Chromium Code Reviews| Index: src/gpu/GrGpu.cpp |
| diff --git a/src/gpu/GrGpu.cpp b/src/gpu/GrGpu.cpp |
| index 728fb880622010fa9495932d467b7f6df7d3ff04..a595eaebfb241dd440d89be1403c9311c827b98a 100644 |
| --- a/src/gpu/GrGpu.cpp |
| +++ b/src/gpu/GrGpu.cpp |
| @@ -1,4 +1,3 @@ |
| - |
| /* |
| * Copyright 2010 Google Inc. |
| * |
| @@ -64,73 +63,110 @@ static GrSurfaceOrigin resolve_origin(GrSurfaceOrigin origin, bool renderTarget) |
| } |
| } |
| -GrTexture* GrGpu::createTexture(const GrSurfaceDesc& origDesc, bool budgeted, |
| - const void* srcData, size_t rowBytes) { |
| - GrSurfaceDesc desc = origDesc; |
| - |
| - if (!this->caps()->isConfigTexturable(desc.fConfig)) { |
| - return NULL; |
| +/** |
| + * Prior to creating a texture, make sure the type of texture being created is |
| + * supported by calling check_texture_creation_params. |
| + * |
| + * @param caps The capabilities of the GL device. |
| + * @param desc The descriptor of the texture to create. |
| + * @param isRT Indicates if the texture be a render target. |
| + */ |
| +static bool check_texture_creation_params(const GrCaps& caps, const GrSurfaceDesc& desc, |
| + bool* isRT) { |
| + if (!caps.isConfigTexturable(desc.fConfig)) { |
| + return false; |
| } |
| - bool isRT = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag); |
| - if (isRT && !this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { |
| - return NULL; |
| + *isRT = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag); |
| + if (*isRT && !caps.isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { |
| + return false; |
| } |
| - // We currently not support multisampled textures |
| - if (!isRT && desc.fSampleCnt > 0) { |
| - return NULL; |
| + // We currently do not support multisampled textures |
| + if (!*isRT && desc.fSampleCnt > 0) { |
| + return false; |
| } |
| - GrTexture *tex = NULL; |
| - |
| - if (isRT) { |
| - int maxRTSize = this->caps()->maxRenderTargetSize(); |
| + if (*isRT) { |
| + int maxRTSize = caps.maxRenderTargetSize(); |
| if (desc.fWidth > maxRTSize || desc.fHeight > maxRTSize) { |
| - return NULL; |
| + return false; |
| } |
| } else { |
| - int maxSize = this->caps()->maxTextureSize(); |
| + int maxSize = caps.maxTextureSize(); |
| if (desc.fWidth > maxSize || desc.fHeight > maxSize) { |
| - return NULL; |
| + return false; |
| } |
| } |
| + return true; |
| +} |
| + |
| +GrTexture* GrGpu::createTexture(const GrSurfaceDesc& origDesc, bool budgeted, |
| + SkTArray<SkMipMapLevel>& texels) { |
| + GrSurfaceDesc desc = origDesc; |
| + |
| + const GrCaps* caps = this->caps(); |
| + if (!caps) { |
| + return NULL; |
| + } else { |
| + bool isRT = false; |
| + bool textureCreationParamsValid = check_texture_creation_params(*caps, desc, &isRT); |
| + if (!textureCreationParamsValid) { |
| + return NULL; |
| + } |
| - GrGpuResource::LifeCycle lifeCycle = budgeted ? GrGpuResource::kCached_LifeCycle : |
| - GrGpuResource::kUncached_LifeCycle; |
| + desc.fSampleCnt = SkTMin(desc.fSampleCnt, caps->maxSampleCount()); |
| + // Attempt to catch un- or wrongly initialized sample counts; |
| + SkASSERT(desc.fSampleCnt >= 0 && desc.fSampleCnt <= 64); |
| - desc.fSampleCnt = SkTMin(desc.fSampleCnt, this->caps()->maxSampleCount()); |
| - // Attempt to catch un- or wrongly initialized sample counts; |
| - SkASSERT(desc.fSampleCnt >= 0 && desc.fSampleCnt <= 64); |
| + desc.fOrigin = resolve_origin(desc.fOrigin, isRT); |
| - desc.fOrigin = resolve_origin(desc.fOrigin, isRT); |
| + GrTexture *tex = NULL; |
| + GrGpuResource::LifeCycle lifeCycle = budgeted ? GrGpuResource::kCached_LifeCycle : |
| + GrGpuResource::kUncached_LifeCycle; |
| - if (GrPixelConfigIsCompressed(desc.fConfig)) { |
| - // We shouldn't be rendering into this |
| - SkASSERT(!isRT); |
| - SkASSERT(0 == desc.fSampleCnt); |
| + if (GrPixelConfigIsCompressed(desc.fConfig)) { |
| + // We shouldn't be rendering into this |
| + SkASSERT(!isRT); |
| + SkASSERT(0 == desc.fSampleCnt); |
| - if (!this->caps()->npotTextureTileSupport() && |
| - (!SkIsPow2(desc.fWidth) || !SkIsPow2(desc.fHeight))) { |
| - return NULL; |
| - } |
| + if (!caps->npotTextureTileSupport() && |
| + (!SkIsPow2(desc.fWidth) || !SkIsPow2(desc.fHeight))) { |
| + return NULL; |
| + } |
| - this->handleDirtyContext(); |
| - tex = this->onCreateCompressedTexture(desc, lifeCycle, srcData); |
| - } else { |
| - this->handleDirtyContext(); |
| - tex = this->onCreateTexture(desc, lifeCycle, srcData, rowBytes); |
| - } |
| - if (!this->caps()->reuseScratchTextures() && !isRT) { |
| - tex->resourcePriv().removeScratchKey(); |
| - } |
| - if (tex) { |
| - fStats.incTextureCreates(); |
| - if (srcData) { |
| - fStats.incTextureUploads(); |
| + this->handleDirtyContext(); |
| + tex = this->onCreateCompressedTexture(desc, lifeCycle, texels); |
| + } else { |
| + this->handleDirtyContext(); |
| + tex = this->onCreateTexture(desc, lifeCycle, texels); |
| + } |
| + if (tex) { |
| + /* TODO: I am unsure how to use a scratch texture well with mipmaps |
|
bsalomon
2015/08/26 18:30:11
I think we should just include mip status in the s
cblume
2015/08/26 18:58:00
Thinking out loud: A bool of "is mipmapped" may no
bsalomon
2015/08/27 13:22:49
Why don't we just require either just a base level
|
| + if (!caps->reuseScratchTextures() && !isRT) { |
| + tex->resourcePriv().removeScratchKey(); |
| + } |
| + */ |
| + fStats.incTextureCreates(); |
| + if (!texels.empty()) { |
| + if (texels[0].fTexels) { |
| + fStats.incTextureUploads(); |
| + } |
| + } |
| } |
| + return tex; |
| } |
| - return tex; |
| +} |
| + |
| +GrTexture* GrGpu::createTexture(const GrSurfaceDesc& desc, bool budgeted, |
| + const void* srcData, size_t rowBytes) { |
| + SkMipMapLevel level(srcData, rowBytes); |
| + |
| + const int mipLevelCount = 1; |
| + SkTArray<SkMipMapLevel> levels(mipLevelCount); |
| + levels.push_back(level); |
| + |
| + return createTexture(desc, budgeted, levels); |
| } |
| bool GrGpu::attachStencilAttachmentToRenderTarget(GrRenderTarget* rt) { |
| @@ -243,17 +279,28 @@ bool GrGpu::readPixels(GrRenderTarget* target, |
| bool GrGpu::writeTexturePixels(GrTexture* texture, |
| int left, int top, int width, int height, |
| - GrPixelConfig config, const void* buffer, |
| - size_t rowBytes) { |
| + GrPixelConfig config, |
| + SkTArray<SkMipMapLevel>& texels) { |
| this->handleDirtyContext(); |
| if (this->onWriteTexturePixels(texture, left, top, width, height, |
| - config, buffer, rowBytes)) { |
| + config, texels)) { |
| fStats.incTextureUploads(); |
| return true; |
| } |
| return false; |
| } |
| +bool GrGpu::writeTexturePixels(GrTexture* texture, |
| + int left, int top, int width, int height, |
| + GrPixelConfig config, const void* buffer, |
| + size_t rowBytes) { |
| + SkMipMapLevel mipLevel(buffer, rowBytes); |
| + SkTArray<SkMipMapLevel> texels; |
| + texels.push_back(mipLevel); |
| + |
| + writeTexturePixels(texture, left, top, width, height, config, texels); |
| +} |
| + |
| void GrGpu::resolveRenderTarget(GrRenderTarget* target) { |
| SkASSERT(target); |
| this->handleDirtyContext(); |