Index: Source/modules/webaudio/OfflineAudioDestinationNode.h |
diff --git a/Source/modules/webaudio/OfflineAudioDestinationNode.h b/Source/modules/webaudio/OfflineAudioDestinationNode.h |
index d6a09534c138239275838150e044987b6b20f748..736810419fec638606130531b0f0b04ff8aef2c2 100644 |
--- a/Source/modules/webaudio/OfflineAudioDestinationNode.h |
+++ b/Source/modules/webaudio/OfflineAudioDestinationNode.h |
@@ -27,7 +27,6 @@ |
#include "modules/webaudio/AudioBuffer.h" |
#include "modules/webaudio/AudioDestinationNode.h" |
-#include "modules/webaudio/OfflineAudioContext.h" |
#include "public/platform/WebThread.h" |
#include "wtf/PassRefPtr.h" |
#include "wtf/RefPtr.h" |
@@ -36,7 +35,6 @@ |
class AbstractAudioContext; |
class AudioBus; |
-class OfflineAudioContext; |
class OfflineAudioDestinationHandler final : public AudioDestinationHandler { |
public: |
@@ -48,32 +46,16 @@ |
void initialize() override; |
void uninitialize() override; |
- OfflineAudioContext* context() const final; |
- |
- // Override the one from AudioContext. Create a rendering thread and |
- // initiate rendering loop or resume rendering if already started and |
- // suspended. |
+ // AudioDestinationHandler |
void startRendering() override; |
- |
- // There is no support of the explicit stopping in OfflineAudioContext. This |
- // is just to match the class method signature. |
void stopRendering() override; |
- float sampleRate() const override { return m_renderTarget->sampleRate(); } |
- |
- // Return the frame position by quantizing the time (in seconds) and |
- // rounding it down to the nearest render quantum boundary. |
- size_t quantizeTimeToRenderQuantum(double when) const; |
- |
- WebThread* offlineRenderThread(); |
+ float sampleRate() const override { return m_renderTarget->sampleRate(); } |
private: |
OfflineAudioDestinationHandler(AudioNode&, AudioBuffer* renderTarget); |
- |
- // For start/suspend/resume rendering in the destination node. |
- void startOfflineRendering(); |
- void runOfflineRendering(); |
- void finishOfflineRendering(); |
+ void offlineRender(); |
+ void offlineRenderInternal(); |
// For completion callback on main thread. |
void notifyComplete(); |
@@ -87,11 +69,7 @@ |
// Rendering thread. |
OwnPtr<WebThread> m_renderThread; |
- |
- size_t m_framesProcessed; |
- size_t m_framesToProcess; |
- |
- bool m_isRenderingStarted; |
+ bool m_startedRendering; |
}; |
class OfflineAudioDestinationNode final : public AudioDestinationNode { |