GrSingleTextureEffect(texture, matrix, bilerp) {} |
- GrSimpleTextureEffect(GrTexture* texture, const SkMatrix& matrix, const GrTextureParams& params) |
- : GrSingleTextureEffect(texture, matrix, params) {} |
+ GrSimpleTextureEffect(GrTexture* texture, |
+ const SkMatrix& matrix, |
+ bool bilerp, |
+ CoordsType coordsType) |
+ : GrSingleTextureEffect(texture, matrix, bilerp, coordsType) { |
+ GrAssert(kLocal_CoordsType == coordsType || kPosition_CoordsType == coordsType); |
+ } |
+ GrSimpleTextureEffect(GrTexture* texture, |
+ const SkMatrix& matrix, |
+ const GrTextureParams& params, |
+ CoordsType coordsType) |
+ : GrSingleTextureEffect(texture, matrix, params, coordsType) { |
+ if (kCustom_CoordsType == coordsType) { |
+ GrAssert(matrix.isIdentity()); |
+ this->addVertexAttrib(kVec2f_GrSLType); |
+ } |
+ } |
+ |
virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE { |
const GrSimpleTextureEffect& ste = CastEffect<GrSimpleTextureEffect>(other); |
- return this->hasSameTextureParamsAndMatrix(ste); |
+ return this->hasSameTextureParamsMatrixAndCoordsType(ste); |
} |
GR_DECLARE_EFFECT_TEST; |