Index: gpu/command_buffer/service/framebuffer_manager_unittest.cc |
diff --git a/gpu/command_buffer/service/framebuffer_manager_unittest.cc b/gpu/command_buffer/service/framebuffer_manager_unittest.cc |
index e7f8467528beb122a4e6599eab2ad7542eb8b9d3..a9ba93e812bdacf8abfe2e5c69961660bef03996 100644 |
--- a/gpu/command_buffer/service/framebuffer_manager_unittest.cc |
+++ b/gpu/command_buffer/service/framebuffer_manager_unittest.cc |
@@ -62,10 +62,10 @@ TEST_F(FramebufferManagerTest, Basic) { |
const GLuint kService1Id = 11; |
const GLuint kClient2Id = 2; |
// Check we can create framebuffer. |
- manager_.CreateFramebufferInfo(kClient1Id, kService1Id); |
+ manager_.CreateFramebuffer(kClient1Id, kService1Id); |
// Check framebuffer got created. |
- FramebufferManager::FramebufferInfo* info1 = |
- manager_.GetFramebufferInfo(kClient1Id); |
+ Framebuffer* info1 = |
+ manager_.GetFramebuffer(kClient1Id); |
ASSERT_TRUE(info1 != NULL); |
EXPECT_FALSE(info1->IsDeleted()); |
EXPECT_EQ(kService1Id, info1->service_id()); |
@@ -73,33 +73,33 @@ TEST_F(FramebufferManagerTest, Basic) { |
EXPECT_TRUE(manager_.GetClientId(info1->service_id(), &client_id)); |
EXPECT_EQ(kClient1Id, client_id); |
// Check we get nothing for a non-existent framebuffer. |
- EXPECT_TRUE(manager_.GetFramebufferInfo(kClient2Id) == NULL); |
+ EXPECT_TRUE(manager_.GetFramebuffer(kClient2Id) == NULL); |
// Check trying to a remove non-existent framebuffers does not crash. |
- manager_.RemoveFramebufferInfo(kClient2Id); |
+ manager_.RemoveFramebuffer(kClient2Id); |
// Check framebuffer gets deleted when last reference is released. |
EXPECT_CALL(*gl_, DeleteFramebuffersEXT(1, ::testing::Pointee(kService1Id))) |
.Times(1) |
.RetiresOnSaturation(); |
// Check we can't get the framebuffer after we remove it. |
- manager_.RemoveFramebufferInfo(kClient1Id); |
- EXPECT_TRUE(manager_.GetFramebufferInfo(kClient1Id) == NULL); |
+ manager_.RemoveFramebuffer(kClient1Id); |
+ EXPECT_TRUE(manager_.GetFramebuffer(kClient1Id) == NULL); |
} |
TEST_F(FramebufferManagerTest, Destroy) { |
const GLuint kClient1Id = 1; |
const GLuint kService1Id = 11; |
// Check we can create framebuffer. |
- manager_.CreateFramebufferInfo(kClient1Id, kService1Id); |
+ manager_.CreateFramebuffer(kClient1Id, kService1Id); |
// Check framebuffer got created. |
- FramebufferManager::FramebufferInfo* info1 = |
- manager_.GetFramebufferInfo(kClient1Id); |
+ Framebuffer* info1 = |
+ manager_.GetFramebuffer(kClient1Id); |
ASSERT_TRUE(info1 != NULL); |
EXPECT_CALL(*gl_, DeleteFramebuffersEXT(1, ::testing::Pointee(kService1Id))) |
.Times(1) |
.RetiresOnSaturation(); |
manager_.Destroy(true); |
// Check the resources were released. |
- info1 = manager_.GetFramebufferInfo(kClient1Id); |
+ info1 = manager_.GetFramebuffer(kClient1Id); |
ASSERT_TRUE(info1 == NULL); |
} |
@@ -129,8 +129,8 @@ class FramebufferInfoTest : public testing::Test { |
virtual void SetUp() { |
gl_.reset(new ::testing::StrictMock< ::gfx::MockGLInterface>()); |
::gfx::GLInterface::SetGLInterface(gl_.get()); |
- manager_.CreateFramebufferInfo(kClient1Id, kService1Id); |
- info_ = manager_.GetFramebufferInfo(kClient1Id); |
+ manager_.CreateFramebuffer(kClient1Id, kService1Id); |
+ info_ = manager_.GetFramebuffer(kClient1Id); |
ASSERT_TRUE(info_ != NULL); |
} |
@@ -142,7 +142,7 @@ class FramebufferInfoTest : public testing::Test { |
// Use StrictMock to make 100% sure we know how GL will be called. |
scoped_ptr< ::testing::StrictMock< ::gfx::MockGLInterface> > gl_; |
FramebufferManager manager_; |
- FramebufferManager::FramebufferInfo* info_; |
+ Framebuffer* info_; |
TextureManager texture_manager_; |
RenderbufferManager renderbuffer_manager_; |
}; |
@@ -204,10 +204,10 @@ TEST_F(FramebufferInfoTest, AttachRenderbuffer) { |
EXPECT_FALSE(info_->HasUnclearedAttachment(GL_STENCIL_ATTACHMENT)); |
EXPECT_FALSE(info_->HasUnclearedAttachment(GL_DEPTH_STENCIL_ATTACHMENT)); |
- renderbuffer_manager_.CreateRenderbufferInfo( |
+ renderbuffer_manager_.CreateRenderbuffer( |
kRenderbufferClient1Id, kRenderbufferService1Id); |
- RenderbufferManager::RenderbufferInfo* rb_info1 = |
- renderbuffer_manager_.GetRenderbufferInfo(kRenderbufferClient1Id); |
+ Renderbuffer* rb_info1 = |
+ renderbuffer_manager_.GetRenderbuffer(kRenderbufferClient1Id); |
ASSERT_TRUE(rb_info1 != NULL); |
// check adding one attachment |
@@ -238,10 +238,10 @@ TEST_F(FramebufferInfoTest, AttachRenderbuffer) { |
EXPECT_FALSE(info_->IsCleared()); |
// check adding another |
- renderbuffer_manager_.CreateRenderbufferInfo( |
+ renderbuffer_manager_.CreateRenderbuffer( |
kRenderbufferClient2Id, kRenderbufferService2Id); |
- RenderbufferManager::RenderbufferInfo* rb_info2 = |
- renderbuffer_manager_.GetRenderbufferInfo(kRenderbufferClient2Id); |
+ Renderbuffer* rb_info2 = |
+ renderbuffer_manager_.GetRenderbuffer(kRenderbufferClient2Id); |
ASSERT_TRUE(rb_info2 != NULL); |
info_->AttachRenderbuffer(GL_DEPTH_ATTACHMENT, rb_info2); |
EXPECT_TRUE(info_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0)); |
@@ -276,10 +276,10 @@ TEST_F(FramebufferInfoTest, AttachRenderbuffer) { |
EXPECT_TRUE(info_->IsCleared()); |
// Check adding one that is already cleared. |
- renderbuffer_manager_.CreateRenderbufferInfo( |
+ renderbuffer_manager_.CreateRenderbuffer( |
kRenderbufferClient3Id, kRenderbufferService3Id); |
- RenderbufferManager::RenderbufferInfo* rb_info3 = |
- renderbuffer_manager_.GetRenderbufferInfo(kRenderbufferClient3Id); |
+ Renderbuffer* rb_info3 = |
+ renderbuffer_manager_.GetRenderbuffer(kRenderbufferClient3Id); |
ASSERT_TRUE(rb_info3 != NULL); |
renderbuffer_manager_.SetInfo( |
rb_info3, kSamples3, kFormat3, kWidth3, kHeight3); |
@@ -304,7 +304,7 @@ TEST_F(FramebufferInfoTest, AttachRenderbuffer) { |
info_->IsPossiblyComplete()); |
EXPECT_FALSE(info_->IsCleared()); |
- const FramebufferManager::FramebufferInfo::Attachment* attachment = |
+ const Framebuffer::Attachment* attachment = |
info_->GetAttachment(GL_COLOR_ATTACHMENT0); |
ASSERT_TRUE(attachment != NULL); |
EXPECT_EQ(kWidth1, attachment->width()); |
@@ -322,10 +322,10 @@ TEST_F(FramebufferInfoTest, AttachRenderbuffer) { |
EXPECT_TRUE(info_->IsCleared()); |
// Check replacing an attachment |
- renderbuffer_manager_.CreateRenderbufferInfo( |
+ renderbuffer_manager_.CreateRenderbuffer( |
kRenderbufferClient4Id, kRenderbufferService4Id); |
- RenderbufferManager::RenderbufferInfo* rb_info4 = |
- renderbuffer_manager_.GetRenderbufferInfo(kRenderbufferClient4Id); |
+ Renderbuffer* rb_info4 = |
+ renderbuffer_manager_.GetRenderbuffer(kRenderbufferClient4Id); |
ASSERT_TRUE(rb_info4 != NULL); |
renderbuffer_manager_.SetInfo( |
rb_info4, kSamples4, kFormat4, kWidth4, kHeight4); |
@@ -415,9 +415,9 @@ TEST_F(FramebufferInfoTest, AttachTexture) { |
EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT), |
info_->IsPossiblyComplete()); |
- texture_manager_.CreateTextureInfo(kTextureClient1Id, kTextureService1Id); |
- TextureManager::TextureInfo::Ref tex_info1 = |
- texture_manager_.GetTextureInfo(kTextureClient1Id); |
+ texture_manager_.CreateTexture(kTextureClient1Id, kTextureService1Id); |
+ scoped_refptr<Texture> tex_info1( |
+ texture_manager_.GetTexture(kTextureClient1Id)); |
ASSERT_TRUE(tex_info1 != NULL); |
// check adding one attachment |
@@ -452,7 +452,7 @@ TEST_F(FramebufferInfoTest, AttachTexture) { |
EXPECT_TRUE(info_->IsCleared()); |
EXPECT_EQ(static_cast<GLenum>(kFormat1), info_->GetColorAttachmentFormat()); |
- const FramebufferManager::FramebufferInfo::Attachment* attachment = |
+ const Framebuffer::Attachment* attachment = |
info_->GetAttachment(GL_COLOR_ATTACHMENT0); |
ASSERT_TRUE(attachment != NULL); |
EXPECT_EQ(kWidth1, attachment->width()); |
@@ -462,9 +462,9 @@ TEST_F(FramebufferInfoTest, AttachTexture) { |
EXPECT_TRUE(attachment->cleared()); |
// Check replacing an attachment |
- texture_manager_.CreateTextureInfo(kTextureClient2Id, kTextureService2Id); |
- TextureManager::TextureInfo::Ref tex_info2 = |
- texture_manager_.GetTextureInfo(kTextureClient2Id); |
+ texture_manager_.CreateTexture(kTextureClient2Id, kTextureService2Id); |
+ scoped_refptr<Texture> tex_info2( |
+ texture_manager_.GetTexture(kTextureClient2Id)); |
ASSERT_TRUE(tex_info2 != NULL); |
texture_manager_.SetInfoTarget(tex_info2, GL_TEXTURE_2D); |
texture_manager_.SetLevelInfo( |
@@ -524,15 +524,15 @@ TEST_F(FramebufferInfoTest, UnbindRenderbuffer) { |
const GLuint kRenderbufferClient2Id = 34; |
const GLuint kRenderbufferService2Id = 334; |
- renderbuffer_manager_.CreateRenderbufferInfo( |
+ renderbuffer_manager_.CreateRenderbuffer( |
kRenderbufferClient1Id, kRenderbufferService1Id); |
- RenderbufferManager::RenderbufferInfo* rb_info1 = |
- renderbuffer_manager_.GetRenderbufferInfo(kRenderbufferClient1Id); |
+ Renderbuffer* rb_info1 = |
+ renderbuffer_manager_.GetRenderbuffer(kRenderbufferClient1Id); |
ASSERT_TRUE(rb_info1 != NULL); |
- renderbuffer_manager_.CreateRenderbufferInfo( |
+ renderbuffer_manager_.CreateRenderbuffer( |
kRenderbufferClient2Id, kRenderbufferService2Id); |
- RenderbufferManager::RenderbufferInfo* rb_info2 = |
- renderbuffer_manager_.GetRenderbufferInfo(kRenderbufferClient2Id); |
+ Renderbuffer* rb_info2 = |
+ renderbuffer_manager_.GetRenderbuffer(kRenderbufferClient2Id); |
ASSERT_TRUE(rb_info2 != NULL); |
// Attach to 2 attachment points. |
@@ -561,13 +561,13 @@ TEST_F(FramebufferInfoTest, UnbindTexture) { |
const GLenum kTarget1 = GL_TEXTURE_2D; |
const GLint kLevel1 = 0; |
- texture_manager_.CreateTextureInfo(kTextureClient1Id, kTextureService1Id); |
- TextureManager::TextureInfo::Ref tex_info1 = |
- texture_manager_.GetTextureInfo(kTextureClient1Id); |
+ texture_manager_.CreateTexture(kTextureClient1Id, kTextureService1Id); |
+ scoped_refptr<Texture> tex_info1( |
+ texture_manager_.GetTexture(kTextureClient1Id)); |
ASSERT_TRUE(tex_info1 != NULL); |
- texture_manager_.CreateTextureInfo(kTextureClient2Id, kTextureService2Id); |
- TextureManager::TextureInfo::Ref tex_info2 = |
- texture_manager_.GetTextureInfo(kTextureClient2Id); |
+ texture_manager_.CreateTexture(kTextureClient2Id, kTextureService2Id); |
+ scoped_refptr<Texture> tex_info2( |
+ texture_manager_.GetTexture(kTextureClient2Id)); |
ASSERT_TRUE(tex_info2 != NULL); |
// Attach to 2 attachment points. |
@@ -596,14 +596,14 @@ TEST_F(FramebufferInfoTest, IsCompleteMarkAsComplete) { |
const GLenum kTarget1 = GL_TEXTURE_2D; |
const GLint kLevel1 = 0; |
- renderbuffer_manager_.CreateRenderbufferInfo( |
+ renderbuffer_manager_.CreateRenderbuffer( |
kRenderbufferClient1Id, kRenderbufferService1Id); |
- RenderbufferManager::RenderbufferInfo* rb_info1 = |
- renderbuffer_manager_.GetRenderbufferInfo(kRenderbufferClient1Id); |
+ Renderbuffer* rb_info1 = |
+ renderbuffer_manager_.GetRenderbuffer(kRenderbufferClient1Id); |
ASSERT_TRUE(rb_info1 != NULL); |
- texture_manager_.CreateTextureInfo(kTextureClient2Id, kTextureService2Id); |
- TextureManager::TextureInfo::Ref tex_info2 = |
- texture_manager_.GetTextureInfo(kTextureClient2Id); |
+ texture_manager_.CreateTexture(kTextureClient2Id, kTextureService2Id); |
+ scoped_refptr<Texture> tex_info2( |
+ texture_manager_.GetTexture(kTextureClient2Id)); |
ASSERT_TRUE(tex_info2 != NULL); |
// Check MarkAsComlete marks as complete. |
@@ -640,14 +640,14 @@ TEST_F(FramebufferInfoTest, Gettatus) { |
const GLenum kTarget1 = GL_TEXTURE_2D; |
const GLint kLevel1 = 0; |
- renderbuffer_manager_.CreateRenderbufferInfo( |
+ renderbuffer_manager_.CreateRenderbuffer( |
kRenderbufferClient1Id, kRenderbufferService1Id); |
- RenderbufferManager::RenderbufferInfo* rb_info1 = |
- renderbuffer_manager_.GetRenderbufferInfo(kRenderbufferClient1Id); |
+ Renderbuffer* rb_info1 = |
+ renderbuffer_manager_.GetRenderbuffer(kRenderbufferClient1Id); |
ASSERT_TRUE(rb_info1 != NULL); |
- texture_manager_.CreateTextureInfo(kTextureClient2Id, kTextureService2Id); |
- TextureManager::TextureInfo::Ref tex_info2 = |
- texture_manager_.GetTextureInfo(kTextureClient2Id); |
+ texture_manager_.CreateTexture(kTextureClient2Id, kTextureService2Id); |
+ scoped_refptr<Texture> tex_info2( |
+ texture_manager_.GetTexture(kTextureClient2Id)); |
ASSERT_TRUE(tex_info2 != NULL); |
texture_manager_.SetInfoTarget(tex_info2, GL_TEXTURE_2D); |