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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrSimpleTextureEffect.h" | 8 #include "GrSimpleTextureEffect.h" |
9 #include "gl/GrGLEffect.h" | 9 #include "gl/GrGLEffect.h" |
10 #include "gl/GrGLEffectMatrix.h" | 10 #include "gl/GrGLEffectMatrix.h" |
11 #include "gl/GrGLSL.h" | 11 #include "gl/GrGLSL.h" |
12 #include "gl/GrGLTexture.h" | 12 #include "gl/GrGLTexture.h" |
13 #include "GrTBackendEffectFactory.h" | 13 #include "GrTBackendEffectFactory.h" |
14 #include "GrTexture.h" | 14 #include "GrTexture.h" |
15 | 15 |
16 class GrGLSimpleTextureEffect : public GrGLEffect { | 16 class GrGLSimpleTextureEffect : public GrGLEffect { |
17 public: | 17 public: |
18 GrGLSimpleTextureEffect(const GrBackendEffectFactory& factory, const GrEffec
tRef&) | 18 GrGLSimpleTextureEffect(const GrBackendEffectFactory& factory, const GrDrawE
ffect& drawEffect) |
19 : INHERITED (factory) {} | 19 : INHERITED (factory) { |
| 20 GrEffect::CoordsType coordsType = |
| 21 drawEffect.castEffect<GrSimpleTextureEffect>().coordsType(); |
| 22 if (GrEffect::kCustom_CoordsType != coordsType) { |
| 23 SkNEW_IN_TLAZY(&fEffectMatrix, GrGLEffectMatrix, (coordsType)); |
| 24 } |
| 25 } |
20 | 26 |
21 virtual void emitCode(GrGLShaderBuilder* builder, | 27 virtual void emitCode(GrGLShaderBuilder* builder, |
22 const GrEffectStage&, | 28 const GrDrawEffect& drawEffect, |
23 EffectKey key, | 29 EffectKey key, |
24 const char* vertexCoords, | |
25 const char* outputColor, | 30 const char* outputColor, |
26 const char* inputColor, | 31 const char* inputColor, |
27 const TextureSamplerArray& samplers) SK_OVERRIDE { | 32 const TextureSamplerArray& samplers) SK_OVERRIDE { |
28 const char* coordName; | 33 const GrSimpleTextureEffect& ste = drawEffect.castEffect<GrSimpleTexture
Effect>(); |
29 GrSLType coordType = fEffectMatrix.emitCode(builder, key, vertexCoords,
&coordName); | 34 const char* fsCoordName; |
| 35 GrSLType fsCoordSLType; |
| 36 if (GrEffect::kCustom_CoordsType == ste.coordsType()) { |
| 37 GrAssert(ste.getMatrix().isIdentity()); |
| 38 GrAssert(1 == ste.numVertexAttribs()); |
| 39 fsCoordSLType = kVec2f_GrSLType; |
| 40 const char* vsVaryingName; |
| 41 builder->addVarying(kVec2f_GrSLType, "textureCoords", &vsVaryingName
, &fsCoordName); |
| 42 const char* attrName = |
| 43 builder->getEffectAttributeName(drawEffect.getVertexAttribIndice
s()[0])->c_str(); |
| 44 builder->vsCodeAppendf("\t%s = %s;", vsVaryingName, attrName); |
| 45 } else { |
| 46 fsCoordSLType = fEffectMatrix.get()->emitCode(builder, key, &fsCoord
Name); |
| 47 } |
30 builder->fsCodeAppendf("\t%s = ", outputColor); | 48 builder->fsCodeAppendf("\t%s = ", outputColor); |
31 builder->appendTextureLookupAndModulate(GrGLShaderBuilder::kFragment_Sha
derType, | 49 builder->appendTextureLookupAndModulate(GrGLShaderBuilder::kFragment_Sha
derType, |
32 inputColor, | 50 inputColor, |
33 samplers[0], | 51 samplers[0], |
34 coordName, | 52 fsCoordName, |
35 coordType); | 53 fsCoordSLType); |
36 builder->fsCodeAppend(";\n"); | 54 builder->fsCodeAppend(";\n"); |
37 } | 55 } |
38 | 56 |
39 static inline EffectKey GenKey(const GrEffectStage& stage, const GrGLCaps&)
{ | 57 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCap
s&) { |
40 const GrSimpleTextureEffect& ste = GetEffectFromStage<GrSimpleTextureEff
ect>(stage); | 58 const GrSimpleTextureEffect& ste = drawEffect.castEffect<GrSimpleTexture
Effect>(); |
41 return GrGLEffectMatrix::GenKey(ste.getMatrix(), | 59 if (GrEffect::kCustom_CoordsType == ste.coordsType()) { |
42 stage.getCoordChangeMatrix(), | 60 return 1 << GrGLEffectMatrix::kKeyBits; |
43 ste.texture(0)); | 61 } else { |
| 62 return GrGLEffectMatrix::GenKey(ste.getMatrix(), |
| 63 drawEffect, |
| 64 ste.coordsType(), |
| 65 ste.texture(0)); |
| 66 } |
44 } | 67 } |
45 | 68 |
46 virtual void setData(const GrGLUniformManager& uman, const GrEffectStage& st
age) SK_OVERRIDE { | 69 virtual void setData(const GrGLUniformManager& uman, |
47 const GrSimpleTextureEffect& ste = GetEffectFromStage<GrSimpleTextureEff
ect>(stage); | 70 const GrDrawEffect& drawEffect) SK_OVERRIDE { |
48 fEffectMatrix.setData(uman, ste.getMatrix(), stage.getCoordChangeMatrix(
), ste.texture(0)); | 71 const GrSimpleTextureEffect& ste = drawEffect.castEffect<GrSimpleTexture
Effect>(); |
| 72 if (GrEffect::kCustom_CoordsType == ste.coordsType()) { |
| 73 GrAssert(ste.getMatrix().isIdentity()); |
| 74 } else { |
| 75 fEffectMatrix.get()->setData(uman, ste.getMatrix(), drawEffect, ste.
texture(0)); |
| 76 } |
49 } | 77 } |
50 | 78 |
51 private: | 79 private: |
52 GrGLEffectMatrix fEffectMatrix; | 80 SkTLazy<GrGLEffectMatrix> fEffectMatrix; |
53 typedef GrGLEffect INHERITED; | 81 typedef GrGLEffect INHERITED; |
54 }; | 82 }; |
55 | 83 |
56 /////////////////////////////////////////////////////////////////////////////// | 84 /////////////////////////////////////////////////////////////////////////////// |
57 | 85 |
58 void GrSimpleTextureEffect::getConstantColorComponents(GrColor* color, uint32_t*
validFlags) const { | 86 void GrSimpleTextureEffect::getConstantColorComponents(GrColor* color, uint32_t*
validFlags) const { |
59 this->updateConstantColorComponentsForModulation(color, validFlags); | 87 this->updateConstantColorComponentsForModulation(color, validFlags); |
60 } | 88 } |
61 | 89 |
62 const GrBackendEffectFactory& GrSimpleTextureEffect::getFactory() const { | 90 const GrBackendEffectFactory& GrSimpleTextureEffect::getFactory() const { |
63 return GrTBackendEffectFactory<GrSimpleTextureEffect>::getInstance(); | 91 return GrTBackendEffectFactory<GrSimpleTextureEffect>::getInstance(); |
64 } | 92 } |
65 | 93 |
66 /////////////////////////////////////////////////////////////////////////////// | 94 /////////////////////////////////////////////////////////////////////////////// |
67 | 95 |
68 GR_DEFINE_EFFECT_TEST(GrSimpleTextureEffect); | 96 GR_DEFINE_EFFECT_TEST(GrSimpleTextureEffect); |
69 | 97 |
70 GrEffectRef* GrSimpleTextureEffect::TestCreate(SkMWCRandom* random, | 98 GrEffectRef* GrSimpleTextureEffect::TestCreate(SkMWCRandom* random, |
71 GrContext*, | 99 GrContext*, |
72 GrTexture* textures[]) { | 100 GrTexture* textures[]) { |
73 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : | 101 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : |
74 GrEffectUnitTest::kAlphaTextureIdx; | 102 GrEffectUnitTest::kAlphaTextureIdx; |
75 const SkMatrix& matrix = GrEffectUnitTest::TestMatrix(random); | 103 static const SkShader::TileMode kTileModes[] = { |
76 return GrSimpleTextureEffect::Create(textures[texIdx], matrix); | 104 SkShader::kClamp_TileMode, |
| 105 SkShader::kRepeat_TileMode, |
| 106 SkShader::kMirror_TileMode, |
| 107 }; |
| 108 SkShader::TileMode tileModes[] = { |
| 109 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], |
| 110 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], |
| 111 }; |
| 112 GrTextureParams params(tileModes, random->nextBool()); |
| 113 |
| 114 static const CoordsType kCoordsTypes[] = { |
| 115 kLocal_CoordsType, |
| 116 kPosition_CoordsType, |
| 117 kCustom_CoordsType |
| 118 }; |
| 119 CoordsType coordsType = kCoordsTypes[random->nextULessThan(GR_ARRAY_COUNT(kC
oordsTypes))]; |
| 120 |
| 121 if (kCustom_CoordsType == coordsType) { |
| 122 return GrSimpleTextureEffect::CreateWithCustomCoords(textures[texIdx], p
arams); |
| 123 } else { |
| 124 const SkMatrix& matrix = GrEffectUnitTest::TestMatrix(random); |
| 125 return GrSimpleTextureEffect::Create(textures[texIdx], matrix); |
| 126 } |
77 } | 127 } |
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