Index: include/gpu/SkGr.h |
diff --git a/include/gpu/SkGr.h b/include/gpu/SkGr.h |
index 4de61afffbc67fdca2dc70032818faad6c9a2c32..afb7d1f738a07742f4c237c2b2ba0640e416c99d 100644 |
--- a/include/gpu/SkGr.h |
+++ b/include/gpu/SkGr.h |
@@ -19,10 +19,11 @@ |
// skia headers |
#include "SkBitmap.h" |
+#include "SkClipStack.h" |
+#include "SkMipMapLevel.h" |
#include "SkPath.h" |
#include "SkPoint.h" |
#include "SkRegion.h" |
-#include "SkClipStack.h" |
//////////////////////////////////////////////////////////////////////////////// |
// Sk to Gr Type conversions |
@@ -72,6 +73,8 @@ bool GrIsBitmapInCache(const GrContext*, const SkBitmap&, const GrTextureParams* |
GrTexture* GrRefCachedBitmapTexture(GrContext*, const SkBitmap&, const GrTextureParams*); |
+GrTexture* GrMipMapTexture(GrContext&, const SkBitmap&, SkDiscardableFactoryProc); |
+ |
//////////////////////////////////////////////////////////////////////////////// |
// Converts a SkPaint to a GrPaint, ignoring the SkPaint's shader. |