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Side by Side Diff: include/gpu/SkGr.h

Issue 1249543003: Creating functions for uploading a mipmapped texture. (Closed) Base URL: https://chromium.googlesource.com/skia.git@master
Patch Set: No longer exposing SkMipMap and SkCachedData. Created 5 years, 4 months ago
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1 1
2 /* 2 /*
3 * Copyright 2010 Google Inc. 3 * Copyright 2010 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 10
11 #ifndef SkGr_DEFINED 11 #ifndef SkGr_DEFINED
12 #define SkGr_DEFINED 12 #define SkGr_DEFINED
13 13
14 #include <stddef.h> 14 #include <stddef.h>
15 15
16 // Gr headers 16 // Gr headers
17 #include "GrTypes.h" 17 #include "GrTypes.h"
18 #include "GrContext.h" 18 #include "GrContext.h"
19 19
20 // skia headers 20 // skia headers
21 #include "SkBitmap.h" 21 #include "SkBitmap.h"
22 #include "SkClipStack.h"
23 #include "SkMipMapLevel.h"
22 #include "SkPath.h" 24 #include "SkPath.h"
23 #include "SkPoint.h" 25 #include "SkPoint.h"
24 #include "SkRegion.h" 26 #include "SkRegion.h"
25 #include "SkClipStack.h"
26 27
27 //////////////////////////////////////////////////////////////////////////////// 28 ////////////////////////////////////////////////////////////////////////////////
28 // Sk to Gr Type conversions 29 // Sk to Gr Type conversions
29 30
30 GR_STATIC_ASSERT((int)kZero_GrBlendCoeff == (int)SkXfermode::kZero_Coeff); 31 GR_STATIC_ASSERT((int)kZero_GrBlendCoeff == (int)SkXfermode::kZero_Coeff);
31 GR_STATIC_ASSERT((int)kOne_GrBlendCoeff == (int)SkXfermode::kOne_Coeff); 32 GR_STATIC_ASSERT((int)kOne_GrBlendCoeff == (int)SkXfermode::kOne_Coeff);
32 GR_STATIC_ASSERT((int)kSC_GrBlendCoeff == (int)SkXfermode::kSC_Coeff); 33 GR_STATIC_ASSERT((int)kSC_GrBlendCoeff == (int)SkXfermode::kSC_Coeff);
33 GR_STATIC_ASSERT((int)kISC_GrBlendCoeff == (int)SkXfermode::kISC_Coeff); 34 GR_STATIC_ASSERT((int)kISC_GrBlendCoeff == (int)SkXfermode::kISC_Coeff);
34 GR_STATIC_ASSERT((int)kDC_GrBlendCoeff == (int)SkXfermode::kDC_Coeff); 35 GR_STATIC_ASSERT((int)kDC_GrBlendCoeff == (int)SkXfermode::kDC_Coeff);
35 GR_STATIC_ASSERT((int)kIDC_GrBlendCoeff == (int)SkXfermode::kIDC_Coeff); 36 GR_STATIC_ASSERT((int)kIDC_GrBlendCoeff == (int)SkXfermode::kIDC_Coeff);
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65 U8CPU a = SkColorGetA(c); 66 U8CPU a = SkColorGetA(c);
66 return GrColorPackRGBA(a, a, a, a); 67 return GrColorPackRGBA(a, a, a, a);
67 } 68 }
68 69
69 //////////////////////////////////////////////////////////////////////////////// 70 ////////////////////////////////////////////////////////////////////////////////
70 71
71 bool GrIsBitmapInCache(const GrContext*, const SkBitmap&, const GrTextureParams* ); 72 bool GrIsBitmapInCache(const GrContext*, const SkBitmap&, const GrTextureParams* );
72 73
73 GrTexture* GrRefCachedBitmapTexture(GrContext*, const SkBitmap&, const GrTexture Params*); 74 GrTexture* GrRefCachedBitmapTexture(GrContext*, const SkBitmap&, const GrTexture Params*);
74 75
76 GrTexture* GrMipMapTexture(GrContext&, const SkBitmap&, SkDiscardableFactoryProc );
77
75 //////////////////////////////////////////////////////////////////////////////// 78 ////////////////////////////////////////////////////////////////////////////////
76 79
77 // Converts a SkPaint to a GrPaint, ignoring the SkPaint's shader. 80 // Converts a SkPaint to a GrPaint, ignoring the SkPaint's shader.
78 // Sets the color of GrPaint to the value of the parameter paintColor 81 // Sets the color of GrPaint to the value of the parameter paintColor
79 // Callers may subsequently modify the GrPaint. Setting constantColor indicates 82 // Callers may subsequently modify the GrPaint. Setting constantColor indicates
80 // that the final paint will draw the same color at every pixel. This allows 83 // that the final paint will draw the same color at every pixel. This allows
81 // an optimization where the color filter can be applied to the SkPaint's 84 // an optimization where the color filter can be applied to the SkPaint's
82 // color once while converting to GrPaint and then ignored. TODO: Remove this 85 // color once while converting to GrPaint and then ignored. TODO: Remove this
83 // bool and use the invariant info to automatically apply the color filter. 86 // bool and use the invariant info to automatically apply the color filter.
84 bool SkPaint2GrPaintNoShader(GrContext* context, GrRenderTarget*, const SkPaint& skPaint, 87 bool SkPaint2GrPaintNoShader(GrContext* context, GrRenderTarget*, const SkPaint& skPaint,
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97 void GrWrapTextureInBitmap(GrTexture* src, int w, int h, bool isOpaque, SkBitmap * dst); 100 void GrWrapTextureInBitmap(GrTexture* src, int w, int h, bool isOpaque, SkBitmap * dst);
98 101
99 //////////////////////////////////////////////////////////////////////////////// 102 ////////////////////////////////////////////////////////////////////////////////
100 // Classes 103 // Classes
101 104
102 class SkGlyphCache; 105 class SkGlyphCache;
103 106
104 //////////////////////////////////////////////////////////////////////////////// 107 ////////////////////////////////////////////////////////////////////////////////
105 108
106 #endif 109 #endif
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