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Unified Diff: gpu/command_buffer/service/framebuffer_manager_unittest.cc

Issue 12326146: Refactor/Rename a bunch of GPU stuff (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 10 months ago
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Index: gpu/command_buffer/service/framebuffer_manager_unittest.cc
diff --git a/gpu/command_buffer/service/framebuffer_manager_unittest.cc b/gpu/command_buffer/service/framebuffer_manager_unittest.cc
index e7f8467528beb122a4e6599eab2ad7542eb8b9d3..a9ba93e812bdacf8abfe2e5c69961660bef03996 100644
--- a/gpu/command_buffer/service/framebuffer_manager_unittest.cc
+++ b/gpu/command_buffer/service/framebuffer_manager_unittest.cc
@@ -62,10 +62,10 @@ TEST_F(FramebufferManagerTest, Basic) {
const GLuint kService1Id = 11;
const GLuint kClient2Id = 2;
// Check we can create framebuffer.
- manager_.CreateFramebufferInfo(kClient1Id, kService1Id);
+ manager_.CreateFramebuffer(kClient1Id, kService1Id);
// Check framebuffer got created.
- FramebufferManager::FramebufferInfo* info1 =
- manager_.GetFramebufferInfo(kClient1Id);
+ Framebuffer* info1 =
+ manager_.GetFramebuffer(kClient1Id);
ASSERT_TRUE(info1 != NULL);
EXPECT_FALSE(info1->IsDeleted());
EXPECT_EQ(kService1Id, info1->service_id());
@@ -73,33 +73,33 @@ TEST_F(FramebufferManagerTest, Basic) {
EXPECT_TRUE(manager_.GetClientId(info1->service_id(), &client_id));
EXPECT_EQ(kClient1Id, client_id);
// Check we get nothing for a non-existent framebuffer.
- EXPECT_TRUE(manager_.GetFramebufferInfo(kClient2Id) == NULL);
+ EXPECT_TRUE(manager_.GetFramebuffer(kClient2Id) == NULL);
// Check trying to a remove non-existent framebuffers does not crash.
- manager_.RemoveFramebufferInfo(kClient2Id);
+ manager_.RemoveFramebuffer(kClient2Id);
// Check framebuffer gets deleted when last reference is released.
EXPECT_CALL(*gl_, DeleteFramebuffersEXT(1, ::testing::Pointee(kService1Id)))
.Times(1)
.RetiresOnSaturation();
// Check we can't get the framebuffer after we remove it.
- manager_.RemoveFramebufferInfo(kClient1Id);
- EXPECT_TRUE(manager_.GetFramebufferInfo(kClient1Id) == NULL);
+ manager_.RemoveFramebuffer(kClient1Id);
+ EXPECT_TRUE(manager_.GetFramebuffer(kClient1Id) == NULL);
}
TEST_F(FramebufferManagerTest, Destroy) {
const GLuint kClient1Id = 1;
const GLuint kService1Id = 11;
// Check we can create framebuffer.
- manager_.CreateFramebufferInfo(kClient1Id, kService1Id);
+ manager_.CreateFramebuffer(kClient1Id, kService1Id);
// Check framebuffer got created.
- FramebufferManager::FramebufferInfo* info1 =
- manager_.GetFramebufferInfo(kClient1Id);
+ Framebuffer* info1 =
+ manager_.GetFramebuffer(kClient1Id);
ASSERT_TRUE(info1 != NULL);
EXPECT_CALL(*gl_, DeleteFramebuffersEXT(1, ::testing::Pointee(kService1Id)))
.Times(1)
.RetiresOnSaturation();
manager_.Destroy(true);
// Check the resources were released.
- info1 = manager_.GetFramebufferInfo(kClient1Id);
+ info1 = manager_.GetFramebuffer(kClient1Id);
ASSERT_TRUE(info1 == NULL);
}
@@ -129,8 +129,8 @@ class FramebufferInfoTest : public testing::Test {
virtual void SetUp() {
gl_.reset(new ::testing::StrictMock< ::gfx::MockGLInterface>());
::gfx::GLInterface::SetGLInterface(gl_.get());
- manager_.CreateFramebufferInfo(kClient1Id, kService1Id);
- info_ = manager_.GetFramebufferInfo(kClient1Id);
+ manager_.CreateFramebuffer(kClient1Id, kService1Id);
+ info_ = manager_.GetFramebuffer(kClient1Id);
ASSERT_TRUE(info_ != NULL);
}
@@ -142,7 +142,7 @@ class FramebufferInfoTest : public testing::Test {
// Use StrictMock to make 100% sure we know how GL will be called.
scoped_ptr< ::testing::StrictMock< ::gfx::MockGLInterface> > gl_;
FramebufferManager manager_;
- FramebufferManager::FramebufferInfo* info_;
+ Framebuffer* info_;
TextureManager texture_manager_;
RenderbufferManager renderbuffer_manager_;
};
@@ -204,10 +204,10 @@ TEST_F(FramebufferInfoTest, AttachRenderbuffer) {
EXPECT_FALSE(info_->HasUnclearedAttachment(GL_STENCIL_ATTACHMENT));
EXPECT_FALSE(info_->HasUnclearedAttachment(GL_DEPTH_STENCIL_ATTACHMENT));
- renderbuffer_manager_.CreateRenderbufferInfo(
+ renderbuffer_manager_.CreateRenderbuffer(
kRenderbufferClient1Id, kRenderbufferService1Id);
- RenderbufferManager::RenderbufferInfo* rb_info1 =
- renderbuffer_manager_.GetRenderbufferInfo(kRenderbufferClient1Id);
+ Renderbuffer* rb_info1 =
+ renderbuffer_manager_.GetRenderbuffer(kRenderbufferClient1Id);
ASSERT_TRUE(rb_info1 != NULL);
// check adding one attachment
@@ -238,10 +238,10 @@ TEST_F(FramebufferInfoTest, AttachRenderbuffer) {
EXPECT_FALSE(info_->IsCleared());
// check adding another
- renderbuffer_manager_.CreateRenderbufferInfo(
+ renderbuffer_manager_.CreateRenderbuffer(
kRenderbufferClient2Id, kRenderbufferService2Id);
- RenderbufferManager::RenderbufferInfo* rb_info2 =
- renderbuffer_manager_.GetRenderbufferInfo(kRenderbufferClient2Id);
+ Renderbuffer* rb_info2 =
+ renderbuffer_manager_.GetRenderbuffer(kRenderbufferClient2Id);
ASSERT_TRUE(rb_info2 != NULL);
info_->AttachRenderbuffer(GL_DEPTH_ATTACHMENT, rb_info2);
EXPECT_TRUE(info_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0));
@@ -276,10 +276,10 @@ TEST_F(FramebufferInfoTest, AttachRenderbuffer) {
EXPECT_TRUE(info_->IsCleared());
// Check adding one that is already cleared.
- renderbuffer_manager_.CreateRenderbufferInfo(
+ renderbuffer_manager_.CreateRenderbuffer(
kRenderbufferClient3Id, kRenderbufferService3Id);
- RenderbufferManager::RenderbufferInfo* rb_info3 =
- renderbuffer_manager_.GetRenderbufferInfo(kRenderbufferClient3Id);
+ Renderbuffer* rb_info3 =
+ renderbuffer_manager_.GetRenderbuffer(kRenderbufferClient3Id);
ASSERT_TRUE(rb_info3 != NULL);
renderbuffer_manager_.SetInfo(
rb_info3, kSamples3, kFormat3, kWidth3, kHeight3);
@@ -304,7 +304,7 @@ TEST_F(FramebufferInfoTest, AttachRenderbuffer) {
info_->IsPossiblyComplete());
EXPECT_FALSE(info_->IsCleared());
- const FramebufferManager::FramebufferInfo::Attachment* attachment =
+ const Framebuffer::Attachment* attachment =
info_->GetAttachment(GL_COLOR_ATTACHMENT0);
ASSERT_TRUE(attachment != NULL);
EXPECT_EQ(kWidth1, attachment->width());
@@ -322,10 +322,10 @@ TEST_F(FramebufferInfoTest, AttachRenderbuffer) {
EXPECT_TRUE(info_->IsCleared());
// Check replacing an attachment
- renderbuffer_manager_.CreateRenderbufferInfo(
+ renderbuffer_manager_.CreateRenderbuffer(
kRenderbufferClient4Id, kRenderbufferService4Id);
- RenderbufferManager::RenderbufferInfo* rb_info4 =
- renderbuffer_manager_.GetRenderbufferInfo(kRenderbufferClient4Id);
+ Renderbuffer* rb_info4 =
+ renderbuffer_manager_.GetRenderbuffer(kRenderbufferClient4Id);
ASSERT_TRUE(rb_info4 != NULL);
renderbuffer_manager_.SetInfo(
rb_info4, kSamples4, kFormat4, kWidth4, kHeight4);
@@ -415,9 +415,9 @@ TEST_F(FramebufferInfoTest, AttachTexture) {
EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT),
info_->IsPossiblyComplete());
- texture_manager_.CreateTextureInfo(kTextureClient1Id, kTextureService1Id);
- TextureManager::TextureInfo::Ref tex_info1 =
- texture_manager_.GetTextureInfo(kTextureClient1Id);
+ texture_manager_.CreateTexture(kTextureClient1Id, kTextureService1Id);
+ scoped_refptr<Texture> tex_info1(
+ texture_manager_.GetTexture(kTextureClient1Id));
ASSERT_TRUE(tex_info1 != NULL);
// check adding one attachment
@@ -452,7 +452,7 @@ TEST_F(FramebufferInfoTest, AttachTexture) {
EXPECT_TRUE(info_->IsCleared());
EXPECT_EQ(static_cast<GLenum>(kFormat1), info_->GetColorAttachmentFormat());
- const FramebufferManager::FramebufferInfo::Attachment* attachment =
+ const Framebuffer::Attachment* attachment =
info_->GetAttachment(GL_COLOR_ATTACHMENT0);
ASSERT_TRUE(attachment != NULL);
EXPECT_EQ(kWidth1, attachment->width());
@@ -462,9 +462,9 @@ TEST_F(FramebufferInfoTest, AttachTexture) {
EXPECT_TRUE(attachment->cleared());
// Check replacing an attachment
- texture_manager_.CreateTextureInfo(kTextureClient2Id, kTextureService2Id);
- TextureManager::TextureInfo::Ref tex_info2 =
- texture_manager_.GetTextureInfo(kTextureClient2Id);
+ texture_manager_.CreateTexture(kTextureClient2Id, kTextureService2Id);
+ scoped_refptr<Texture> tex_info2(
+ texture_manager_.GetTexture(kTextureClient2Id));
ASSERT_TRUE(tex_info2 != NULL);
texture_manager_.SetInfoTarget(tex_info2, GL_TEXTURE_2D);
texture_manager_.SetLevelInfo(
@@ -524,15 +524,15 @@ TEST_F(FramebufferInfoTest, UnbindRenderbuffer) {
const GLuint kRenderbufferClient2Id = 34;
const GLuint kRenderbufferService2Id = 334;
- renderbuffer_manager_.CreateRenderbufferInfo(
+ renderbuffer_manager_.CreateRenderbuffer(
kRenderbufferClient1Id, kRenderbufferService1Id);
- RenderbufferManager::RenderbufferInfo* rb_info1 =
- renderbuffer_manager_.GetRenderbufferInfo(kRenderbufferClient1Id);
+ Renderbuffer* rb_info1 =
+ renderbuffer_manager_.GetRenderbuffer(kRenderbufferClient1Id);
ASSERT_TRUE(rb_info1 != NULL);
- renderbuffer_manager_.CreateRenderbufferInfo(
+ renderbuffer_manager_.CreateRenderbuffer(
kRenderbufferClient2Id, kRenderbufferService2Id);
- RenderbufferManager::RenderbufferInfo* rb_info2 =
- renderbuffer_manager_.GetRenderbufferInfo(kRenderbufferClient2Id);
+ Renderbuffer* rb_info2 =
+ renderbuffer_manager_.GetRenderbuffer(kRenderbufferClient2Id);
ASSERT_TRUE(rb_info2 != NULL);
// Attach to 2 attachment points.
@@ -561,13 +561,13 @@ TEST_F(FramebufferInfoTest, UnbindTexture) {
const GLenum kTarget1 = GL_TEXTURE_2D;
const GLint kLevel1 = 0;
- texture_manager_.CreateTextureInfo(kTextureClient1Id, kTextureService1Id);
- TextureManager::TextureInfo::Ref tex_info1 =
- texture_manager_.GetTextureInfo(kTextureClient1Id);
+ texture_manager_.CreateTexture(kTextureClient1Id, kTextureService1Id);
+ scoped_refptr<Texture> tex_info1(
+ texture_manager_.GetTexture(kTextureClient1Id));
ASSERT_TRUE(tex_info1 != NULL);
- texture_manager_.CreateTextureInfo(kTextureClient2Id, kTextureService2Id);
- TextureManager::TextureInfo::Ref tex_info2 =
- texture_manager_.GetTextureInfo(kTextureClient2Id);
+ texture_manager_.CreateTexture(kTextureClient2Id, kTextureService2Id);
+ scoped_refptr<Texture> tex_info2(
+ texture_manager_.GetTexture(kTextureClient2Id));
ASSERT_TRUE(tex_info2 != NULL);
// Attach to 2 attachment points.
@@ -596,14 +596,14 @@ TEST_F(FramebufferInfoTest, IsCompleteMarkAsComplete) {
const GLenum kTarget1 = GL_TEXTURE_2D;
const GLint kLevel1 = 0;
- renderbuffer_manager_.CreateRenderbufferInfo(
+ renderbuffer_manager_.CreateRenderbuffer(
kRenderbufferClient1Id, kRenderbufferService1Id);
- RenderbufferManager::RenderbufferInfo* rb_info1 =
- renderbuffer_manager_.GetRenderbufferInfo(kRenderbufferClient1Id);
+ Renderbuffer* rb_info1 =
+ renderbuffer_manager_.GetRenderbuffer(kRenderbufferClient1Id);
ASSERT_TRUE(rb_info1 != NULL);
- texture_manager_.CreateTextureInfo(kTextureClient2Id, kTextureService2Id);
- TextureManager::TextureInfo::Ref tex_info2 =
- texture_manager_.GetTextureInfo(kTextureClient2Id);
+ texture_manager_.CreateTexture(kTextureClient2Id, kTextureService2Id);
+ scoped_refptr<Texture> tex_info2(
+ texture_manager_.GetTexture(kTextureClient2Id));
ASSERT_TRUE(tex_info2 != NULL);
// Check MarkAsComlete marks as complete.
@@ -640,14 +640,14 @@ TEST_F(FramebufferInfoTest, Gettatus) {
const GLenum kTarget1 = GL_TEXTURE_2D;
const GLint kLevel1 = 0;
- renderbuffer_manager_.CreateRenderbufferInfo(
+ renderbuffer_manager_.CreateRenderbuffer(
kRenderbufferClient1Id, kRenderbufferService1Id);
- RenderbufferManager::RenderbufferInfo* rb_info1 =
- renderbuffer_manager_.GetRenderbufferInfo(kRenderbufferClient1Id);
+ Renderbuffer* rb_info1 =
+ renderbuffer_manager_.GetRenderbuffer(kRenderbufferClient1Id);
ASSERT_TRUE(rb_info1 != NULL);
- texture_manager_.CreateTextureInfo(kTextureClient2Id, kTextureService2Id);
- TextureManager::TextureInfo::Ref tex_info2 =
- texture_manager_.GetTextureInfo(kTextureClient2Id);
+ texture_manager_.CreateTexture(kTextureClient2Id, kTextureService2Id);
+ scoped_refptr<Texture> tex_info2(
+ texture_manager_.GetTexture(kTextureClient2Id));
ASSERT_TRUE(tex_info2 != NULL);
texture_manager_.SetInfoTarget(tex_info2, GL_TEXTURE_2D);
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