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Side by Side Diff: Source/modules/webaudio/OfflineAudioDestinationNode.h

Issue 1237383004: Revert of Implement suspend() and resume() for OfflineAudioContext (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 5 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2011, Google Inc. All rights reserved. 2 * Copyright (C) 2011, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * 12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN Y 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN Y
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN Y 16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN Y
17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O N 19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O N
20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
23 */ 23 */
24 24
25 #ifndef OfflineAudioDestinationNode_h 25 #ifndef OfflineAudioDestinationNode_h
26 #define OfflineAudioDestinationNode_h 26 #define OfflineAudioDestinationNode_h
27 27
28 #include "modules/webaudio/AudioBuffer.h" 28 #include "modules/webaudio/AudioBuffer.h"
29 #include "modules/webaudio/AudioDestinationNode.h" 29 #include "modules/webaudio/AudioDestinationNode.h"
30 #include "modules/webaudio/OfflineAudioContext.h"
31 #include "public/platform/WebThread.h" 30 #include "public/platform/WebThread.h"
32 #include "wtf/PassRefPtr.h" 31 #include "wtf/PassRefPtr.h"
33 #include "wtf/RefPtr.h" 32 #include "wtf/RefPtr.h"
34 33
35 namespace blink { 34 namespace blink {
36 35
37 class AbstractAudioContext; 36 class AbstractAudioContext;
38 class AudioBus; 37 class AudioBus;
39 class OfflineAudioContext;
40 38
41 class OfflineAudioDestinationHandler final : public AudioDestinationHandler { 39 class OfflineAudioDestinationHandler final : public AudioDestinationHandler {
42 public: 40 public:
43 static PassRefPtr<OfflineAudioDestinationHandler> create(AudioNode&, AudioBu ffer* renderTarget); 41 static PassRefPtr<OfflineAudioDestinationHandler> create(AudioNode&, AudioBu ffer* renderTarget);
44 ~OfflineAudioDestinationHandler() override; 42 ~OfflineAudioDestinationHandler() override;
45 43
46 // AudioHandler 44 // AudioHandler
47 void dispose() override; 45 void dispose() override;
48 void initialize() override; 46 void initialize() override;
49 void uninitialize() override; 47 void uninitialize() override;
50 48
51 OfflineAudioContext* context() const final; 49 // AudioDestinationHandler
52
53 // Override the one from AudioContext. Create a rendering thread and
54 // initiate rendering loop or resume rendering if already started and
55 // suspended.
56 void startRendering() override; 50 void startRendering() override;
57
58 // There is no support of the explicit stopping in OfflineAudioContext. This
59 // is just to match the class method signature.
60 void stopRendering() override; 51 void stopRendering() override;
61 52
62 float sampleRate() const override { return m_renderTarget->sampleRate(); } 53 float sampleRate() const override { return m_renderTarget->sampleRate(); }
63
64 // Return the frame position by quantizing the time (in seconds) and
65 // rounding it down to the nearest render quantum boundary.
66 size_t quantizeTimeToRenderQuantum(double when) const;
67
68 WebThread* offlineRenderThread();
69 54
70 private: 55 private:
71 OfflineAudioDestinationHandler(AudioNode&, AudioBuffer* renderTarget); 56 OfflineAudioDestinationHandler(AudioNode&, AudioBuffer* renderTarget);
72 57 void offlineRender();
73 // For start/suspend/resume rendering in the destination node. 58 void offlineRenderInternal();
74 void startOfflineRendering();
75 void runOfflineRendering();
76 void finishOfflineRendering();
77 59
78 // For completion callback on main thread. 60 // For completion callback on main thread.
79 void notifyComplete(); 61 void notifyComplete();
80 62
81 // This AudioHandler renders into this AudioBuffer. 63 // This AudioHandler renders into this AudioBuffer.
82 // This Persistent doesn't make a reference cycle including the owner 64 // This Persistent doesn't make a reference cycle including the owner
83 // OfflineAudioDestinationNode. 65 // OfflineAudioDestinationNode.
84 Persistent<AudioBuffer> m_renderTarget; 66 Persistent<AudioBuffer> m_renderTarget;
85 // Temporary AudioBus for each render quantum. 67 // Temporary AudioBus for each render quantum.
86 RefPtr<AudioBus> m_renderBus; 68 RefPtr<AudioBus> m_renderBus;
87 69
88 // Rendering thread. 70 // Rendering thread.
89 OwnPtr<WebThread> m_renderThread; 71 OwnPtr<WebThread> m_renderThread;
90 72 bool m_startedRendering;
91 size_t m_framesProcessed;
92 size_t m_framesToProcess;
93
94 bool m_isRenderingStarted;
95 }; 73 };
96 74
97 class OfflineAudioDestinationNode final : public AudioDestinationNode { 75 class OfflineAudioDestinationNode final : public AudioDestinationNode {
98 public: 76 public:
99 static OfflineAudioDestinationNode* create(AbstractAudioContext*, AudioBuffe r* renderTarget); 77 static OfflineAudioDestinationNode* create(AbstractAudioContext*, AudioBuffe r* renderTarget);
100 78
101 private: 79 private:
102 OfflineAudioDestinationNode(AbstractAudioContext&, AudioBuffer* renderTarget ); 80 OfflineAudioDestinationNode(AbstractAudioContext&, AudioBuffer* renderTarget );
103 }; 81 };
104 82
105 } // namespace blink 83 } // namespace blink
106 84
107 #endif // OfflineAudioDestinationNode_h 85 #endif // OfflineAudioDestinationNode_h
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